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* Work around GNU libstdc++ wanting to stack large temporaries when vector elem...GravatarGravatar Vas Crabb30 hours1-7/+7
* Implement views, which are essentially bankdevs integrated into theGravatarGravatar Olivier Galibert35 hours1-0/+97
* -Switch to building MAME as C++17.GravatarGravatar Vas Crabb10 days1-4/+4
* -emu/devfind: More cleanup/consistency changes.GravatarGravatar Vas Crabb11 days1-9/+366
* Got rid of a couple of easy auto_alloc_arrayGravatarGravatar Vas Crabb2020-11-091-1/+2
* -emu/dirom.{h,ipp}: Cleaned up and made it stricter.GravatarGravatar Vas Crabb2020-11-093-105/+180
* docs: Wrote another section of object finder documentation.GravatarGravatar Vas Crabb2020-11-093-343/+714
* emu/devfind.h: Added missing memory_share_array_creator.GravatarGravatar Vas Crabb2020-11-081-0/+22
* -emu/devfind.h: Made read_safe avaiable for optional I/O ports only.GravatarGravatar Vas Crabb2020-11-061-3/+236
* -docs: Started writing page on object finders with worked examples.GravatarGravatar Vas Crabb2020-11-052-2/+208
* -hp3478a.cpp: Made LCD segments dark in internal artwork.GravatarGravatar Vas Crabb2020-11-041-6/+5
* -General maintenance on emu/devfind:GravatarGravatar Vas Crabb2020-11-041-0/+67
* Clean-up and consistency fixes after memory system changes.GravatarGravatar Vas Crabb2020-11-031-15/+15
* emumem: Simplify memory management. [O. Galibert]GravatarGravatar Olivier Galibert2020-11-022-0/+604
* docs: Add links to some internal layouts that demonstrate various features, a...GravatarGravatar Vas Crabb2020-10-282-2/+42
* emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati...GravatarGravatar Vas Crabb2020-10-191-2/+2
* docs: Cleaned up some geometry on MAME logo.GravatarGravatar Vas Crabb2020-10-091-5/+5
* Optimise some SVG imagesGravatarGravatar Vas Crabb2020-10-092-341/+217
* Various improvements to image file handling:GravatarGravatar Vas Crabb2020-10-081-82/+268
* -emu/rendlay.cpp: Small optimisation for opaque pixels in image component.GravatarGravatar Vas Crabb2020-09-192-116/+555
* Merge pull request #7251 from Firehawke/masterGravatarGravatar Firehawke2020-09-171-2/+0
| * Remove VRR statement until it can be retested.GravatarGravatar Firehawke2020-09-171-2/+0
* | Fix artwork labeld for tisub buttonsGravatarGravatar Vas Crabb2020-09-161-3/+3
* | Cleaned up inputs a little.GravatarGravatar Vas Crabb2020-09-161-81/+52
* | Docs: Overhaul the default keys list (#7222)GravatarGravatar Firehawke2020-09-161-104/+613
* | emu/rendlay.cpp: Added parameter animation and state masks.GravatarGravatar Vas Crabb2020-09-161-8/+92
* Updated most of the layouts using <bezel> elementsGravatarGravatar Vas Crabb2020-09-091-2/+2
* Finished adding new mechanism for allowing parts of views to be hidden.GravatarGravatar Vas Crabb2020-09-072-4/+50
* formats: Get rid of more inappropriate use of emu_fatalerror (and fix some sp...GravatarGravatar Vas Crabb2020-08-301-1/+1
* docs: Add naming conventions for certain things.GravatarGravatar Vas Crabb2020-08-243-77/+224
* emu/video: check macros are defined before doing comparisons, also fix a typo...GravatarGravatar Vas Crabb2020-08-211-1/+1
* docs: update for changes in MSYS2 packages, fix a typo, add note about using ...GravatarGravatar Vas Crabb2020-08-211-6/+21
* Fixed compilation of docs for HTML and manfiles.GravatarGravatar Firehawke2020-08-101-38/+40
* Documentation update for vector options.GravatarGravatar Aaron Giles2020-08-051-56/+84
* Documentation updates (#6825)GravatarGravatar Firehawke2020-07-183-20/+120
* Update RTD docs theme to 0.5.0 to fix search box.GravatarGravatar Firehawke2020-07-1298-883/+7509
* First completed pass of commandline parameters. (nw) (#6711)GravatarGravatar Firehawke2020-06-122-150/+1592
* emumem: A little more speedup. cache and specific change syntax, and are not...GravatarGravatar Olivier Galibert2020-05-251-12/+9
* Fix smartquotes by disabling them: While smartquotes are somewhat configurabl...GravatarGravatar Firehawke2020-04-211-0/+4
* Maintenance:GravatarGravatar Vas Crabb2020-03-048-0/+1069
* Add a tip on how to enter the debugger.GravatarGravatar R. Belmont2020-02-061-1/+1
* dialong -> dialog (nw)GravatarGravatar Angelo Salese2020-01-301-1/+1
* Happy New Year 2020 (nw) (#6128)GravatarGravatar Stiletto2020-01-044-7/+7
* Update documentation (nw)GravatarGravatar Firehawke2019-11-254-3/+47
* doc: document vulkan and d3d12 as possible bgfx rendering backends (nw)GravatarGravatar algestam2019-11-061-1/+3
* (nw) fix MPU4 video crash, clean up a littleGravatarGravatar Vas Crabb2019-10-271-1/+1
* Make devdelegate more like devcb for configuration. This is aGravatarGravatar Vas Crabb2019-10-261-15/+35
* New working software list additions (#5772)GravatarGravatar Firehawke2019-10-231-0/+21
* Fix spelling (#5770)GravatarGravatar Zoƫ Blade2019-10-211-1/+1
* Allow per-layer blend modes supplied by driver for screens, as requiredGravatarGravatar Vas Crabb2019-07-271-3/+3