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author Vas Crabb <vas@vastheman.com>2025-06-09 04:04:51 +1000
committer Vas Crabb <vas@vastheman.com>2025-06-09 04:04:51 +1000
commit891cbf7c8c52c48ec8bdaa97b4ca94b4f71f188e (patch)
tree9b97a01be0a7a326322bb18752c2d090cf188884 /docs/source/commandline
parent4389da12379a4e367a96ac2f1d14e39dd2c1bb8f (diff)
-dynax/ddenlovr.cpp: Identified some DIP switch settings for Majiang Xingyun Shenlong, marked other settings as unknown.
-sound/sdl_sound.cpp: Corrected SDL verson detection macro. -docs: A few sound documentation updates.
Diffstat (limited to 'docs/source/commandline')
-rw-r--r--docs/source/commandline/commandline-all.rst7
1 files changed, 5 insertions, 2 deletions
diff --git a/docs/source/commandline/commandline-all.rst b/docs/source/commandline/commandline-all.rst
index 9d8d7cc156c..13913bd31fc 100644
--- a/docs/source/commandline/commandline-all.rst
+++ b/docs/source/commandline/commandline-all.rst
@@ -2984,7 +2984,7 @@ Core Sound Options
depend on the operating system. On Windows, it may be necessary to set
``SDL_AUDIODRIVER=directsound`` if no sound output is produced by default.
- The default is ``wasapi`` on Windows. On Mac, ``coreaudio`` is the default.
+ The default is ``wasapi`` on Windows. On Mac, ``coreaudio`` is the default.
On all other platforms, ``sdl`` is the default.
Example:
@@ -3036,7 +3036,7 @@ Core Sound Options
- All [#SoundWinSDL]_
- No
- No
- - Yes
+ - Yes [#SoundSDLMultiChannel]_
- No
* - ``portaudio``
- All
@@ -3056,6 +3056,9 @@ Core Sound Options
.. [#SoundWinSDL] While SDL is not a supported option on official MAME builds
for Windows, you can compile MAME with SDL support on Windows.
+.. [#SoundSDLMultiChannel] MAME requires SDL 2.0.16 or later for multi-channel
+ sound support.
+
.. [#SoundPortAudioMonitoring] PortAudio support for output monitoring depends
on the platform and sound API.