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author therealmogminer@gmail.com <therealmogminer@gmail.com>2016-04-19 16:29:30 +0200
committer therealmogminer@gmail.com <therealmogminer@gmail.com>2016-04-19 16:29:30 +0200
commitf8034ac81238c8637c149dc40efdc4c42dda9545 (patch)
tree9c34c76d9067ce8e3803764896b10c4cfa401df9 /bgfx
parentc64b88bc78a4810ce0c75eb4d6651e5a26cc2bad (diff)
bgfx: Added SuperEagle shader. [Ryan Holtz]
Diffstat (limited to 'bgfx')
-rw-r--r--bgfx/chains/supereagle.json44
-rw-r--r--bgfx/effects/supereagle/blit.json121
-rw-r--r--bgfx/effects/supereagle/supereagle.json35
-rw-r--r--bgfx/shaders/dx11/chains/supereagle/fs_blit.binbin0 -> 396 bytes
-rw-r--r--bgfx/shaders/dx11/chains/supereagle/fs_eagle.binbin0 -> 5882 bytes
-rw-r--r--bgfx/shaders/dx11/chains/supereagle/vs_blit.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/supereagle/vs_eagle.binbin0 -> 1713 bytes
-rw-r--r--bgfx/shaders/dx9/chains/supereagle/fs_blit.binbin0 -> 241 bytes
-rw-r--r--bgfx/shaders/dx9/chains/supereagle/fs_eagle.binbin0 -> 3139 bytes
-rw-r--r--bgfx/shaders/dx9/chains/supereagle/vs_blit.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/supereagle/vs_eagle.binbin0 -> 908 bytes
-rw-r--r--bgfx/shaders/gles/chains/supereagle/fs_blit.binbin0 -> 232 bytes
-rw-r--r--bgfx/shaders/gles/chains/supereagle/fs_eagle.binbin0 -> 6946 bytes
-rw-r--r--bgfx/shaders/gles/chains/supereagle/vs_blit.binbin0 -> 413 bytes
-rw-r--r--bgfx/shaders/gles/chains/supereagle/vs_eagle.binbin0 -> 2441 bytes
-rw-r--r--bgfx/shaders/glsl/chains/supereagle/fs_blit.binbin0 -> 175 bytes
-rw-r--r--bgfx/shaders/glsl/chains/supereagle/fs_eagle.binbin0 -> 6668 bytes
-rw-r--r--bgfx/shaders/glsl/chains/supereagle/vs_blit.binbin0 -> 371 bytes
-rw-r--r--bgfx/shaders/glsl/chains/supereagle/vs_eagle.binbin0 -> 2249 bytes
-rw-r--r--bgfx/shaders/metal/chains/supereagle/fs_blit.binbin0 -> 628 bytes
-rw-r--r--bgfx/shaders/metal/chains/supereagle/fs_eagle.binbin0 -> 8024 bytes
-rw-r--r--bgfx/shaders/metal/chains/supereagle/vs_blit.binbin0 -> 751 bytes
-rw-r--r--bgfx/shaders/metal/chains/supereagle/vs_eagle.binbin0 -> 2820 bytes
23 files changed, 200 insertions, 0 deletions
diff --git a/bgfx/chains/supereagle.json b/bgfx/chains/supereagle.json
new file mode 100644
index 00000000000..0f12a85e095
--- /dev/null
+++ b/bgfx/chains/supereagle.json
@@ -0,0 +1,44 @@
+// license:GPL-2.0+
+// copyright-holders:The DOSBox Team
+
+/* SuperEagle code */
+/* Copied from the Dosbox source code */
+/* Copyright (C) 2002-2007 The DOSBox Team */
+/* License: GNU-GPL */
+/* Adapted by guest(r) on 16.4.2007 */
+
+{
+ "name": "Super Eagle",
+ "author": "Shader version by The DOSBox Team",
+ "targets": [
+ {
+ "name": "scaled_out",
+ "mode": "guest",
+ "scale": 2,
+ "doublebuffer": true
+ },
+ {
+ "name": "internal",
+ "mode": "native",
+ "doublebuffer": true
+ }
+ ],
+ "passes": [
+ {
+ "effect": "supereagle/supereagle",
+ "name": "Super Eagle pass",
+ "input": [
+ { "sampler": "decal", "texture": "screen" },
+ { "sampler": "LUT", "texture": "bgfx/chains/hq2x.png", "bilinear": true }
+ ],
+ "output": "scaled_out"
+ },
+ { "effect": "hq2x/blit",
+ "name": "Final Blit",
+ "input": [
+ { "sampler": "s_tex", "target": "scaled_out" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/supereagle/blit.json b/bgfx/effects/supereagle/blit.json
new file mode 100644
index 00000000000..24c3acf5a5d
--- /dev/null
+++ b/bgfx/effects/supereagle/blit.json
@@ -0,0 +1,121 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// blit.json: A simple texture-to-target copy.
+//
+//============================================================
+{
+ // blend (required): The blend state for this effect.
+ "blend": {
+ // equation (optional): What equation to perform on the source and destination blend values.
+ // values: "add", "sub", "revSub", "min", "max"
+ // default: "add"
+ //
+ // "subtract" and "revSubtract" are provided as aliases for "sub" and "revSub"
+ "equation": "add",
+
+ // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel.
+ // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha"
+ // defaults (srcColor, srcAlpha): "1"
+ // defaults (dstColor, dstAlpha): "0"
+ //
+ // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha"
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+
+ // depth (required): The depth state for this effect.
+ "depth": {
+ // function (optional): The depth function to use when drawing.
+ // values: "never", "less", "equal", "lequal", "greater", "notequal", "gequal", "always"
+ // default: "always"
+ "function": "always",
+
+ // writeenable (optional): Whether to store Z-buffer data.
+ // values: true, false
+ // default: false
+ "writeenable": false
+ },
+
+ // cull (required): The cull mode for this effect.
+ "cull": {
+ // mode (optional): What winding, if any, to cull.
+ // values: "none", "cw", "ccw"
+ // default: "ccw"
+ //
+ // "clockwise" and "counterclockwise" are provided as aliases for "cw" and "ccw"
+ "mode": "none"
+ },
+
+ // write (required): Write enable for color and alpha channels.
+ "write": {
+ // rgb (optional): Whether to store color data when drawing.
+ // values: true, false
+ // default: false
+ "rgb": true,
+
+ // alpha (optional): Whether to store alpha data when drawing.
+ // values: true, false
+ // default: false
+ "alpha": true
+ },
+
+ // vertex (required): The vertex shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "vertex": "chains/supereagle/vs_blit",
+
+ // pixel/fragment (required): The pixel or fragment shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "fragment": "chains/supereagle/fs_blit",
+
+ // uniforms (required): The list of uniforms for this effect. Can be empty, but must exist.
+ "uniforms": [
+ {
+ // name (required): The name of the uniform, as used in either the vertex or pixel/fragment shader.
+ // value: A string containing the name of the uniform as described above.
+ //
+ // NOTE: Some names correspond to special values that will be automatically filled by the BGFX
+ // code if they are used by the shader. These names are:
+ // "u_screen_dims"
+ // The dimensions of the first texture input if present, otherwise the dimensions of the output window.
+ // Valid values: xy
+ // "u_inv_screen_dims"
+ // The reciprocal of u_screen_dims.
+ // Valid values: xy
+ // "u_source_dims"
+ // The size, in pixels, of the screen texture incoming to the chain.
+ // Valid values: xy
+ // "u_rotation_type"
+ // This screen's rotation type. 0 if ROT0, 1 if ROT90, 2 if ROT180, 3 of ROT270.
+ // Valid values: x
+ // "u_swap_xy"
+ // Whether this screen is swapped on the X and Y axes. 1 if true, 0 if false.
+ // Valid values: x
+ // "u_quad_dims"
+ // The dimensions, in pixels, occupied by this one screen primitive itself in the output window.
+ // Valid values: xy
+ // "u_tex_sizeN"
+ // The dimensions, in pixels, of the texture in input pair N. Starts at 0.
+ // valid values: xy
+ "name": "s_tex",
+
+ // type (required): The type of the uniform.
+ // values: "int", "vec4", "mat3", "mat4"
+ //
+ // Note: "int" should only be used for samplers.
+ "type": "int",
+
+ // values (required): The array of numbers with which to initialize the uniform.
+ // value: A JSON array containin the correct amount of numbers to initialize a uniform of the
+ // above-specified type. The following size rules should be followed:
+ // "int": 1 float
+ // "vec4": 4 floats
+ // "mat3": 9 floats
+ // "mat4": 16 floats
+ "values": [ 1.0 ]
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/supereagle/supereagle.json b/bgfx/effects/supereagle/supereagle.json
new file mode 100644
index 00000000000..03f40691751
--- /dev/null
+++ b/bgfx/effects/supereagle/supereagle.json
@@ -0,0 +1,35 @@
+// license:GPL-2.0+
+// copyright-holders:The DOSBox Team
+
+/* SuperEagle code */
+/* Copied from the Dosbox source code */
+/* Copyright (C) 2002-2007 The DOSBox Team */
+/* License: GNU-GPL */
+/* Adapted by guest(r) on 16.4.2007 */
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "1",
+ "dstColor": "0",
+ "srcAlpha": "1",
+ "dstAlpha": "0"
+ },
+ "depth": {
+ "function": "always",
+ "writeenable": false
+ },
+ "cull": {
+ "mode": "none"
+ },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/supereagle/vs_eagle",
+ "fragment": "chains/supereagle/fs_eagle",
+ "uniforms": [
+ { "name": "decal", "type": "int", "values": [ 1.0 ] },
+ { "name": "LUT", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/shaders/dx11/chains/supereagle/fs_blit.bin b/bgfx/shaders/dx11/chains/supereagle/fs_blit.bin
new file mode 100644
index 00000000000..7b633fde6ed
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/supereagle/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/supereagle/fs_eagle.bin b/bgfx/shaders/dx11/chains/supereagle/fs_eagle.bin
new file mode 100644
index 00000000000..085fbc010d6
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/supereagle/fs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/supereagle/vs_blit.bin b/bgfx/shaders/dx11/chains/supereagle/vs_blit.bin
new file mode 100644
index 00000000000..8ca25c11eae
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/supereagle/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/supereagle/vs_eagle.bin b/bgfx/shaders/dx11/chains/supereagle/vs_eagle.bin
new file mode 100644
index 00000000000..d4773f1abdf
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/supereagle/vs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/supereagle/fs_blit.bin b/bgfx/shaders/dx9/chains/supereagle/fs_blit.bin
new file mode 100644
index 00000000000..7db80471603
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/supereagle/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/supereagle/fs_eagle.bin b/bgfx/shaders/dx9/chains/supereagle/fs_eagle.bin
new file mode 100644
index 00000000000..7f099756105
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/supereagle/fs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/supereagle/vs_blit.bin b/bgfx/shaders/dx9/chains/supereagle/vs_blit.bin
new file mode 100644
index 00000000000..87ff0b96020
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/supereagle/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/supereagle/vs_eagle.bin b/bgfx/shaders/dx9/chains/supereagle/vs_eagle.bin
new file mode 100644
index 00000000000..6bf98d22532
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/supereagle/vs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/supereagle/fs_blit.bin b/bgfx/shaders/gles/chains/supereagle/fs_blit.bin
new file mode 100644
index 00000000000..fab8eaf63d2
--- /dev/null
+++ b/bgfx/shaders/gles/chains/supereagle/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/supereagle/fs_eagle.bin b/bgfx/shaders/gles/chains/supereagle/fs_eagle.bin
new file mode 100644
index 00000000000..76ba019d544
--- /dev/null
+++ b/bgfx/shaders/gles/chains/supereagle/fs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/supereagle/vs_blit.bin b/bgfx/shaders/gles/chains/supereagle/vs_blit.bin
new file mode 100644
index 00000000000..499face3174
--- /dev/null
+++ b/bgfx/shaders/gles/chains/supereagle/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/supereagle/vs_eagle.bin b/bgfx/shaders/gles/chains/supereagle/vs_eagle.bin
new file mode 100644
index 00000000000..a67ebb5a044
--- /dev/null
+++ b/bgfx/shaders/gles/chains/supereagle/vs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/supereagle/fs_blit.bin b/bgfx/shaders/glsl/chains/supereagle/fs_blit.bin
new file mode 100644
index 00000000000..3104b9e54b2
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/supereagle/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/supereagle/fs_eagle.bin b/bgfx/shaders/glsl/chains/supereagle/fs_eagle.bin
new file mode 100644
index 00000000000..1c640de9db8
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/supereagle/fs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/supereagle/vs_blit.bin b/bgfx/shaders/glsl/chains/supereagle/vs_blit.bin
new file mode 100644
index 00000000000..88ad318046c
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/supereagle/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/supereagle/vs_eagle.bin b/bgfx/shaders/glsl/chains/supereagle/vs_eagle.bin
new file mode 100644
index 00000000000..d5eccb4c173
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/supereagle/vs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/supereagle/fs_blit.bin b/bgfx/shaders/metal/chains/supereagle/fs_blit.bin
new file mode 100644
index 00000000000..a0cb475e932
--- /dev/null
+++ b/bgfx/shaders/metal/chains/supereagle/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/supereagle/fs_eagle.bin b/bgfx/shaders/metal/chains/supereagle/fs_eagle.bin
new file mode 100644
index 00000000000..2d70baf9545
--- /dev/null
+++ b/bgfx/shaders/metal/chains/supereagle/fs_eagle.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/supereagle/vs_blit.bin b/bgfx/shaders/metal/chains/supereagle/vs_blit.bin
new file mode 100644
index 00000000000..eee8677be39
--- /dev/null
+++ b/bgfx/shaders/metal/chains/supereagle/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/supereagle/vs_eagle.bin b/bgfx/shaders/metal/chains/supereagle/vs_eagle.bin
new file mode 100644
index 00000000000..268549ac9d2
--- /dev/null
+++ b/bgfx/shaders/metal/chains/supereagle/vs_eagle.bin
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