diff options
author | 2015-05-03 14:41:05 +0200 | |
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committer | 2015-05-03 14:41:05 +0200 | |
commit | a70198a5fb532f1b5826bcc0a318c1d68291c0c4 (patch) | |
tree | ab035722cba9050061facc24ed893872ea4a5abf /artwork/shadow-mask.png | |
parent | cc3b682e52bf097d31db78032aad01d6a0b12e94 (diff) |
HLSL shader improvements
- changed shadow mask implementation, shadow count XY now represent the
number of pixel the shadow UV sized tiles will take on the screen
- implemented rotation of the shadow mask texture depending on the
default landscape or portrait view of the screen
- removed prescale and pixel border of the shadow mask texture
- added option to change the shadow UV offset, to reduce the color
bleeding of the shadow mask
- adjusted presets to work with the changed mask implementation
- reduced defocus offset
- improved downsampling for better blurring
- improved alignment of bloom layers (raster and vector)
- applied bloom effect to the render output of screenshot and AVI
recording
- changed curvature effect to fit screen size
- changed scanlines to be not rendered into bloom layers
- changed shadow mask to be not rendered into bloom layers
- changed color floor to not light the bloom layers
- changed shadow mask to not dark the color floor
- added image vignetting simulation and option
- added round screen corner simulation and option
- added screen light reflection simulation and option
- made usage of unused brightness offset (additive)
- removed unused pincushion option
- removed duplicate shadow count Y options
- removed artwork/adapture.png
- added artwork/adapture-grill.png
- added artwork/shadow-mask.png
- added artwork/slot-mask.png
- added hlsl/simple.fx
- removed unused shaders::blit() function
- added shaders::screen_pass() function, which handles the
(raster-)rendering on screen, into screenshot and AVI recording
- added effect:set_bool() function
Diffstat (limited to 'artwork/shadow-mask.png')
-rw-r--r-- | artwork/shadow-mask.png | bin | 0 -> 20397 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/artwork/shadow-mask.png b/artwork/shadow-mask.png Binary files differnew file mode 100644 index 00000000000..0c04c5f92fa --- /dev/null +++ b/artwork/shadow-mask.png |