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authorGravatarGravatar Vas Crabb <vas@vastheman.com>2016-10-26 10:47:23 +1100
committerGravatarGravatar Vas Crabb <vas@vastheman.com>2016-10-26 10:47:23 +1100
commitd9c5fcaf6d422f39b4ff34f7732cbfa3dd21b116 (patch)
tree4db7b09d03074eb84d7889b702164c0028e909e4
parent32b7e58d94132faf219b4067fcc2f84eddea7450 (diff)
final srccleanmame0179
-rw-r--r--src/osd/sdl/window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/osd/sdl/window.cpp b/src/osd/sdl/window.cpp
index 48c811f4cf1..a19b3b61dec 100644
--- a/src/osd/sdl/window.cpp
+++ b/src/osd/sdl/window.cpp
@@ -298,7 +298,7 @@ void sdl_window_info::toggle_full_screen()
machine().ui().menu_reset();
// kill off the drawers
renderer_reset();
-// set_platform_window(nullptr);
+// set_platform_window(nullptr);
bool is_osx = false;
#ifdef SDLMAME_MACOSX
// FIXME: This is weird behaviour and certainly a bug in SDL