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author Ivan Vangelista <mesgnet@yahoo.it>2020-04-13 21:05:17 +0200
committer Ivan Vangelista <mesgnet@yahoo.it>2020-04-13 21:05:17 +0200
commitd4093c59dbd80bcac916c08dd49278f0b1052c26 (patch)
tree86263eef1300ba015265403546a1b705e642027c
parent908a2e1c6f769c9f05466bda6f0493659534c10a (diff)
shaolins.cpp: added hardware info, corrected dips and ROM labels [Guru]
-rw-r--r--src/mame/drivers/shaolins.cpp200
1 files changed, 146 insertions, 54 deletions
diff --git a/src/mame/drivers/shaolins.cpp b/src/mame/drivers/shaolins.cpp
index b5572481a0f..d60f3c04cea 100644
--- a/src/mame/drivers/shaolins.cpp
+++ b/src/mame/drivers/shaolins.cpp
@@ -6,7 +6,97 @@ Shaolin's Road
driver by Allard van der Bas
-***************************************************************************/
+****************************************************************************
+
+Shaolin's Road & Kicker hardware info by Guru
+
+This is a single screen platform beat-em up game using an 8-way joystick and 2 buttons.
+Based on the soldered-in PROM labels, Shaolin's Road came first (likely the Japan release)
+and Kicker was probably the later US/World release.
+Up to two speakers are connected in the cabinet but the output is mono/dual mono.
+
+KONAMI GX477 PWB 200214B
+|----------------------------------------------------------|
+| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 A|
+| 083 477K07 477J11 |
+| LA4460 477J09 477K06 477J10 477J12 |
+| 502 B|
+| |
+| VOLUME C|
+| |
+|1 477L03 |
+|8 477L04 2148 2148 D|
+|w 477L05 |
+|A 6809 E|
+|Y 76489 |
+| |
+| 76489 2009 2009 085 477J08 F|
+| |
+| |
+|TA7900S 18.432MHz G|
+| DIPSW2 |
+| DIPSW1 DIPSW3 477K01 083 |
+| CN1 504 082 2016 503 477K02 H|
+|----------------------------------------------------------|
+Notes:
+ TA7900S - Toshiba TA7900S 5V Reference & Watchdog Timer
+ LA4460 - Sanyo LA4460 12W Power Amplifier IC
+ 477J* - 82S129 256 x4-bit Bi-Polar PROM, compatible with MMI6301, TBP24S10, N74S287, MB7052 etc
+ 76489 - Texas Instruments SN76489 Complex Digital Sound Generator (x2). Clock inputs are 1.536MHz and 3.072MHz
+ CN1 - 4-pin connector for monitors that require separate syncs. Pin 1 is negative vertical sync output.
+ VSync measures 60.6060Hz *exactly*. Horizontal sync is taken from the regular composite sync on the PCB on pin B14.
+ DIPSW1/2 - 8-position DIP switch
+ DIPSW3 - 4-position DIP switch
+ 2016 - TMM2016 2k x8-bit SRAM
+ 2009 - TMM2009. This RAM is completely undocumented (even in Toshiba Databooks of the era) but the
+ schematic shows it has a pinout that matches TMM2016/6116 2k x8-bit SRAM
+ 2148 - Fujitsu MBM2148 1k x4-bit SRAM
+ 6809 - Clock 1.536MHz [18.432/12]
+ ROMs - 477L03(2764), 477L04(27128), 477L05(27128) - Main Program
+ 477J01(27128), 477J02(27128) - Sprites
+ 477J06(2764), 477J07(2764) - Characters/Backgrounds etc
+ 477J08(82S129) - Sprite Lookup Table
+ 477J09(82S129) - Character Lookup Table
+ 477J10(82S129) - Red PROM
+ 477J11(82S129) - Green PROM
+ 477J12(82S129) - Blue PROM
+ Custom Chips - 085, 083, 083, 082, 502, 503, 504
+ Sometimes the custom chips are replaced by a daughterboard containing common logic chips.
+ These have been seen:
+ PWB4000231 replaces 502
+ KC001 replaces 503
+ PWB4000206A replaces 504
+ 300381 replaces 082
+
+Shaolin's Road / Kicker 18-WAY PCB Edge Connector Pinout
+--------------------------------------------------------
+Note this is the standard Konami pinout used in many
+Konami games from this era with some pins not used.
+
+---------------+-----+-----+---------------
+ Solder Side | | | Parts Side
+---------------+-----+-----+---------------
+-5V (not used) | A1 | B1 | +12V
+ Speaker | A2 | B2 | Speaker
+ 2P Button 2 | A3 | B3 | 2P Btn 1
+ 2P Left | A4 | B4 | 2P Right
+ 1P Start | A5 | B5 | 2P Start
+ 1P Btn 1 | A6 | B6 | 2P Up
+ 1P Btn 2 | A7 | B7 | Service
+ 1P Right | A8 | B8 | 1P Left
+ 1P Up | A9 | B9 | 2P Down
+ Coin 1 | A10 | B10 | Coin 2
+ 1P Down | A11 | B11 | Coin Counter 1
+ (not used) | A12 | B12 | Coin Counter 2
+ Video Green | A13 | B13 | Video Blue
+ Video Red | A14 | B14 | Video Sync
+ (not used) | A15 | B15 | (not used)
+ GND | A16 | B16 | GND
+ GND | A17 | B17 | GND
+ +5V | A18 | B18 | +5V
+---------------+-----+-----+---------------
+
+****************************************************************************/
#include "emu.h"
#include "includes/shaolins.h"
@@ -40,12 +130,12 @@ void shaolins_state::shaolins_map(address_map &map)
map(0x0300, 0x0300).w("sn1", FUNC(sn76489a_device::write)); /* trigger chip to read from latch. The program always */
map(0x0400, 0x0400).w("sn2", FUNC(sn76489a_device::write)); /* writes the same number as the latch, so we don't */
/* bother emulating them. */
- map(0x0500, 0x0500).portr("DSW1");
- map(0x0600, 0x0600).portr("DSW2");
+ map(0x0500, 0x0500).portr("DSW2");
+ map(0x0600, 0x0600).portr("DSW3");
map(0x0700, 0x0700).portr("SYSTEM");
map(0x0701, 0x0701).portr("P1");
map(0x0702, 0x0702).portr("P2");
- map(0x0703, 0x0703).portr("DSW3");
+ map(0x0703, 0x0703).portr("DSW1");
map(0x0800, 0x0800).nopw(); /* latch for 76496 #0 */
map(0x1000, 0x1000).nopw(); /* latch for 76496 #1 */
map(0x1800, 0x1800).w(FUNC(shaolins_state::palettebank_w));
@@ -91,41 +181,7 @@ static INPUT_PORTS_START( shaolins )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x03, "2" )
- PORT_DIPSETTING( 0x02, "3" )
- PORT_DIPSETTING( 0x01, "5" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
- PORT_DIPSETTING( 0x18, "30000 and every 70000" )
- PORT_DIPSETTING( 0x10, "40000 and every 80000" )
- PORT_DIPSETTING( 0x08, "40000" )
- PORT_DIPSETTING( 0x00, "50000" )
- PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- /* This bank only have four switches */
- PORT_START("DSW2")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
- PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
- PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
- PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("DSW3")
- PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DIPSW1:1,2,3,4")
PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
@@ -142,7 +198,7 @@ static INPUT_PORTS_START( shaolins )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DIPSW1:5,6,7,8")
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
@@ -158,6 +214,42 @@ static INPUT_PORTS_START( shaolins )
PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, "Invalid" ) // coin sound made but no credit given so effectively Coin B is disabled
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("DIPSW2:1,2")
+ PORT_DIPSETTING( 0x03, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DIPSW2:3")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DIPSW2:4,5")
+ PORT_DIPSETTING( 0x18, "30000 and every 70000" )
+ PORT_DIPSETTING( 0x10, "40000 and every 80000" )
+ PORT_DIPSETTING( 0x08, "40000" )
+ PORT_DIPSETTING( 0x00, "50000" )
+ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DIPSW2:6,7")
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DIPSW2:8")
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ /* This bank only has four switches */
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DIPSW3:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Upright Controls" ) PORT_DIPLOCATION("DIPSW3:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DIPSW3:3")
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "DIPSW3:4" )
+
INPUT_PORTS_END
@@ -239,17 +331,17 @@ void shaolins_state::shaolinb(machine_config &config)
ROM_START( kicker )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "477-l03.d9", 0x6000, 0x2000, CRC(2598dfdd) SHA1(70a9d81b73bbd4ff6b627a3e4102d5328a946d20) )
- ROM_LOAD( "477-l04.d10", 0x8000, 0x4000, CRC(0cf0351a) SHA1(a9da783b29a63a46912a29715e8d11dc4cd22265) )
- ROM_LOAD( "477-l05.d11", 0xC000, 0x4000, CRC(654037f8) SHA1(52d098386fe87ae97d4dfefab0bd3a902f66d70b) )
+ ROM_LOAD( "477l03.d9", 0x6000, 0x2000, CRC(2598dfdd) SHA1(70a9d81b73bbd4ff6b627a3e4102d5328a946d20) )
+ ROM_LOAD( "477l04.d10", 0x8000, 0x4000, CRC(0cf0351a) SHA1(a9da783b29a63a46912a29715e8d11dc4cd22265) )
+ ROM_LOAD( "477l05.d11", 0xC000, 0x4000, CRC(654037f8) SHA1(52d098386fe87ae97d4dfefab0bd3a902f66d70b) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "477-k06.a10", 0x0000, 0x2000, CRC(4d156afc) SHA1(29eb66e2ebcf2f1c1d5ece5413d1ebf54663f9cf) )
- ROM_LOAD( "477-k07.a11", 0x2000, 0x2000, CRC(ff6ca5df) SHA1(dfcd445c8b233a0a4168eb249472e53784eda25d) )
+ ROM_LOAD( "477k06.a10", 0x0000, 0x2000, CRC(4d156afc) SHA1(29eb66e2ebcf2f1c1d5ece5413d1ebf54663f9cf) )
+ ROM_LOAD( "477k07.a11", 0x2000, 0x2000, CRC(ff6ca5df) SHA1(dfcd445c8b233a0a4168eb249472e53784eda25d) )
ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_LOAD( "477-k02.h15", 0x0000, 0x4000, CRC(b94e645b) SHA1(65ae48134a0fe1e910a787714f7ae721734ded5b) )
- ROM_LOAD( "477-k01.h14", 0x4000, 0x4000, CRC(61bbf797) SHA1(97d276099172975499f646f381a6fc587c022435) )
+ ROM_LOAD( "477k02.h15", 0x0000, 0x4000, CRC(b94e645b) SHA1(65ae48134a0fe1e910a787714f7ae721734ded5b) )
+ ROM_LOAD( "477k01.h14", 0x4000, 0x4000, CRC(61bbf797) SHA1(97d276099172975499f646f381a6fc587c022435) )
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "477j10.a12", 0x0000, 0x0100, CRC(b09db4b4) SHA1(d21176cdc7def760da109083eb52e5b6a515021f) ) /* palette red component */
@@ -261,17 +353,17 @@ ROM_END
ROM_START( shaolins )
ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "477-l03.d9", 0x6000, 0x2000, CRC(2598dfdd) SHA1(70a9d81b73bbd4ff6b627a3e4102d5328a946d20) )
- ROM_LOAD( "477-l04.d10", 0x8000, 0x4000, CRC(0cf0351a) SHA1(a9da783b29a63a46912a29715e8d11dc4cd22265) )
- ROM_LOAD( "477-l05.d11", 0xC000, 0x4000, CRC(654037f8) SHA1(52d098386fe87ae97d4dfefab0bd3a902f66d70b) )
+ ROM_LOAD( "477l03.d9", 0x6000, 0x2000, CRC(2598dfdd) SHA1(70a9d81b73bbd4ff6b627a3e4102d5328a946d20) )
+ ROM_LOAD( "477l04.d10", 0x8000, 0x4000, CRC(0cf0351a) SHA1(a9da783b29a63a46912a29715e8d11dc4cd22265) )
+ ROM_LOAD( "477l05.d11", 0xC000, 0x4000, CRC(654037f8) SHA1(52d098386fe87ae97d4dfefab0bd3a902f66d70b) )
ROM_REGION( 0x4000, "gfx1", 0 )
- ROM_LOAD( "shaolins.a10", 0x0000, 0x2000, CRC(ff18a7ed) SHA1(f28bfeff84bb6a08a8bee999a0b7a19e09a8dfc3) ) /* proper Konami rom labels unknown */
- ROM_LOAD( "shaolins.a11", 0x2000, 0x2000, CRC(5f53ae61) SHA1(ad29e2255855c503295c6b63eb4cd6700a1e3f0e) ) /* proper Konami rom labels unknown */
+ ROM_LOAD( "477j06.a10", 0x0000, 0x2000, CRC(ff18a7ed) SHA1(f28bfeff84bb6a08a8bee999a0b7a19e09a8dfc3) )
+ ROM_LOAD( "477j07.a11", 0x2000, 0x2000, CRC(5f53ae61) SHA1(ad29e2255855c503295c6b63eb4cd6700a1e3f0e) )
ROM_REGION( 0x8000, "gfx2", 0 )
- ROM_LOAD( "477-k02.h15", 0x0000, 0x4000, CRC(b94e645b) SHA1(65ae48134a0fe1e910a787714f7ae721734ded5b) )
- ROM_LOAD( "477-k01.h14", 0x4000, 0x4000, CRC(61bbf797) SHA1(97d276099172975499f646f381a6fc587c022435) )
+ ROM_LOAD( "477j02.h15", 0x0000, 0x4000, CRC(b94e645b) SHA1(65ae48134a0fe1e910a787714f7ae721734ded5b) ) // actual labels are 477J02 but data matches Kicker 477K02
+ ROM_LOAD( "477j01.h14", 0x4000, 0x4000, CRC(61bbf797) SHA1(97d276099172975499f646f381a6fc587c022435) ) // actual labels are 477J01 but data matches Kicker 477K01
ROM_REGION( 0x0500, "proms", 0 )
ROM_LOAD( "477j10.a12", 0x0000, 0x0100, CRC(b09db4b4) SHA1(d21176cdc7def760da109083eb52e5b6a515021f) ) /* palette red component */