summaryrefslogtreecommitdiffstatshomepage
diff options
context:
space:
mode:
author ajrhacker <ajrhacker@users.noreply.github.com>2019-08-25 23:04:56 -0400
committer GitHub <noreply@github.com>2019-08-25 23:04:56 -0400
commit6bf0a5c8bb5d4bc0dc37759686245ed26f12258d (patch)
tree8193da792f0dafa67adc8e74b1306c33d630f3aa
parent790b0fc1c52061e976d9be0d7f587fe155fdf735 (diff)
parent1a06fb9ee95f78f7a645a4476d3f6bb2975b2690 (diff)
Merge pull request #5548 from MASHinfo/master
Fixed description Set xx -> set xx
-rw-r--r--src/mame/drivers/bfm_sc4.cpp18
-rw-r--r--src/mame/drivers/exidyttl.cpp4
-rw-r--r--src/mame/drivers/globalfr.cpp2
-rw-r--r--src/mame/drivers/jpmmps.cpp22
-rw-r--r--src/mame/drivers/monacogp.cpp4
-rw-r--r--src/mame/drivers/mpu5.hxx2
-rw-r--r--src/mame/drivers/simple_st0016.cpp4
7 files changed, 28 insertions, 28 deletions
diff --git a/src/mame/drivers/bfm_sc4.cpp b/src/mame/drivers/bfm_sc4.cpp
index 3a9e31743f4..2a85b11494b 100644
--- a/src/mame/drivers/bfm_sc4.cpp
+++ b/src/mame/drivers/bfm_sc4.cpp
@@ -33886,15 +33886,15 @@ INPUT_PORTS_END
// PR3039 AWP ANT N DECS JIGGY BANK S4 PR3009 JIGGY BANK SOUNDS11 JIGGY BANK S.SITE
GAMEL( 200?, sc4adjb, 0, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjba, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbb, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbc, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbd, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbe, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbf, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbg, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbh, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbi, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjba, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbb, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbc, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbd, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbe, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbf, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbg, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbh, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
+GAMEL( 200?, sc4adjbi, sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, init_sc4adjb, ROT0, "BFM", "Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
void sc4_state::init_sc4adwta()
diff --git a/src/mame/drivers/exidyttl.cpp b/src/mame/drivers/exidyttl.cpp
index 2383c8c9743..ac902643b0f 100644
--- a/src/mame/drivers/exidyttl.cpp
+++ b/src/mame/drivers/exidyttl.cpp
@@ -232,7 +232,7 @@ ROM_START( rhunting )
ROM_END
-GAME( 1977, attckexd, 0, attack, 0, exidyttl_state, empty_init, ROT0, "Exidy", "Attack (Set 1) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, attckexd2, attckexd, attack, 0, exidyttl_state, empty_init, ROT0, "Exidy", "Attack (Set 2) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, attckexd, 0, attack, 0, exidyttl_state, empty_init, ROT0, "Exidy", "Attack (set 1) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, attckexd2, attckexd, attack, 0, exidyttl_state, empty_init, ROT0, "Exidy", "Attack (set 2) [TTL]", MACHINE_IS_SKELETON )
GAME( 1976, deathrac, 0, deathrac, 0, exidyttl_state, empty_init, ROT0, "Exidy", "Death Race [TTL]", MACHINE_IS_SKELETON )
GAME( 1976, rhunting, deathrac, deathrac, 0, exidyttl_state, empty_init, ROT0, "bootleg", "Robot Hunting (bootleg of Death Race) [TTL]",MACHINE_IS_SKELETON )
diff --git a/src/mame/drivers/globalfr.cpp b/src/mame/drivers/globalfr.cpp
index 439456c3b08..58763822382 100644
--- a/src/mame/drivers/globalfr.cpp
+++ b/src/mame/drivers/globalfr.cpp
@@ -231,4 +231,4 @@ GAME( 199?, gl_uyrp, gl_uyr, globalfr, globalfr, globalfr_state, empty_init
GAME( 199?, gl_hbh, 0, globalfr, globalfr, globalfr_state, empty_init, ROT0, "Global", "Heartbreak Hotel (Global) (v1.0) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 199?, gl_hbhcl, 0, globalfr, globalfr, globalfr_state, empty_init, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 199?, gl_hbhclp, gl_hbhcl, globalfr, globalfr, globalfr_state, empty_init, ROT0, "Global", "Heartbreak Hotel Club (Global) (v1.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_hbhcla, gl_hbhcl, globalfr, globalfr, globalfr_state, empty_init, ROT0, "Global", "Heartbreak Hotel Club (Global) (Set 2) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL )
+GAME( 199?, gl_hbhcla, gl_hbhcl, globalfr, globalfr, globalfr_state, empty_init, ROT0, "Global", "Heartbreak Hotel Club (Global) (set 2) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL )
diff --git a/src/mame/drivers/jpmmps.cpp b/src/mame/drivers/jpmmps.cpp
index 303afba7ef4..3529dd2c6bb 100644
--- a/src/mame/drivers/jpmmps.cpp
+++ b/src/mame/drivers/jpmmps.cpp
@@ -2165,8 +2165,8 @@ GAMEL( 198?, j2fasttk, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0
GAMEL( 198?, j2fqueen, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Find The Queen (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fqueen )
GAMEL( 198?, j2fiveal, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Alive (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fiveal )
GAMEL( 198?, j2fiveln, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Liner (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fiveln )
-GAMEL( 198?, j2fws, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Way Shuffle (Set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fws )
-GAMEL( 198?, j2fwsa, j2fws, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Way Shuffle (Set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fws )
+GAMEL( 198?, j2fws, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Way Shuffle (set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fws )
+GAMEL( 198?, j2fwsa, j2fws, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Five Way Shuffle (set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fws )
GAME( 198?, j2frmtch, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Fruit Match (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAMEL( 198?, j2fullhs, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Full House Club (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2fullhs )
GAMEL( 198?, j2ghostb, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Ghostbuster (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2ghostb )
@@ -2193,12 +2193,12 @@ GAMEL( 198?, j2monblt, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0
GAMEL( 198?, j2mongam, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Money Game (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2mongam )
GAME( 198?, j2mongmd, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Money Game Deluxe (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2multwn, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Multi Win (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, j2notexc, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (Set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, j2notexca, j2notexc, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (Set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, j2notexcb, j2notexc, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (Set 3) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
+GAME( 198?, j2notexc, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
+GAME( 198?, j2notexca, j2notexc, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
+GAME( 198?, j2notexcb, j2notexc, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Exchange (set 3) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAMEL( 198?, j2notesh, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Note Shoot (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2notesh )
-GAMEL( 198?, j2nudbnz, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Bonanza Deluxe (Set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2nudbnz )
-GAME( 198?, j2nudbnza, j2nudbnz, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Bonanza Deluxe (Set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
+GAMEL( 198?, j2nudbnz, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Bonanza Deluxe (set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2nudbnz )
+GAME( 198?, j2nudbnza, j2nudbnz, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Bonanza Deluxe (set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2nuddup, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Double Up (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2nuddud, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Double Up Deluxe (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2nudup3, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Nudge Double Up MkIII (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
@@ -2209,8 +2209,8 @@ GAMEL( 198?, j2plsnud, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0
GAME( 198?, j2potlck, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Pot Luck (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAMEL( 198?, j2pndrsh, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Pound Rush (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2pndrsh )
GAME( 198?, j2pyramd, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Pyramid (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL( 198?, j2reelbn, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Bingo Club (Set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2reelbn )
-GAMEL( 198?, j2reelbna, j2reelbn, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Bingo Club (Set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2reelbn )
+GAMEL( 198?, j2reelbn, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Bingo Club (set 1) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2reelbn )
+GAMEL( 198?, j2reelbna, j2reelbn, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Bingo Club (set 2) (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2reelbn )
GAMEL( 198?, j2reelbo, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Bonus (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2reelbo )
GAME( 198?, j2reelmg, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Magic (JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2reelmgd, j2reelmg, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "JPM","Reel Magic (JPM) [Dutch] (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
@@ -2256,8 +2256,8 @@ GAMEL( 198?, j2paypkt, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0
GAMEL( 198?, j2silvcl, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Silver Classic (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2silvcl )
GAMEL( 198?, j2silvsh, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Silver Shot (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2silvsh )
GAMEL( 198?, j2sstrea, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Supa Streak (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2sstrea )
-GAMEL( 198?, j2tstplt, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Test Pilot (Set 1) (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2tstplt )
-GAMEL( 198?, j2tstplta, j2tstplt, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Test Pilot (Set 2) (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2tstplt )
+GAMEL( 198?, j2tstplt, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Test Pilot (set 1) (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2tstplt )
+GAMEL( 198?, j2tstplta, j2tstplt, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Pcp","Test Pilot (set 2) (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL, layout_j2tstplt )
GAME( 198?, j2bonanz, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Eurocoin","Bonanza (Eurocoin) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
GAME( 198?, j2supchy, 0, jpmmps, jpmmps, jpmmps_state, empty_init, ROT0, "Eurocoin","Super Cherry (Eurocoin) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
diff --git a/src/mame/drivers/monacogp.cpp b/src/mame/drivers/monacogp.cpp
index bdc754903b7..4a2a3582a45 100644
--- a/src/mame/drivers/monacogp.cpp
+++ b/src/mame/drivers/monacogp.cpp
@@ -267,5 +267,5 @@ ROM_END
-GAME( 1980, monacogp, 0, monacogp, 0, monacogp_state, empty_init, ROT0, "Sega", "Monaco GP (Set 1) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1980, monacogpa, monacogp, monacogp, 0, monacogp_state, empty_init, ROT0, "Sega", "Monaco GP (Set 2) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1980, monacogp, 0, monacogp, 0, monacogp_state, empty_init, ROT0, "Sega", "Monaco GP (set 1) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1980, monacogpa, monacogp, monacogp, 0, monacogp_state, empty_init, ROT0, "Sega", "Monaco GP (set 2) [TTL]", MACHINE_IS_SKELETON )
diff --git a/src/mame/drivers/mpu5.hxx b/src/mame/drivers/mpu5.hxx
index bc0b7f19bd2..e655174fdd3 100644
--- a/src/mame/drivers/mpu5.hxx
+++ b/src/mame/drivers/mpu5.hxx
@@ -7666,7 +7666,7 @@ GAMEL( 199?, m5rub, 0, mpu5, mpu5, mpu5_state, empty_init, ROT0, "B
GAMEL( 199?, m5ritj, 0, mpu5, mpu5, mpu5_state, empty_init, ROT0, "Barcrest","Rumble In The Jungle (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL, layout_m5ritj )
GAMEL( 199?, m5rfymc, 0, mpu5, mpu5, mpu5_state, empty_init, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL, layout_m5rfymc )
-GAMEL( 199?, m5rfymc06, m5rfymc, mpu5, mpu5, mpu5_state, empty_init, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (Set 2)", MACHINE_IS_SKELETON_MECHANICAL, layout_m5rfymc )
+GAMEL( 199?, m5rfymc06, m5rfymc, mpu5, mpu5, mpu5_state, empty_init, ROT0, "Barcrest","Run For Your Money Club (Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL, layout_m5rfymc )
GAMEL( 199?, m5seven, 0, mpu5, mpu5, mpu5_state, empty_init, ROT0, "Barcrest","Seven Deadly Spins (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL, layout_m5seven )
diff --git a/src/mame/drivers/simple_st0016.cpp b/src/mame/drivers/simple_st0016.cpp
index 877226f41a8..3ce47822f9c 100644
--- a/src/mame/drivers/simple_st0016.cpp
+++ b/src/mame/drivers/simple_st0016.cpp
@@ -739,5 +739,5 @@ GAME( 2001, gostop, 0, st0016, gostop, st0016_state, init_renju,
/* Not working */
GAME( 1994, mayjinsn, 0, mayjinsn, st0016, st0016_state, init_mayjinsn, ROT0, "Seta", "Mayjinsen", MACHINE_IMPERFECT_GRAPHICS|MACHINE_NOT_WORKING|MACHINE_NO_COCKTAIL)
-GAME( 1994, dcrown, 0, st0016, renju, st0016_state, init_renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 1)", MACHINE_NOT_WORKING|MACHINE_NO_COCKTAIL) // (c) 1994 Nippon Data Kiki is uploaded near the Japanese Insert coin text
-GAME( 1994, dcrowna, dcrown, st0016, renju, st0016_state, init_renju, ROT0, "Nippon Data Kiki", "Dream Crown (Set 2)", MACHINE_NOT_WORKING|MACHINE_NO_COCKTAIL) // the Insert Coin text has been translated to English and no (c) is uploaded
+GAME( 1994, dcrown, 0, st0016, renju, st0016_state, init_renju, ROT0, "Nippon Data Kiki", "Dream Crown (set 1)", MACHINE_NOT_WORKING|MACHINE_NO_COCKTAIL) // (c) 1994 Nippon Data Kiki is uploaded near the Japanese Insert coin text
+GAME( 1994, dcrowna, dcrown, st0016, renju, st0016_state, init_renju, ROT0, "Nippon Data Kiki", "Dream Crown (set 2)", MACHINE_NOT_WORKING|MACHINE_NO_COCKTAIL) // the Insert Coin text has been translated to English and no (c) is uploaded