diff options
| author | 2010-08-28 18:07:55 +0000 | |
|---|---|---|
| committer | 2010-08-28 18:07:55 +0000 | |
| commit | 479d33551d0fd502d04ecf84de96fed776c67983 (patch) | |
| tree | 272db4ac3822606e95653e184f972c1d883c4341 | |
| parent | e6af68eaa16ce779d059847e1125b0d7a06627c4 (diff) | |
removed obsolete comment
| -rw-r--r-- | src/mame/drivers/lethal.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mame/drivers/lethal.c b/src/mame/drivers/lethal.c index 78733c733bb..4ee78317eb2 100644 --- a/src/mame/drivers/lethal.c +++ b/src/mame/drivers/lethal.c @@ -158,8 +158,6 @@ guns might be slightly off center 'external' rowscroll not hooked up correctly (1st attract level, highscores) -can't find the flip bits used for the tiles.. (p2 start screen, reload indicator) - maybe some priority issues / sprite placement issues.. ***************************************************************************/ |
