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author | 2020-06-17 13:22:22 +0200 | |
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committer | 2020-06-17 13:22:39 +0200 | |
commit | 3de888a0c75d6a4a3601394f5790121862e0b3d1 (patch) | |
tree | 83759d793efdeae9f4210e3452899879050f918f | |
parent | b31c19b323de9e72c92d95c64c6ba87c06c71372 (diff) |
hh_sm510: add note (nw)
-rw-r--r-- | src/mame/drivers/hh_sm510.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 35e4abf0e9a..569d0ae7ba7 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -1995,6 +1995,9 @@ ROM_END * Sharp SM510 label GH-54 52ZD (no decap) * vertical dual lcd screens with custom segments, 1-bit sound + After the 20,000,000th G&W, Nintendo made a special edition of Green House + (still model GH-54), with the box art showing all the released games so far. + ***************************************************************************/ class gnw_ghouse_state : public hh_sm510_state @@ -9199,7 +9202,7 @@ CONS( 1986, gnw_bfight, 0, 0, gnw_bfight, gnw_bfight, gnw_bfight_sta CONS( 1988, gnw_bfightn, gnw_bfight, 0, gnw_bfightn, gnw_bfight, gnw_bfight_state, empty_init, "Nintendo", "Game & Watch: Balloon Fight (New Wide Screen)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) CONS( 1991, gnw_mariotj, 0, 0, gnw_mariotj, gnw_mariotj, gnw_mariotj_state, empty_init, "Nintendo", "Game & Watch: Mario The Juggler", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) -// Nintendo G&W: Table Top / Panorama Screen +// Nintendo G&W: Table Top / Panorama Screen (the first Table Top releases in Japan were called "Color Screen") CONS( 1983, gnw_mariocmt,0, 0, gnw_mariocmt,gnw_mariocmt,gnw_mariocmt_state,empty_init, "Nintendo", "Game & Watch: Mario's Cement Factory (Table Top)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) CONS( 1983, gnw_snoopyp, 0, 0, gnw_snoopyp, gnw_snoopyp, gnw_snoopyp_state, empty_init, "Nintendo", "Game & Watch: Snoopy (Panorama Screen)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) CONS( 1983, gnw_popeyep, 0, 0, gnw_popeyep, gnw_popeyep, gnw_popeyep_state, empty_init, "Nintendo", "Game & Watch: Popeye (Panorama Screen)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK ) |