diff options
author | 2024-02-21 23:10:56 +0100 | |
---|---|---|
committer | 2024-02-21 23:11:09 +0100 | |
commit | 385f19feb7cbfb3661cf7e08cbcc8ae3375611b5 (patch) | |
tree | 6fba5786c54d1ac42e9b08e5f9a66d7e2a20d36f | |
parent | a994640d0daab981bcfdf8aafc3b59fb4ecf8e1a (diff) |
New working systems
-------------------
Mentor 16 [hap, Berger]
-rw-r--r-- | src/devices/cpu/m6800/m6801.cpp | 2 | ||||
-rw-r--r-- | src/mame/layout/novag_cforte.lay | 83 | ||||
-rw-r--r-- | src/mame/layout/novag_constjr.lay | 68 | ||||
-rw-r--r-- | src/mame/layout/novag_mentor16.lay | 516 | ||||
-rw-r--r-- | src/mame/layout/novag_sforte.lay | 6 | ||||
-rw-r--r-- | src/mame/layout/novag_supremo.lay | 2 | ||||
-rw-r--r-- | src/mame/mame.lst | 3 | ||||
-rw-r--r-- | src/mame/novag/accord.cpp | 4 | ||||
-rw-r--r-- | src/mame/novag/constjr.cpp | 4 | ||||
-rw-r--r-- | src/mame/novag/mentor16.cpp | 316 | ||||
-rw-r--r-- | src/mame/novag/snova.cpp | 9 | ||||
-rw-r--r-- | src/mame/novag/svip.cpp | 11 |
12 files changed, 925 insertions, 99 deletions
diff --git a/src/devices/cpu/m6800/m6801.cpp b/src/devices/cpu/m6800/m6801.cpp index 621a09c495f..bb35bd967a8 100644 --- a/src/devices/cpu/m6800/m6801.cpp +++ b/src/devices/cpu/m6800/m6801.cpp @@ -2388,6 +2388,8 @@ void hd6301x_cpu_device::tcsr3_w(u8 data) m_port2_written = true; write_port2(); } + + check_irq2(); } diff --git a/src/mame/layout/novag_cforte.lay b/src/mame/layout/novag_cforte.lay index 94ebd0ca80d..26b3edee300 100644 --- a/src/mame/layout/novag_cforte.lay +++ b/src/mame/layout/novag_cforte.lay @@ -7,6 +7,7 @@ authors:hap <!-- define elements --> + <element name="gray"><rect><color red="0.51" green="0.5" blue="0.49" /></rect></element> <element name="red"><rect><color red="0.7" green="0.13" blue="0.12" /></rect></element> <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> <element name="lcd_bg"><rect><color red="0.54" green="0.57" blue="0.58" /></rect></element> @@ -431,8 +432,8 @@ authors:hap <element name="digit12" ref="digit"><bounds x="104.125" y="9" width="2" height="3" /></element> <element name="digit13" ref="digit"><bounds x="106.125" y="9" width="2" height="3" /></element> - <element ref="text_l7"><bounds x="86" y="68.64" width="14" height="1.4" /></element> - <element ref="text_l8"><bounds x="86" y="76.35" width="14" height="1.4" /></element> + <element ref="text_l7"><bounds x="86" yc="69.31" width="14" height="1.4" /></element> + <element ref="text_l8"><bounds x="86" yc="77.02" width="14" height="1.4" /></element> <element name="0.6" ref="ledg"><bounds x="86" y="71.29" width="1" height="2" /></element> <element name="0.7" ref="ledg"><bounds x="86" y="79.00" width="1" height="2" /></element> @@ -472,19 +473,37 @@ authors:hap <element ref="white"><bounds x="101.4" y="70.44" width="5.7" height="3.7" /></element> <element ref="red"><bounds x="101.4" y="78.15" width="5.7" height="3.7" /></element> - <element ref="text_p1" blend="multiply"><bounds x="93.18" y="24.50" width="2.9" height="2.9" /></element> - <element ref="text_p2" blend="multiply"><bounds x="93.18" y="32.21" width="2.9" height="2.9" /></element> - <element ref="text_p3" blend="multiply"><bounds x="93.18" y="39.93" width="2.9" height="2.9" /></element> - <element ref="text_p4" blend="multiply"><bounds x="93.18" y="47.64" width="2.9" height="2.9" /></element> - <element ref="text_p5" blend="multiply"><bounds x="93.18" y="55.36" width="2.9" height="2.9" /></element> - <element ref="text_p6" blend="multiply"><bounds x="93.18" y="63.07" width="2.9" height="2.9" /></element> - - <element ref="text_r2x"><bounds x="101.4" y="33.01" width="5.7" height="1.4" /></element> - <element ref="text_r3x"><bounds x="101.4" y="40.73" width="5.7" height="1.4" /></element> - <element ref="text_r4x"><bounds x="101.4" y="48.44" width="5.7" height="1.4" /></element> - <element ref="text_r5x"><bounds x="101.4" y="56.16" width="5.7" height="1.4" /></element> - <element ref="text_r6x"><bounds x="101.4" y="63.87" width="5.7" height="1.4" /></element> - <element ref="text_r7x"><bounds x="101.4" y="71.59" width="5.7" height="1.4" /></element> + <repeat count="9"> + <param name="y" start="22.2" increment="7.71" /> + <element ref="gray"><bounds x="86" yc="~y~" width="23" height="0.1" /></element> + </repeat> + + <repeat count="8"> + <param name="y" start="23.05" increment="7.71" /> + <param name="i" start="1" increment="1" /> + <element ref="text_m~i~a"><bounds x="87.63" yc="~y~" width="14" height="1.4" /></element> + <element ref="text_r~i~a"><bounds x="97.25" yc="~y~" width="14" height="1.4" /></element> + </repeat> + + <repeat count="8"> + <param name="y" start="28.90" increment="7.71" /> + <param name="i" start="1" increment="1" /> + <element ref="text_m~i~b"><bounds x="87.63" yc="~y~" width="14" height="1.4" /></element> + <element ref="text_r~i~b"><bounds x="97.25" yc="~y~" width="14" height="1.4" /></element> + </repeat> + + <repeat count="6"> + <param name="y" start="25.95" increment="7.71" /> + <param name="i" start="1" increment="1" /> + <element ref="text_p~i~" blend="multiply"><bounds xc="94.63" yc="~y~" width="2.9" height="2.9" /></element> + </repeat> + + <repeat count="6"> + <param name="y" start="33.71" increment="7.71" /> + <param name="i" start="2" increment="1" /> + <element ref="text_r~i~x"><bounds x="101.4" yc="~y~" width="5.7" height="1.4" /></element> + </repeat> + <element ref="text_r8x"><bounds x="101.4" y="78.30" width="5.7" height="3" /></element> <element ref="text_m8x"><bounds x="91.78" y="78.30" width="5.7" height="3" /></element> @@ -506,39 +525,5 @@ authors:hap <element ref="hlb" inputtag="IN.6" inputmask="0x01"><bounds x="101.25" y="70.29" width="6" height="4" /><color alpha="0.15" /></element> <element ref="hlb" inputtag="IN.7" inputmask="0x01"><bounds x="101.25" y="78.00" width="6" height="4" /><color alpha="0.15" /></element> - <element ref="text_m1a"><bounds x="87.63" y="22.35" width="14" height="1.4" /></element> - <element ref="text_m1b"><bounds x="87.63" y="28.20" width="14" height="1.4" /></element> - <element ref="text_m2a"><bounds x="87.63" y="30.06" width="14" height="1.4" /></element> - <element ref="text_m2b"><bounds x="87.63" y="35.91" width="14" height="1.4" /></element> - <element ref="text_m3a"><bounds x="87.63" y="37.78" width="14" height="1.4" /></element> - <element ref="text_m3b"><bounds x="87.63" y="43.63" width="14" height="1.4" /></element> - <element ref="text_m4a"><bounds x="87.63" y="45.49" width="14" height="1.4" /></element> - <element ref="text_m4b"><bounds x="87.63" y="51.34" width="14" height="1.4" /></element> - <element ref="text_m5a"><bounds x="87.63" y="53.21" width="14" height="1.4" /></element> - <element ref="text_m5b"><bounds x="87.63" y="59.06" width="14" height="1.4" /></element> - <element ref="text_m6a"><bounds x="87.63" y="60.92" width="14" height="1.4" /></element> - <element ref="text_m6b"><bounds x="87.63" y="66.77" width="14" height="1.4" /></element> - <element ref="text_m7a"><bounds 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b/src/mame/layout/novag_constjr.lay @@ -327,47 +327,47 @@ authors:hap <!-- build screen --> <view name="Internal Layout"> - <bounds left="-16" right="99.5" top="0" bottom="88" /> + <bounds left="-14.5" right="99.5" top="0" bottom="88" /> <element ref="cblack"><bounds x="3" y="3" width="90" height="80" /></element> <group ref="sb_board"><bounds x="3" y="3" width="80" height="80" /></group> - <group ref="sb_ui"><bounds x="-14.5" y="3" width="10" height="80" /></group> + <group ref="sb_ui"><bounds x="-13" y="3" width="10" height="80" /></group> <!-- chessboard coords --> - <element ref="text_8"><bounds x="-1.75" y="9" width="2" height="2" /></element> - <element ref="text_7"><bounds x="-1.75" y="19" width="2" height="2" /></element> - <element ref="text_6"><bounds x="-1.75" y="29" width="2" height="2" /></element> - <element ref="text_5"><bounds x="-1.75" y="39" width="2" height="2" /></element> - <element ref="text_4"><bounds x="-1.75" y="49" width="2" height="2" /></element> - <element ref="text_3"><bounds x="-1.75" y="59" width="2" height="2" /></element> - <element ref="text_2"><bounds x="-1.75" y="69" width="2" height="2" /></element> - <element ref="text_1"><bounds x="-1.75" y="79" width="2" height="2" /></element> - - <element ref="text_l1"><bounds x="-5" y="74.75" width="8" height="2" /></element> - <element ref="text_l2"><bounds x="-5" y="64.75" width="8" height="2" /></element> - <element ref="text_l3"><bounds x="-5" y="54.75" width="8" height="2" /></element> - <element ref="text_l7"><bounds x="-5" y="14.75" width="8" height="2" /></element> - - <element ref="text_a"><bounds x="8" y="83.75" width="2" height="2" /></element> - <element ref="text_b"><bounds x="18" y="83.75" width="2" height="2" /></element> - <element ref="text_c"><bounds x="28" y="83.75" width="2" height="2" /></element> - <element ref="text_d"><bounds x="38" y="83.75" width="2" height="2" /></element> - <element ref="text_e"><bounds x="48" y="83.75" width="2" height="2" /></element> - <element ref="text_f"><bounds x="58" y="83.75" width="2" height="2" /></element> - <element ref="text_g"><bounds x="68" y="83.75" width="2" height="2" /></element> - <element ref="text_h"><bounds x="78" y="83.75" width="2" height="2" /></element> + <element ref="text_8"><bounds xc="0" y="9" width="2" height="1.5" /></element> + <element ref="text_7"><bounds xc="0" y="19" width="2" height="1.5" /></element> + <element ref="text_6"><bounds xc="0" y="29" width="2" height="1.5" /></element> + <element ref="text_5"><bounds xc="0" y="39" width="2" height="1.5" /></element> + <element ref="text_4"><bounds xc="0" y="49" width="2" height="1.5" /></element> + <element ref="text_3"><bounds xc="0" y="59" width="2" height="1.5" /></element> + <element ref="text_2"><bounds xc="0" y="69" width="2" height="1.5" /></element> + <element ref="text_1"><bounds xc="0" y="79" width="2" height="1.5" /></element> + + <element ref="text_l1"><bounds xc="0" y="75.25" width="8" height="1.5" /></element> + <element ref="text_l2"><bounds xc="0" y="65.25" width="8" height="1.5" /></element> + <element ref="text_l3"><bounds xc="0" y="55.25" width="8" height="1.5" /></element> + <element ref="text_l7"><bounds xc="0" y="15.25" width="8" height="1.5" /></element> + + <element ref="text_a"><bounds x="8" y="84.1" width="2" height="1.5" /></element> + <element ref="text_b"><bounds x="18" y="84.1" width="2" height="1.5" /></element> + <element ref="text_c"><bounds x="28" y="84.1" width="2" height="1.5" /></element> + <element ref="text_d"><bounds x="38" y="84.1" width="2" height="1.5" /></element> + <element ref="text_e"><bounds x="48" y="84.1" width="2" height="1.5" /></element> + <element ref="text_f"><bounds x="58" y="84.1" width="2" height="1.5" /></element> + <element ref="text_g"><bounds x="68" y="84.1" width="2" height="1.5" /></element> + <element ref="text_h"><bounds x="78" y="84.1" width="2" height="1.5" /></element> <!-- chessboard leds --> - <element name="2.7" ref="ledr"><bounds x="-1.5" y="7.25" width="1.5" height="1.5" /></element> - <element name="2.6" ref="ledr"><bounds x="-1.5" y="17.25" width="1.5" height="1.5" /></element> - <element name="2.5" ref="ledr"><bounds x="-1.5" y="27.25" width="1.5" height="1.5" /></element> - <element name="2.4" ref="ledr"><bounds x="-1.5" y="37.25" width="1.5" height="1.5" /></element> - <element name="2.3" ref="ledr"><bounds x="-1.5" y="47.25" width="1.5" height="1.5" /></element> - <element name="2.2" ref="ledr"><bounds x="-1.5" y="57.25" width="1.5" height="1.5" /></element> - <element name="2.1" ref="ledr"><bounds x="-1.5" y="67.25" width="1.5" height="1.5" /></element> - <element name="2.0" ref="ledr"><bounds x="-1.5" y="77.25" width="1.5" height="1.5" /></element> - - <element name="1.0" ref="ledr"><bounds x="6" y="84" width="1.5" height="1.5" /></element> + <element name="2.7" ref="ledr"><bounds xc="0" y="7.25" width="1.5" height="1.5" /></element> + <element name="2.6" ref="ledr"><bounds xc="0" y="17.25" width="1.5" 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a/src/mame/layout/novag_mentor16.lay b/src/mame/layout/novag_mentor16.lay new file mode 100644 index 00000000000..ed38ea947d7 --- /dev/null +++ b/src/mame/layout/novag_mentor16.lay @@ -0,0 +1,516 @@ +<?xml version="1.0"?> +<!-- +license:CC0-1.0 +authors:hap +--> +<mamelayout version="2"> + +<!-- define elements --> + + <element name="red"><rect><color red="0.6" green="0.12" blue="0.10" /></rect></element> + <element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element> + <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="ledr" defstate="0"> + <disk state="1"><color red="1.0" green="0.1" blue="0.15" /></disk> + <disk state="0"><color red="0.17" green="0.015" blue="0.02" /></disk> + </element> + <element name="ledg" defstate="0"> + <disk state="1"><color red="0.1" green="0.95" blue="0.05" /></disk> + <disk state="0"><color red="0.015" green="0.16" blue="0.01" /></disk> + </element> + + <element name="hlb" 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string="Check" align="2"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_l7"><text string="Error" align="2"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <element name="text_r1"><text string="Verify" align="1"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_r2"><text string="Set Up" align="1"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <element name="text_p1"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/bk.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + <element name="text_p2"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/bq.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + <element name="text_p3"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/bb.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + <element name="text_p4"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/bn.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + <element name="text_p5"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/br.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + <element name="text_p6"><rect><color red="1" green="1" blue="1" /></rect><image file="chess/bp.svg" /><rect><color red="1" green="1" blue="1" alpha="0.12" /></rect></element> + + <element name="text_rb00"><text string="Player/Player"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb01"><text string="Random"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb02"><text string="Sound"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb03"><text string="Solve Mate"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb04"><text string="Depth Search"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb05"><text string="Autoplay"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb06"><text string="Set Level"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb07"><text string="Take Back"><color red="0.51" green="0.5" blue="0.49" /></text></element> + + <element name="text_rb10"><text string="New Game"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb11"><text string="Set Up"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb12"><text string="Verify"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb13"><text string="Change Color"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb14"><text string="Clear Board"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb15"><text string="Acc. Time"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb16"><text string="Move Time"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb17"><text string="Hint"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb18"><text string="Show Moves"><color red="0.51" green="0.5" blue="0.49" /></text></element> + <element name="text_rb19"><text string="Go"><color red="0.51" green="0.5" blue="0.49" /></text></element> + + +<!-- sb board --> + + <element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element> + <element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> + + <element name="hlbb" defstate="0"> + <text string=" "><bounds x="0" y="0" width="1" height="1" /></text> + <disk state="1"> + <bounds x="0.12" y="0.12" width="0.76" height="0.76" /> + <color red="0" green="0" blue="0" /> + </disk> + </element> + + <element name="piece" defstate="0"> + <image file="chess/wp.svg" state="1"/> + <image file="chess/wn.svg" state="2"/> + <image file="chess/wb.svg" state="3"/> + <image file="chess/wr.svg" state="4"/> + <image file="chess/wq.svg" state="5"/> + <image file="chess/wk.svg" state="6"/> + + <image file="chess/bp.svg" state="7"/> + <image file="chess/bn.svg" state="8"/> + <image file="chess/bb.svg" state="9"/> + <image file="chess/br.svg" state="10"/> + <image file="chess/bq.svg" state="11"/> + <image file="chess/bk.svg" state="12"/> + + <!-- selected pieces --> + <image file="chess/wp.svg" state="13"><color alpha="0.5" /></image> + <image file="chess/wn.svg" state="14"><color alpha="0.5" /></image> + <image file="chess/wb.svg" state="15"><color alpha="0.5" /></image> + <image file="chess/wr.svg" state="16"><color alpha="0.5" /></image> + <image file="chess/wq.svg" state="17"><color alpha="0.5" /></image> + <image file="chess/wk.svg" state="18"><color alpha="0.5" /></image> + + <image file="chess/bp.svg" state="19"><color alpha="0.5" /></image> + <image file="chess/bn.svg" state="20"><color alpha="0.5" /></image> + <image file="chess/bb.svg" state="21"><color alpha="0.5" /></image> + <image file="chess/br.svg" state="22"><color alpha="0.5" /></image> + <image file="chess/bq.svg" state="23"><color alpha="0.5" /></image> + <image file="chess/bk.svg" state="24"><color alpha="0.5" /></image> + </element> + + <group name="sb_board"> + <bounds x="0" y="0" width="80" height="80" /> + + <!-- squares (avoid seams) --> + <element ref="cwhite"><bounds x="0" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="0" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="0" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="0" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="10" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="10" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="10" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="20" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="20" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="20" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="30" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="30" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="30" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="40" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="40" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="40" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="10" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="20" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="30" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="40" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="50" y="50" width="11" height="11" /></element> + <element ref="cblack"><bounds x="60" y="50" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="70" y="50" width="10" height="11" /></element> + + <element ref="cwhite"><bounds x="0" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="10" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="20" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="30" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="40" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="50" y="60" width="11" height="11" /></element> + <element ref="cwhite"><bounds x="60" y="60" width="11" height="11" /></element> + <element ref="cblack"><bounds x="70" y="60" width="10" height="11" /></element> + + <element ref="cblack"><bounds x="0" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="10" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="20" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="30" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="40" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="50" y="70" width="11" height="10" /></element> + <element ref="cblack"><bounds x="60" y="70" width="11" height="10" /></element> + <element ref="cwhite"><bounds x="70" y="70" width="10" height="10" /></element> + + <!-- sensors, pieces --> + <repeat count="8"> + <param name="y" start="0" increment="10" /> + <param name="i" start="8" increment="-1" /> + + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + <element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></element> + + <element name="piece_a~i~" ref="piece"><bounds x="0" y="~y~" width="10" height="10" /></element> + <element name="piece_b~i~" ref="piece"><bounds x="10" y="~y~" width="10" height="10" /></element> + <element name="piece_c~i~" ref="piece"><bounds x="20" y="~y~" width="10" height="10" /></element> + <element name="piece_d~i~" ref="piece"><bounds x="30" y="~y~" width="10" height="10" /></element> + <element name="piece_e~i~" ref="piece"><bounds x="40" y="~y~" width="10" height="10" /></element> + <element name="piece_f~i~" ref="piece"><bounds x="50" y="~y~" width="10" height="10" /></element> + <element name="piece_g~i~" ref="piece"><bounds x="60" y="~y~" width="10" height="10" /></element> + <element name="piece_h~i~" ref="piece"><bounds x="70" y="~y~" width="10" height="10" /></element> + </repeat> + </group> + + +<!-- sb ui --> + + <element name="hlub" defstate="0"> + <rect state="1"><color red="0" green="0" blue="0" /></rect> + </element> + + <element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uib2"><text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uib3"><text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uih2"><text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element> + <element name="text_uiu2a"><text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2b"><text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2c"><text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu2d"><text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text></element> + <element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element> + + <element name="text_uiu3a" defstate="0"> + <simplecounter maxstate="999" digits="1" align="2"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + <element name="text_uiu3c" defstate="0"> + <simplecounter maxstate="999" digits="1" align="1"> + <color red="0.81" green="0.8" blue="0.79" /> + </simplecounter> + </element> + + <group name="sb_ui"> + <bounds x="0" y="0" width="10" height="80" /> + <element ref="cblack"><bounds x="0" y="0" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="7" width="10" height="1" /></element> + <element ref="cblack"><bounds x="0" y="79" width="10" height="1" /></element> + <element ref="text_uit1"><bounds x="0" y="2" width="10" height="2" /></element> + <element ref="text_uit2"><bounds x="0" y="4" width="10" height="2" /></element> + + <!-- board --> + <element ref="text_uib1"><bounds x="0" y="9" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></element> + <element ref="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></element> + + <element ref="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></element> + <element ref="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- spawn --> + <element ref="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="23" width="8" height="12" /></element> + <element ref="cwhite"><bounds x="1" y="36" width="8" height="12" /></element> + + <element name="piece_ui1" ref="piece"><bounds x="1" y="23" width="4" height="4" /></element> + <element name="piece_ui2" ref="piece"><bounds x="1" y="27" width="4" height="4" /></element> + <element name="piece_ui3" ref="piece"><bounds x="1" y="31" width="4" height="4" /></element> + <element name="piece_ui4" ref="piece"><bounds x="5" y="23" width="4" height="4" /></element> + <element name="piece_ui5" ref="piece"><bounds x="5" y="27" width="4" height="4" /></element> + <element name="piece_ui6" ref="piece"><bounds x="5" y="31" width="4" height="4" /></element> + <element name="piece_ui7" ref="piece"><bounds x="1" y="36" width="4" height="4" /></element> + <element name="piece_ui8" ref="piece"><bounds x="1" y="40" width="4" height="4" /></element> + <element name="piece_ui9" ref="piece"><bounds x="1" y="44" width="4" height="4" /></element> + <element name="piece_ui10" ref="piece"><bounds x="5" y="36" width="4" height="4" /></element> + <element name="piece_ui11" ref="piece"><bounds x="5" y="40" width="4" height="4" /></element> + <element name="piece_ui12" ref="piece"><bounds x="5" y="44" width="4" height="4" /></element> + + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></element> + + <!-- hand --> + <element ref="text_uih1"><bounds x="0" y="51" width="10" height="2" /></element> + <element ref="cblack"><bounds x="1" y="53.5" width="8" height="6" /></element> + <element name="piece_ui0" ref="piece"><bounds x="2" y="53.5" width="6" height="6" /></element> + + <element ref="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></element> + <element ref="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></element> + + <!-- undo --> + <element ref="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></element> + <element ref="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></element> + <element ref="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></element> + <element ref="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></element> + <element ref="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></element> + + <element ref="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + <element ref="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element> + + <element name="count_ui0" ref="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></element> + <element name="count_ui1" ref="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></element> + <element ref="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></element> + </group> + + +<!-- lcd panels --> + + <element name="lcd_bg"><rect><color red="0.54" green="0.57" blue="0.58" /></rect></element> + + <element name="digit" defstate="0"> + <led7seg><color red="0.2" green="0.16" blue="0.16" /></led7seg> + </element> + <element name="ldot" defstate="0"> + <rect state="1"><color red="0.2" green="0.16" blue="0.16" /></rect> + <rect state="0"><color red="0.2" green="0.16" blue="0.16" alpha="0.125" /></rect> + </element> + + <element name="text_white"><text string="White"><color red="0.9" green="0.9" blue="0.9" /></text></element> + <element name="text_black"><text string="Black"><color red="0.9" green="0.9" blue="0.9" /></text></element> + + <group name="lcd1"> + <element ref="lcd_bg"><bounds xc="11" yc="3" width="21.5" height="9" /></element> + + <element name="digit0" ref="digit"><bounds x="1.75" yc="3" width="4" height="6.25" /></element> + <element name="digit1" ref="digit"><bounds x="6" yc="3" width="4" height="6.25" /></element> + <element name="digit2" ref="digit"><bounds x="12" yc="3" width="4" height="6.25" /></element> + <element name="digit3" ref="digit"><bounds x="16.25" yc="3" width="4" height="6.25" /></element> + + <element name="s3.3" ref="ldot"><bounds x="10.91" y="1.8" width="0.6" height="0.6" /></element> + <element name="s3.3" ref="ldot"><bounds x="10.69" y="3.65" width="0.6" height="0.6" /></element> + </group> + + <group name="lcd2"> + <element ref="lcd_bg"><bounds xc="11" yc="3" width="21.5" height="9" /></element> + + <element name="digit4" ref="digit"><bounds x="1.75" yc="3" width="4" height="6.25" /></element> + <element name="digit5" ref="digit"><bounds x="6" yc="3" width="4" height="6.25" /></element> + <element name="digit6" ref="digit"><bounds x="12" yc="3" width="4" height="6.25" /></element> + <element name="digit7" ref="digit"><bounds x="16.25" yc="3" width="4" height="6.25" /></element> + + <element name="s3.11" ref="ldot"><bounds x="10.91" y="1.8" width="0.6" height="0.6" /></element> + <element name="s3.11" ref="ldot"><bounds x="10.69" y="3.65" width="0.6" height="0.6" /></element> + </group> + + +<!-- build screen --> + + <view name="Internal Layout"> + <bounds left="-12.5" right="112" top="0.5" bottom="106" /> + + <element ref="red"><bounds x="4" y="2.5" width="102.5" height="81" /></element> + <element ref="blackb"><bounds x="85" y="3" width="21" height="80" /></element> + <group ref="sb_board"><bounds x="4.5" y="3" width="80" height="80" /></group> + + <group ref="sb_ui"><bounds x="-11" y="3" width="10" height="80" /></group> + + <!-- chessboard coords --> + <element ref="text_8"><bounds x="1.25" y="9" width="2" height="1.5" /></element> + <element ref="text_7"><bounds x="1.25" y="19" width="2" height="1.5" /></element> + <element ref="text_6"><bounds x="1.25" y="29" width="2" height="1.5" /></element> + <element ref="text_5"><bounds x="1.25" y="39" width="2" height="1.5" /></element> + <element ref="text_4"><bounds x="1.25" y="49" width="2" height="1.5" /></element> + <element ref="text_3"><bounds x="1.25" y="59" width="2" height="1.5" /></element> + <element ref="text_2"><bounds x="1.25" y="69" width="2" height="1.5" /></element> + <element ref="text_1"><bounds x="1.25" y="79" width="2" height="1.5" /></element> + + <element ref="text_l1"><bounds x="-1.8" y="75.25" width="5" height="1.5" /></element> + <element ref="text_l2"><bounds x="-1.8" y="65.25" width="5" height="1.5" /></element> + <element ref="text_l3"><bounds x="-1.8" y="55.25" width="5" height="1.5" /></element> + <element ref="text_l7"><bounds x="-1.8" y="15.25" width="5" height="1.5" /></element> + + <element ref="text_a"><bounds x="10" y="84.6" width="2" height="1.5" /></element> + <element ref="text_b"><bounds x="20" y="84.6" width="2" height="1.5" /></element> + <element ref="text_c"><bounds x="30" y="84.6" width="2" height="1.5" /></element> + <element ref="text_d"><bounds x="40" y="84.6" width="2" height="1.5" /></element> + <element ref="text_e"><bounds x="50" y="84.6" width="2" height="1.5" /></element> + <element ref="text_f"><bounds x="60" y="84.6" width="2" height="1.5" /></element> + <element ref="text_g"><bounds x="70" y="84.6" width="2" height="1.5" /></element> + <element ref="text_h"><bounds x="80" y="84.6" width="2" height="1.5" /></element> + + <!-- chessboard leds --> + <element name="0.7" ref="ledr"><bounds x="1.5" y="7.25" width="1.5" height="1.5" /></element> + <element name="0.6" ref="ledr"><bounds x="1.5" y="17.25" width="1.5" height="1.5" /></element> + <element name="0.5" ref="ledr"><bounds x="1.5" y="27.25" width="1.5" height="1.5" /></element> + <element name="0.4" ref="ledr"><bounds x="1.5" y="37.25" width="1.5" height="1.5" /></element> + <element name="0.3" ref="ledr"><bounds x="1.5" y="47.25" width="1.5" height="1.5" /></element> + <element name="0.2" ref="ledr"><bounds x="1.5" y="57.25" width="1.5" height="1.5" /></element> + <element name="0.1" ref="ledr"><bounds x="1.5" y="67.25" width="1.5" height="1.5" /></element> + <element name="0.0" ref="ledr"><bounds x="1.5" y="77.25" width="1.5" height="1.5" /></element> + + <element name="1.0" ref="ledr"><bounds x="8.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.1" ref="ledr"><bounds x="18.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.2" ref="ledr"><bounds x="28.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.3" ref="ledr"><bounds x="38.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.4" ref="ledr"><bounds x="48.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.5" ref="ledr"><bounds x="58.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.6" ref="ledr"><bounds x="68.25" y="84.5" width="1.5" height="1.5" /></element> + <element name="1.7" ref="ledr"><bounds x="78.25" y="84.5" width="1.5" height="1.5" /></element> + + <!-- right side leds --> + <element name="2.1" ref="ledg"><bounds xc="91" y="84.5" width="1.5" height="1.5" /></element> + <element name="2.0" ref="ledr"><bounds xc="100" y="84.5" width="1.5" height="1.5" /></element> + + <element name="2.2" ref="ledr"><bounds x="107.5" y="77.25" width="1.5" height="1.5" /></element> + <element name="2.3" ref="ledr"><bounds x="107.5" y="67.25" width="1.5" height="1.5" /></element> + <element ref="text_r1"><bounds x="107.4" y="75.25" width="5" height="1.5" /></element> + <element ref="text_r2"><bounds x="107.4" y="65.25" width="5" height="1.5" /></element> + + <!-- lcd panels --> + <element ref="text_black"><bounds xc="91" y="88.25" width="5" height="1.5" /></element> + <group ref="lcd1"><bounds xc="91" y="90" width="10" height="4.186" /></group> + <group ref="lcd2"><bounds xc="91" y="98" width="10" height="4.186" /></group> + <element ref="text_white"><bounds xc="91" y="102.336" width="5" height="1.5" /></element> + + <!-- right side buttons --> + <element ref="text_rb00"><bounds x="84" y="4.2" width="14" height="1.5" /></element> + <element ref="text_rb01"><bounds x="84" y="14.2" width="14" height="1.5" /></element> + <element ref="text_rb02"><bounds x="84" y="24.2" width="14" height="1.5" /></element> + <element ref="text_rb03"><bounds x="84" y="34.2" width="14" height="1.5" /></element> + <element ref="text_rb04"><bounds x="84" y="44.2" width="14" height="1.5" /></element> + <element ref="text_rb05"><bounds x="84" y="54.2" width="14" height="1.5" /></element> + <element ref="text_rb06"><bounds x="84" y="64.2" width="14" height="1.5" /></element> + <element ref="text_rb07"><bounds x="84" y="74.2" width="14" height="1.5" /></element> + + <element ref="text_rb10"><bounds x="93" y="4.2" width="14" height="1.5" /></element> + <element ref="text_rb11"><bounds x="93" y="14.2" width="14" height="1.5" /></element> + <element ref="text_rb12"><bounds x="93" y="20.3" width="14" height="1.5" /></element> + <element ref="text_rb13"><bounds x="93" y="24.2" width="14" height="1.5" /></element> + <element ref="text_rb14"><bounds x="93" y="34.2" width="14" height="1.5" /></element> + <element ref="text_rb15"><bounds x="93" y="44.2" width="14" height="1.5" /></element> + <element ref="text_rb16"><bounds x="93" y="54.2" width="14" height="1.5" /></element> + <element ref="text_rb17"><bounds x="93" y="64.2" width="14" height="1.5" /></element> + <element ref="text_rb18"><bounds x="93" y="70.3" width="14" height="1.5" /></element> + <element ref="text_rb19"><bounds x="93" y="74.2" width="14" height="1.5" /></element> + + <element ref="white"><bounds x="88" y="6" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="16" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="26" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="36" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="46" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="56" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="66" width="6" height="4" /></element> + <element ref="white"><bounds x="88" y="76" width="6" height="4" /></element> + + <element ref="text_p1" blend="multiply"><bounds x="89.55" y="6.45" width="2.9" height="2.9" /></element> + <element ref="text_p2" blend="multiply"><bounds x="89.55" y="16.45" width="2.9" height="2.9" /></element> + <element ref="text_p3" blend="multiply"><bounds x="89.55" y="26.45" width="2.9" height="2.9" /></element> + <element ref="text_p4" blend="multiply"><bounds x="89.55" y="36.45" width="2.9" height="2.9" /></element> + <element ref="text_p5" blend="multiply"><bounds x="89.55" y="46.45" width="2.9" height="2.9" /></element> + <element ref="text_p6" blend="multiply"><bounds x="89.55" y="56.45" width="2.9" height="2.9" /></element> + + <element ref="hlb" inputtag="IN.0" inputmask="0x80"><bounds x="88" y="6" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x40"><bounds x="88" y="16" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x20"><bounds x="88" y="26" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x10"><bounds x="88" y="36" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x08"><bounds x="88" y="46" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x04"><bounds x="88" y="56" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x02"><bounds x="88" y="66" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="88" y="76" width="6" height="4" /><color alpha="0.15" /></element> + + <element ref="white"><bounds x="97" y="6" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="16" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="26" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="36" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="46" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="56" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="66" width="6" height="4" /></element> + <element ref="white"><bounds x="97" y="76" width="6" height="4" /></element> + <element ref="red"><bounds x="97.15" y="6.15" width="5.7" height="3.7" /></element> + <element ref="red"><bounds x="97.15" y="76.15" width="5.7" height="3.7" /></element> + + <element ref="hlb" inputtag="IN.1" inputmask="0x80"><bounds x="97" y="6" width="6" height="4" /><color alpha="0.20" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x40"><bounds x="97" y="16" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x20"><bounds x="97" y="26" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x10"><bounds x="97" y="36" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x08"><bounds x="97" y="46" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x04"><bounds x="97" y="56" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x02"><bounds x="97" y="66" width="6" height="4" /><color alpha="0.15" /></element> + <element ref="hlb" inputtag="IN.1" inputmask="0x01"><bounds x="97" y="76" width="6" height="4" /><color alpha="0.20" /></element> + + </view> +</mamelayout> diff --git a/src/mame/layout/novag_sforte.lay b/src/mame/layout/novag_sforte.lay index a3549dfa5f0..b70bd0d542f 100644 --- a/src/mame/layout/novag_sforte.lay +++ b/src/mame/layout/novag_sforte.lay @@ -10,6 +10,7 @@ authors:hap <element name="lcdw"><rect><color red="1" green="1" blue="1" /></rect></element> <element name="lcdm"><rect><color red="0.36" green="0.42" blue="0.42" /></rect></element> <element name="lcda"><rect><color red="0.20" green="0.16" blue="0.17" /></rect></element> + <element name="gray"><rect><color red="0.51" green="0.5" blue="0.49" /></rect></element> <element name="red"><rect><color red="0.7" green="0.13" blue="0.12" /></rect></element> <element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element> @@ -460,6 +461,11 @@ authors:hap <element ref="white"><bounds x="105.4" y="70.44" width="5.7" height="3.7" /></element> <element ref="red"><bounds x="105.4" y="78.15" width="5.7" height="3.7" /></element> + <repeat count="7"> + <param name="y" start="29.91" increment="7.71" /> + <element ref="gray"><bounds x="86" yc="~y~" width="25.25" height="0.1" /></element> + </repeat> + <element ref="text_l7"><bounds x="87.5" y="70.59" width="3" height="3" /></element> <element ref="text_l8"><bounds x="87.5" y="78.30" width="3" height="3" /></element> diff --git a/src/mame/layout/novag_supremo.lay b/src/mame/layout/novag_supremo.lay index e67c994966d..fe0fed214d1 100644 --- a/src/mame/layout/novag_supremo.lay +++ b/src/mame/layout/novag_supremo.lay @@ -478,6 +478,6 @@ authors:hap <screen index="0"><bounds x="84.5" y="88.5" width="22" height="6.94" /></screen> <element ref="lcdm" blend="multiply"><bounds x="82" y="88" width="30" height="10" /></element> - </view> + </view> </mamelayout> diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 0878dc9949b..42cc84fbc79 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -34856,6 +34856,9 @@ diablo68 diablo68a scorpio68 +@source:novag/mentor16.cpp +mentor16 + @source:novag/micro.cpp nmicro diff --git a/src/mame/novag/accord.cpp b/src/mame/novag/accord.cpp index 3b1b5f3da89..6885aaf9e3c 100644 --- a/src/mame/novag/accord.cpp +++ b/src/mame/novag/accord.cpp @@ -51,10 +51,10 @@ public: m_inputs(*this, "IN.0") { } - DECLARE_INPUT_CHANGED_MEMBER(power_off); - void accord(machine_config &config); + DECLARE_INPUT_CHANGED_MEMBER(power_off); + protected: virtual void machine_start() override; virtual void machine_reset() override; diff --git a/src/mame/novag/constjr.cpp b/src/mame/novag/constjr.cpp index 7a989579042..81b64255970 100644 --- a/src/mame/novag/constjr.cpp +++ b/src/mame/novag/constjr.cpp @@ -56,10 +56,10 @@ public: m_inputs(*this, "IN.0") { } - DECLARE_INPUT_CHANGED_MEMBER(power_off); - void constjr(machine_config &config); + DECLARE_INPUT_CHANGED_MEMBER(power_off); + protected: virtual void machine_start() override; virtual void machine_reset() override; diff --git a/src/mame/novag/mentor16.cpp b/src/mame/novag/mentor16.cpp new file mode 100644 index 00000000000..49dd78dbbdb --- /dev/null +++ b/src/mame/novag/mentor16.cpp @@ -0,0 +1,316 @@ +// license:BSD-3-Clause +// copyright-holders:hap +// thanks-to:Berger +/******************************************************************************* + +Novag Mentor 16 (model 892) + +NOTE: Turn the power switch off before exiting MAME, otherwise NVRAM won't save +properly. + +Hardware notes: +- PCB label: 100103 +- Hitachi HD6301Y0P @ 8MHz +- 2*4-digit LCD panels, +- piezo, 16+4 LEDs, 8*8 chessboard buttons + +TODO: +- It expects P63 input to be 0 even though that pin is set to output, otherwise + the piezo is very slow. There's a workaround in p6_w. This is the 2nd time I + saw a situation like this, perhaps external devices can override DDR? +- is Novag Amigo the same ROM? MCU label is also "892A", but QFP, ROM serial M44 + +*******************************************************************************/ + +#include "emu.h" + +#include "cpu/m6800/m6801.h" +#include "machine/sensorboard.h" +#include "sound/dac.h" +#include "video/pwm.h" + +#include "speaker.h" + +// internal artwork +#include "novag_mentor16.lh" + + +namespace { + +class mentor16_state : public driver_device +{ +public: + mentor16_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_board(*this, "board"), + m_led_pwm(*this, "led_pwm"), + m_lcd_pwm(*this, "lcd_pwm"), + m_dac(*this, "dac"), + m_inputs(*this, "IN.%u", 0), + m_out_lcd(*this, "s%u.%u", 0U, 0U), + m_out_digit(*this, "digit%u", 0U) + { } + + void mentor16(machine_config &config); + + DECLARE_INPUT_CHANGED_MEMBER(power_off); + +protected: + virtual void machine_start() override; + virtual void machine_reset() override; + +private: + // devices/pointers + required_device<hd6301y0_cpu_device> m_maincpu; + required_device<sensorboard_device> m_board; + required_device<pwm_display_device> m_led_pwm; + required_device<pwm_display_device> m_lcd_pwm; + required_device<dac_2bit_ones_complement_device> m_dac; + required_ioport_array<2> m_inputs; + output_finder<4, 16> m_out_lcd; + output_finder<8> m_out_digit; + + bool m_power = false; + u8 m_inp_mux = 0; + u16 m_lcd_segs = 0; + u8 m_lcd_com = 0; + + // I/O handlers + void standby(int state); + + void lcd_pwm_w(offs_t offset, u8 data); + void update_lcd(); + template <int N> void lcd_segs_w(u8 data); + void lcd_com_w(u8 data); + + void p2_w(u8 data); + u8 p5_r(); + u8 p6_r(); + void p6_w(u8 data); +}; + +void mentor16_state::machine_start() +{ + m_out_lcd.resolve(); + m_out_digit.resolve(); + + // register for savestates + save_item(NAME(m_power)); + save_item(NAME(m_inp_mux)); + save_item(NAME(m_lcd_segs)); + save_item(NAME(m_lcd_com)); +} + + + +/******************************************************************************* + I/O +*******************************************************************************/ + +// power + +void mentor16_state::machine_reset() +{ + m_power = true; +} + +INPUT_CHANGED_MEMBER(mentor16_state::power_off) +{ + if (newval) + m_power = false; +} + +void mentor16_state::standby(int state) +{ + // clear display + if (state) + { + m_led_pwm->clear(); + m_lcd_pwm->clear(); + } +} + + +// LCD + +void mentor16_state::lcd_pwm_w(offs_t offset, u8 data) +{ + // output raw segment data + m_out_lcd[offset & 0x3f][offset >> 6] = data; + + // convert to 7seg digit + int d = offset >> 6 & 0xe; + m_out_digit[d >> 1] = + m_out_lcd[0][d | 1] << 0 | + m_out_lcd[1][d | 1] << 1 | + m_out_lcd[2][d | 1] << 2 | + m_out_lcd[3][d | 0] << 3 | + m_out_lcd[2][d | 0] << 4 | + m_out_lcd[0][d | 0] << 5 | + m_out_lcd[1][d | 0] << 6; +} + +void mentor16_state::update_lcd() +{ + for (int i = 0; i < 4; i++) + m_lcd_pwm->write_row(i, BIT(m_lcd_com, i + 4) ? ((m_lcd_com & 1) ? ~m_lcd_segs : m_lcd_segs) : 0); +} + +template <int N> +void mentor16_state::lcd_segs_w(u8 data) +{ + // P1x, P4x: LCD segments + const u8 shift = 8 * N; + m_lcd_segs = (m_lcd_segs & ~(0xff << shift)) | (data << shift); + update_lcd(); +} + +void mentor16_state::lcd_com_w(u8 data) +{ + // P30: 4066 Y0-Y3, P34-P37: 4066 E0-E3 + // 4066 Z0-Z3: LCD commons + m_lcd_com = data; + update_lcd(); +} + + +// misc + +void mentor16_state::p2_w(u8 data) +{ + // P20-P27: input mux, led data + m_inp_mux = bitswap<8>(~data,0,1,2,3,4,5,6,7); + m_led_pwm->write_mx(m_inp_mux); +} + + +u8 mentor16_state::p5_r() +{ + // P50-P57: read chessboard + u8 data = 0; + + // read chessboard + for (int i = 0; i < 8; i++) + if (BIT(m_inp_mux, i)) + data |= m_board->read_rank(i); + + return ~data; +} + +u8 mentor16_state::p6_r() +{ + u8 data = 0; + + // P60,P61: read buttons + for (int i = 0; i < 2; i++) + if (m_inp_mux & m_inputs[i]->read()) + data |= 1 << i; + + // P67: power state + data |= (m_power) ? 0x80 : 0x00; + return ~data ^ 8; +} + +void mentor16_state::p6_w(u8 data) +{ + // P62,P63: speaker out + m_dac->write(~data >> 2 & 3); + + // P64-P66: led select + m_led_pwm->write_my(~data >> 4 & 7); + + // HACK: force DDR6 to be 0x74 + m_maincpu->space(AS_PROGRAM).write_byte(0x16, 0x74); +} + + + +/******************************************************************************* + Input Ports +*******************************************************************************/ + +static INPUT_PORTS_START( mentor16 ) + PORT_START("IN.0") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Autoplay / Pawn") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Depth Search / Rook") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Knight") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Bishop") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Random / Queen") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Player/Player / King") + + PORT_START("IN.1") + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go") + PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint / Show Moves") + PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Move Time") + PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Acc. Time") + PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Clear Board") + PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color") + PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Set Up / Verify") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") + + PORT_START("POWER") // needs to be triggered for nvram to work + PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, mentor16_state, power_off, 0) PORT_NAME("Power Off") +INPUT_PORTS_END + + + +/******************************************************************************* + Machine Configs +*******************************************************************************/ + +void mentor16_state::mentor16(machine_config &config) +{ + // basic machine hardware + HD6301Y0(config, m_maincpu, 8_MHz_XTAL); + m_maincpu->nvram_enable_backup(true); + m_maincpu->standby_cb().set(m_maincpu, FUNC(hd6301y0_cpu_device::nvram_set_battery)); + m_maincpu->standby_cb().set(FUNC(mentor16_state::standby)); + m_maincpu->out_p1_cb().set(FUNC(mentor16_state::lcd_segs_w<0>)); + m_maincpu->out_p2_cb().set(FUNC(mentor16_state::p2_w)); + m_maincpu->out_p3_cb().set(FUNC(mentor16_state::lcd_com_w)); + m_maincpu->out_p4_cb().set(FUNC(mentor16_state::lcd_segs_w<1>)); + m_maincpu->in_p5_cb().set(FUNC(mentor16_state::p5_r)); + m_maincpu->in_p6_cb().set(FUNC(mentor16_state::p6_r)); + m_maincpu->out_p6_cb().set(FUNC(mentor16_state::p6_w)); + + SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); + m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess)); + m_board->set_delay(attotime::from_msec(150)); + m_board->set_nvram_enable(true); + + // video hardware + PWM_DISPLAY(config, m_lcd_pwm).set_size(4, 16); + m_lcd_pwm->output_x().set(FUNC(mentor16_state::lcd_pwm_w)); + + PWM_DISPLAY(config, m_led_pwm).set_size(3, 8); + config.set_default_layout(layout_novag_mentor16); + + // sound hardware + SPEAKER(config, "speaker").front_center(); + DAC_2BIT_ONES_COMPLEMENT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25); +} + + + +/******************************************************************************* + ROM Definitions +*******************************************************************************/ + +ROM_START( mentor16 ) + ROM_REGION( 0x4000, "maincpu", 0 ) + ROM_LOAD("novag_892a_31y0rk62p.u1", 0x0000, 0x4000, CRC(78176c7b) SHA1(fbd1b29efa5d80411754bf7cd6b80f388e065321) ) +ROM_END + +} // anonymous namespace + + + +/******************************************************************************* + Drivers +*******************************************************************************/ + +// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS +SYST( 1989, mentor16, 0, 0, mentor16, mentor16, mentor16_state, empty_init, "Novag", "Mentor 16", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK ) diff --git a/src/mame/novag/snova.cpp b/src/mame/novag/snova.cpp index 44ec88ab88a..ba2141b5495 100644 --- a/src/mame/novag/snova.cpp +++ b/src/mame/novag/snova.cpp @@ -84,12 +84,11 @@ public: m_out_lcd(*this, "s%u.%u", 0U, 0U) { } - DECLARE_INPUT_CHANGED_MEMBER(power_off); - - // machine configs void supremo(machine_config &config); void snova(machine_config &config); + DECLARE_INPUT_CHANGED_MEMBER(power_off); + protected: virtual void machine_start() override; @@ -277,7 +276,7 @@ static INPUT_PORTS_START( supremo ) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Color") PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Verify / Set Up") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Random") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") INPUT_PORTS_END static INPUT_PORTS_START( snova ) @@ -299,7 +298,7 @@ static INPUT_PORTS_START( snova ) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Color / Video") PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Set Up / Verify") PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Random / Auto Clock") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("New Game") + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") PORT_START("POWER") // needs to be triggered for nvram to work PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, snova_state, power_off, 0) PORT_NAME("Power Off") diff --git a/src/mame/novag/svip.cpp b/src/mame/novag/svip.cpp index d113ef50e63..f8dc111a05d 100644 --- a/src/mame/novag/svip.cpp +++ b/src/mame/novag/svip.cpp @@ -30,7 +30,7 @@ Novag VIP (aka V.I.P.) (model 872) Hardware notes: - PCB label: 100078 -- Hitachi HD6301YF (mode 2) @ 8MHz +- Hitachi HD6301Y0F (mode 2) @ 8MHz - 2KB RAM (NEC D449G-15) - LCD with 4 digits and custom segments, no LCD chip - 24 buttons, piezo @@ -48,7 +48,7 @@ Novag Super VIP (aka Super V.I.P.) (model 895) Hardware notes: - PCB label: 100115 -- Hitachi HD6301YF (mode 2) @ 9.83MHz +- Hitachi HD6301Y0F (mode 2) @ 9.83MHz - 32KB ROM(TC57256AD-12), 2KB RAM(TC5517CFL-20) - same LCD and button panel as VIP, RJ-12 port @@ -100,13 +100,12 @@ public: m_out_lcd(*this, "s%u.%u", 0U, 0U) { } - DECLARE_INPUT_CHANGED_MEMBER(power_off) { if (newval) m_power = false; } - DECLARE_CUSTOM_INPUT_MEMBER(power_r) { return m_power ? 1 : 0; } - - // machine configs void vip(machine_config &config); void svip(machine_config &config); + DECLARE_INPUT_CHANGED_MEMBER(power_off) { if (newval) m_power = false; } + DECLARE_CUSTOM_INPUT_MEMBER(power_r) { return m_power ? 1 : 0; } + protected: virtual void machine_start() override; virtual void machine_reset() override { m_power = true; } |