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author | 2021-09-15 23:59:49 -0700 | |
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committer | 2021-09-15 23:59:49 -0700 | |
commit | 082670c4b54853ddfa4fa955b9ae06029d016049 (patch) | |
tree | 58076fa00dca9c257f29932e2cf55f92d8f307ed | |
parent | 541879d4becc52a2573ad13b049224f89f202dc7 (diff) |
Remove VISIBLE_SOUND_OVERDRIVE compile-time option in favor of enabling the red overdrive border when speaker_report is non-zero.
-rw-r--r-- | src/frontend/mame/ui/ui.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/frontend/mame/ui/ui.cpp b/src/frontend/mame/ui/ui.cpp index c6a7bb21727..1f8e5b7bda8 100644 --- a/src/frontend/mame/ui/ui.cpp +++ b/src/frontend/mame/ui/ui.cpp @@ -43,8 +43,6 @@ #include <chrono> #include <type_traits> -#define VISIBLE_SOUND_OVERDRIVE (1) - /*************************************************************************** CONSTANTS @@ -646,7 +644,7 @@ void mame_ui_manager::update_and_render(render_container &container) } // show red if overdriving sound - if (VISIBLE_SOUND_OVERDRIVE && machine().phase() == machine_phase::RUNNING) + if (machine().options().speaker_report() != 0 && machine().phase() == machine_phase::RUNNING) { auto compressor = machine().sound().compressor_scale(); if (compressor < 1.0) |