/*****************************************************************************
Himeshikibu (C) 1989 Hi-Soft
Driver by Uki
*****************************************************************************/
/*
Himeshikibu
(c)1989 Hi-Soft (distributed by Rollertron)
CPU: Z80x2
XTAL1: 8.000MHz
Sound: YM2203C Y3014B
MK-P102 (top board)
-----------CN1----------- -----------CN2-----------
A
B
C TMM2018D-45 8 |
D MB8416A-15 (27512)4 2 |
E MB8416A-15 (27512)3 5 J
5 A
F (EPL10P8)I M
G (27256)2 8 DSW1 M
J (EPL10P8)M 2 A
K (27256)1 5 DSW2 |
5 |
L M5M5165P-12L Z Z O
M 8 8 P
N 74HC132 0 0 MB8416A-15 N
BATTERY XTAL1 (27256)5 3014B
1 2 3 4 5 6 7 8
ET-P103A (middle board)
-----------CN4----------- -----------CN3-----------
-----------CN2----------- -----------CN1-----------
12
11
10 M5M5117 M5M5117
9 (EMPTY) (EMPTY)
8 (EMPTY) (EMPTY)
7 (EMPTY) (EMPTY)
6 (EMPTY) (EMPTY)
5 (EMPTY) (EMPTY)
4 (27512)11 (27512)10
3 (27512)9 (27512)8
2 (27512)7 (27512)6
1
J H G F E D C B A
MK-P101 (bottom board)
-----------CN2----------- -----------CN1-----------
L
K MB8416A-15
J MB8416A-15
H
G
F 2 2
7 7
5 5
E 1 1
2 2
(13)(15)
D TMM2018D-45
2 2
7 7
C 5 5 TMM2018D-45
1 1
2 2
B(12)(14)
A 12.000MHz
9 8 7 6 5 4 3 2 1
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "includes/himesiki.h"
#define MCLK XTAL_12MHz
static WRITE8_HANDLER( himesiki_rombank_w )
{
memory_set_bank(space->machine(), "bank1", ((data & 0x08) >> 3));
if (data & 0xf7)
logerror("p06_w %02x\n", data);
}
static WRITE8_HANDLER( himesiki_sound_w )
{
himesiki_state *state = space->machine().driver_data<himesiki_state>();
soundlatch_w(space, offset, data);
device_set_input_line(state->m_subcpu, INPUT_LINE_NMI, PULSE_LINE);
}
/****************************************************************************/
static ADDRESS_MAP_START( himesiki_prm0, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x9fff) AM_RAM
AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_BASE_MEMBER(himesiki_state, m_spriteram)
AM_RANGE(0xa800, 0xafff) AM_RAM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE_GENERIC(paletteram)
AM_RANGE(0xb000, 0xbfff) AM_RAM_WRITE(himesiki_bg_ram_w) AM_BASE_MEMBER(himesiki_state, m_bg_ram)
AM_RANGE(0xc000, 0xffff) AM_ROMBANK("bank1")
ADDRESS_MAP_END
static ADDRESS_MAP_START( himesiki_iom0, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ_PORT("1P")
AM_RANGE(0x01, 0x01) AM_READ_PORT("2P")
AM_RANGE(0x02, 0x02) AM_READ_PORT("OTHERS")
AM_RANGE(0x03, 0x03) AM_WRITENOP // 8255 cw
AM_RANGE(0x04, 0x04) AM_READ_PORT("DSW1")
AM_RANGE(0x05, 0x05) AM_READ_PORT("DSW2")
AM_RANGE(0x06, 0x06) AM_WRITE(himesiki_rombank_w)
AM_RANGE(0x07, 0x07) AM_WRITENOP // 8255 cw
AM_RANGE(0x08, 0x08) AM_WRITE(himesiki_flip_w)
AM_RANGE(0x09, 0x0a) AM_WRITE(himesiki_scrollx_w)
AM_RANGE(0x0b, 0x0b) AM_WRITE(himesiki_sound_w)
ADDRESS_MAP_END
static ADDRESS_MAP_START( himesiki_prm1, AS_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( himesiki_iom1, AS_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym2203", ym2203_r, ym2203_w)
AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r)
ADDRESS_MAP_END
/****************************************************************************/
static INPUT_PORTS_START( himesiki )
PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "1-2" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "1-3" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x08, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x10, 0x10, "1-5" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "1-6" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW1:8" )
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "2-1" ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "2-2" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, "2-3" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "2-4" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, "2-5" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, "2-6" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, "2-7" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, "2-8" ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("1P")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("2P")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("OTHERS")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // coin?
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) // service?
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
/****************************************************************************/
static const gfx_layout layout1 =
{
8,8,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4,0,12,8,20,16,28,24 },
{ STEP8(0,32) },
8*8*4
};
static const gfx_layout layout2 =
{
32,32,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56, 68,64,76,72,84,80,92,88,100,96,108,104,116,112,124,120 },
{ STEP32(0,128) },
32*32*4
};
static const gfx_layout layout3 =
{
16,16,
RGN_FRAC(1,1),
4,
{ 0,1,2,3 },
{ 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
{ STEP16(0,64) },
16*16*4
};
static GFXDECODE_START( himesiki )
GFXDECODE_ENTRY( "bgtiles", 0, layout1, 0x000, 16 )
GFXDECODE_ENTRY( "sprites_1", 0, layout2, 0x200, 16 )
GFXDECODE_ENTRY( "sprites_2", 0, layout3, 0x200, 16 )
GFXDECODE_END
static MACHINE_START( himesiki )
{
himesiki_state *state = machine.driver_data<himesiki_state>();
UINT8 *ROM = machine.region("maincpu")->base();
memory_configure_bank(machine, "bank1", 0, 2, &ROM[0x10000], 0x4000);
state->m_subcpu = machine.device("sub");
state->save_item(NAME(state->m_scrollx));
state->save_item(NAME(state->m_flipscreen));
}
static MACHINE_RESET( himesiki )
{
himesiki_state *state = machine.driver_data<himesiki_state>();
state->m_scrollx[0] = 0;
state->m_scrollx[1] = 0;
state->m_flipscreen = 0;
}
static MACHINE_CONFIG_START( himesiki, himesiki_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, MCLK/2) /* 6.000 MHz */
MCFG_CPU_PROGRAM_MAP(himesiki_prm0)
MCFG_CPU_IO_MAP(himesiki_iom0)
MCFG_CPU_VBLANK_INT("screen", irq0_line_hold)
MCFG_CPU_ADD("sub", Z80, MCLK/3) /* 4.000 MHz */
MCFG_CPU_PROGRAM_MAP(himesiki_prm1)
MCFG_CPU_IO_MAP(himesiki_iom1)
MCFG_MACHINE_START(himesiki)
MCFG_MACHINE_RESET(himesiki)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 24*8-1)
MCFG_SCREEN_UPDATE(himesiki)
MCFG_GFXDECODE(himesiki)
MCFG_PALETTE_LENGTH(1024)
MCFG_VIDEO_START(himesiki)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym2203", YM2203, MCLK/4)
MCFG_SOUND_ROUTE(0, "mono", 0.10)
MCFG_SOUND_ROUTE(1, "mono", 0.10)
MCFG_SOUND_ROUTE(2, "mono", 0.10)
MCFG_SOUND_ROUTE(3, "mono", 0.50)
MACHINE_CONFIG_END
/****************************************************************************/
ROM_START( himesiki )
ROM_REGION( 0x018000, "maincpu", 0 ) /* z80 */
ROM_LOAD( "1.1k", 0x00000, 0x08000, CRC(fb4604b3) SHA1(e8155bbafb881125e1bf9a04808d6a6546887e90) )
ROM_LOAD( "2.1g", 0x10000, 0x08000, CRC(0c30ded1) SHA1(0ad67115fa15d0b6261a278a946a6d46c06430ef) )
ROM_REGION( 0x010000, "sub", 0 ) /* z80 */
ROM_LOAD( "5.6n", 0x00000, 0x08000, CRC(b1214ac7) SHA1(ee5459c28d9c3c2eb3467261716b1259ec486534) )
ROM_REGION( 0x020000, "bgtiles", 0 ) /* bg */
ROM_LOAD( "3.5f", 0x000000, 0x010000, CRC(73843e60) SHA1(0d8a397d8798e15f3fa7bf7a83e4c2ee44f6fa86) )
ROM_LOAD( "4.5d", 0x010000, 0x010000, CRC(443a3164) SHA1(08aa002214251a870581a01d775f497dd390957c) )
ROM_REGION( 0x060000, "sprites_1", 0 ) /* sprites */
ROM_LOAD16_BYTE( "6.1a", 0x000000, 0x010000, CRC(14989c22) SHA1(fe0c31df10237294ea8ef0ab8965ba5bb25113a2) )
ROM_LOAD16_BYTE( "7.1c", 0x000001, 0x010000, CRC(cec56e16) SHA1(836ff413301044313fdf7af5d304c145137b898a) )
ROM_LOAD16_BYTE( "8.2a", 0x020000, 0x010000, CRC(44ba127e) SHA1(d756b6c3075d75287f9c8be662c1eab02f4245a3) )
ROM_LOAD16_BYTE( "9.2c", 0x020001, 0x010000, CRC(0dda724a) SHA1(2b064b1d657f896e8385f17def9e4ffc0802bf97) )
ROM_LOAD16_BYTE( "10.4a", 0x040000, 0x010000, CRC(0adda8d1) SHA1(dfee2c7921fdc972b4e95fdf89520f74a4e8b4ee) )
ROM_LOAD16_BYTE( "11.4c", 0x040001, 0x010000, CRC(aa032946) SHA1(bd8900e4a22580e3bfe33b8164909db19bb07a8f) )
ROM_REGION( 0x040000, "sprites_2", 0 ) /* sprites */
ROM_LOAD16_BYTE( "13.9e", 0x000000, 0x010000, CRC(43102682) SHA1(0d4bde8bece0cbc6c06071aa8ad210a0636d862f) )
ROM_LOAD16_BYTE( "12.9c", 0x000001, 0x010000, CRC(19c8f9f4) SHA1(b14c8a6b94fd474be375e7a6a03d7f4517da2247) )
ROM_LOAD16_BYTE( "15.8e", 0x020000, 0x010000, CRC(2630d394) SHA1(b2e9e836b1f053fce3212912c53d3cdca3372439) )
ROM_LOAD16_BYTE( "14.8c", 0x020001, 0x010000, CRC(8103a207) SHA1(0dde8a0aaf2618d9c1589f35841db210439d0388) )
ROM_END
GAME( 1989, himesiki, 0, himesiki, himesiki, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", GAME_SUPPORTS_SAVE )