diff options
author | Phil Bennett <philipjbennett@users.noreply.github.com> | 2009-01-20 16:50:25 +0000 |
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committer | Phil Bennett <philipjbennett@users.noreply.github.com> | 2009-01-20 16:50:25 +0000 |
commit | e03f020244a25b4d0cd706db0e82822e64886768 (patch) | |
tree | 385dd1f2401299c85c57b39c63ad436b1732c163 /src/mame/drivers/himesiki.c | |
parent | 356367ae5b013b4c34d160ae477e11a5a5fa4ef0 (diff) |
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Himeshikibu (Japan) [Uki]
Diffstat (limited to 'src/mame/drivers/himesiki.c')
-rw-r--r-- | src/mame/drivers/himesiki.c | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/src/mame/drivers/himesiki.c b/src/mame/drivers/himesiki.c new file mode 100644 index 00000000000..adebf040ab8 --- /dev/null +++ b/src/mame/drivers/himesiki.c @@ -0,0 +1,268 @@ +/***************************************************************************** + +Himeshikibu (C) 1989 Hi-Soft + + Driver by Uki + +*****************************************************************************/ + +#include "driver.h" +#include "deprecat.h" +#include "cpu/z80/z80.h" +#include "sound/2203intf.h" + +#define MCLK XTAL_12MHz + +VIDEO_START( himesiki ); +VIDEO_UPDATE( himesiki ); + +WRITE8_HANDLER( himesiki_bg_ram_w ); +WRITE8_HANDLER( himesiki_scrollx_w ); +WRITE8_HANDLER( himesiki_flip_w ); + +extern UINT8 *himesiki_bg_ram; + +static WRITE8_HANDLER( himesiki_rombank_w ) +{ + UINT8 *ROM = memory_region(space->machine, "main"); + memory_set_bankptr(space->machine, 1, &ROM[0x10000+0x800*(data & 8)]); + + if (data & 0xf7) + logerror("p06_w %02x\n",data); +} + +static WRITE8_HANDLER( himesiki_sound_w ) +{ + soundlatch_w(space, offset, data); + cpu_set_input_line(space->machine->cpu[1], INPUT_LINE_NMI, PULSE_LINE); +} + +/****************************************************************************/ + +static ADDRESS_MAP_START( himesiki_prm0, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x9fff) AM_RAM + AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xa800, 0xafff) AM_RAM AM_WRITE(paletteram_xRRRRRGGGGGBBBBB_le_w) AM_BASE(&paletteram) + AM_RANGE(0xb000, 0xbfff) AM_RAM AM_WRITE(himesiki_bg_ram_w) AM_BASE(&himesiki_bg_ram) + AM_RANGE(0xc000, 0xffff) AM_ROMBANK(1) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( himesiki_iom0, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_READ(input_port_2_r) + AM_RANGE(0x01, 0x01) AM_READ(input_port_3_r) + AM_RANGE(0x02, 0x02) AM_READ(input_port_4_r) + AM_RANGE(0x03, 0x03) AM_WRITENOP // 8255 cw + AM_RANGE(0x04, 0x04) AM_READ(input_port_0_r) + AM_RANGE(0x05, 0x05) AM_READ(input_port_1_r) + AM_RANGE(0x06, 0x06) AM_WRITE(himesiki_rombank_w) + AM_RANGE(0x07, 0x07) AM_WRITENOP // 8255 cw + AM_RANGE(0x08, 0x08) AM_WRITE(himesiki_flip_w) + AM_RANGE(0x09, 0x0a) AM_WRITE(himesiki_scrollx_w) + AM_RANGE(0x0b, 0x0b) AM_WRITE(himesiki_sound_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( himesiki_prm1, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0xf800, 0xffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( himesiki_iom1, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_READWRITE(ym2203_status_port_0_r,ym2203_control_port_0_w) + AM_RANGE(0x01, 0x01) AM_READWRITE(ym2203_read_port_0_r,ym2203_write_port_0_w) + AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +/****************************************************************************/ + +INPUT_PORTS_START( himesiki ) + PORT_START("DSW1") /* DSW1 (0) */ + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "1-2" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "1-3" ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x10, 0x10, "1-5" ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "1-6" ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC(0x80, IP_ACTIVE_LOW, "SW1:8" ) + + PORT_START("DSW2") /* DSW2 (1) */ + PORT_DIPNAME( 0x01, 0x01, "2-1" ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "2-2" ) PORT_DIPLOCATION("SW2:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "2-3" ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "2-4" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "2-5" ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "2-6" ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "2-7" ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "2-8" ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("1P") /* 1P (2) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("2P") /* 2P (3) */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("OTHERS") /* OTHERS (4) */ + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // coin? + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) // service? + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +/****************************************************************************/ + +static const gfx_layout layout1 = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4,0,12,8,20,16,28,24 }, + { STEP8(0,32) }, + 8*8*4 +}; + +static const gfx_layout layout2 = +{ + 32,32, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56, 68,64,76,72,84,80,92,88,100,96,108,104,116,112,124,120 }, + { STEP32(0,128) }, + 32*32*4 +}; + +static const gfx_layout layout3 = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,1,2,3 }, + { 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 }, + { STEP16(0,64) }, + 16*16*4 +}; + +static GFXDECODE_START( himesiki ) + GFXDECODE_ENTRY( "bg", 0, layout1, 0x000, 16 ) + GFXDECODE_ENTRY( "sprites_1", 0, layout2, 0x200, 16 ) + GFXDECODE_ENTRY( "sprites_2", 0, layout3, 0x200, 16 ) +GFXDECODE_END + + +static MACHINE_DRIVER_START( himesiki ) + + /* basic machine hardware */ + MDRV_CPU_ADD("main", Z80, MCLK/2) /* 6.000 MHz */ + MDRV_CPU_PROGRAM_MAP(himesiki_prm0,0) + MDRV_CPU_IO_MAP(himesiki_iom0,0) + MDRV_CPU_VBLANK_INT("main", irq0_line_hold) + + MDRV_CPU_ADD("sub", Z80, MCLK/3) /* 4.000 MHz */ + MDRV_CPU_PROGRAM_MAP(himesiki_prm1,0) + MDRV_CPU_IO_MAP(himesiki_iom1,0) + + /* video hardware */ + MDRV_SCREEN_ADD("main", RASTER) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 24*8-1) + MDRV_GFXDECODE(himesiki) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(himesiki) + MDRV_VIDEO_UPDATE(himesiki) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + MDRV_SOUND_ADD("ym2203", YM2203, MCLK/4) + MDRV_SOUND_ROUTE(0, "mono", 0.10) + MDRV_SOUND_ROUTE(1, "mono", 0.10) + MDRV_SOUND_ROUTE(2, "mono", 0.10) + MDRV_SOUND_ROUTE(3, "mono", 0.50) + +MACHINE_DRIVER_END + +/****************************************************************************/ + +ROM_START( himesiki ) + ROM_REGION( 0x018000, "main", 0 ) /* z80 */ + ROM_LOAD( "1.1k", 0x00000, 0x08000, CRC(fb4604b3) SHA1(e8155bbafb881125e1bf9a04808d6a6546887e90) ) + ROM_LOAD( "2.1g", 0x10000, 0x08000, CRC(0c30ded1) SHA1(0ad67115fa15d0b6261a278a946a6d46c06430ef) ) + + ROM_REGION( 0x010000, "sub", 0 ) /* z80 */ + ROM_LOAD( "5.6n", 0x00000, 0x08000, CRC(b1214ac7) SHA1(ee5459c28d9c3c2eb3467261716b1259ec486534) ) + + ROM_REGION( 0x020000, "bg", ROMREGION_DISPOSE ) /* bg */ + ROM_LOAD( "3.5f", 0x000000, 0x010000, CRC(73843e60) SHA1(0d8a397d8798e15f3fa7bf7a83e4c2ee44f6fa86) ) + ROM_LOAD( "4.5d", 0x010000, 0x010000, CRC(443a3164) SHA1(08aa002214251a870581a01d775f497dd390957c) ) + + ROM_REGION( 0x060000, "sprites_1", ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD16_BYTE( "6.1a", 0x000000, 0x010000, CRC(14989c22) SHA1(fe0c31df10237294ea8ef0ab8965ba5bb25113a2) ) + ROM_LOAD16_BYTE( "7.1c", 0x000001, 0x010000, CRC(cec56e16) SHA1(836ff413301044313fdf7af5d304c145137b898a) ) + ROM_LOAD16_BYTE( "8.2a", 0x020000, 0x010000, CRC(44ba127e) SHA1(d756b6c3075d75287f9c8be662c1eab02f4245a3) ) + ROM_LOAD16_BYTE( "9.2c", 0x020001, 0x010000, CRC(0dda724a) SHA1(2b064b1d657f896e8385f17def9e4ffc0802bf97) ) + ROM_LOAD16_BYTE( "10.4a", 0x040000, 0x010000, CRC(0adda8d1) SHA1(dfee2c7921fdc972b4e95fdf89520f74a4e8b4ee) ) + ROM_LOAD16_BYTE( "11.4c", 0x040001, 0x010000, CRC(aa032946) SHA1(bd8900e4a22580e3bfe33b8164909db19bb07a8f) ) + + ROM_REGION( 0x040000, "sprites_2", ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD16_BYTE( "13.9e", 0x000000, 0x010000, CRC(43102682) SHA1(0d4bde8bece0cbc6c06071aa8ad210a0636d862f) ) + ROM_LOAD16_BYTE( "12.9c", 0x000001, 0x010000, CRC(19c8f9f4) SHA1(b14c8a6b94fd474be375e7a6a03d7f4517da2247) ) + ROM_LOAD16_BYTE( "15.8e", 0x020000, 0x010000, CRC(2630d394) SHA1(b2e9e836b1f053fce3212912c53d3cdca3372439) ) + ROM_LOAD16_BYTE( "14.8c", 0x020001, 0x010000, CRC(8103a207) SHA1(0dde8a0aaf2618d9c1589f35841db210439d0388) ) +ROM_END + +GAME( 1989, himesiki, 0, himesiki, himesiki, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", 0 ) |