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// license:BSD-3-Clause
// copyright-holders:Olivier Galibert, R. Belmont
//============================================================
//
// window.h - SDL window handling
//
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
#ifndef MAME_OSD_SDL_WINDOW_H
#define MAME_OSD_SDL_WINDOW_H
#include "osdsdl.h"
#include "modules/osdwindow.h"
#include "osdsync.h"
#include <cstdint>
#include <memory>
#include <list>
//============================================================
// TYPE DEFINITIONS
//============================================================
class render_target;
// forward of SDL_DisplayMode not possible (typedef struct) - define wrapper
class SDL_DM_Wrapper;
typedef uintptr_t HashT;
#define OSDWORK_CALLBACK(name) void *name(void *param, int threadid)
class sdl_window_info : public osd_window_t<SDL_Window*>
{
public:
sdl_window_info(running_machine &a_machine, int index, std::shared_ptr<osd_monitor_info> a_monitor,
const osd_window_config *config);
~sdl_window_info();
int window_init();
void update() override;
void toggle_full_screen();
void modify_prescale(int dir);
void resize(int32_t width, int32_t height);
void complete_destroy() override;
void capture_pointer() override;
void release_pointer() override;
void show_pointer() override;
void hide_pointer() override;
void notify_changed();
osd_dim get_size() override;
int xy_to_render_target(int x, int y, int *xt, int *yt);
private:
// window handle and info
int m_startmaximized;
// dimensions
osd_dim m_minimum_dim;
osd_dim m_windowed_dim;
// rendering info
osd_event m_rendered_event;
// Original display_mode
std::unique_ptr<SDL_DM_Wrapper> m_original_mode;
int m_extra_flags;
// returns 0 on success, else 1
int complete_create();
private:
int wnd_extra_width();
int wnd_extra_height();
osd_rect constrain_to_aspect_ratio(const osd_rect &rect, int adjustment);
osd_dim get_min_bounds(int constrain);
osd_dim get_max_bounds(int constrain);
void update_cursor_state();
osd_dim pick_best_mode();
void set_fullscreen(int afullscreen) { m_fullscreen = afullscreen; }
// monitor info
bool m_mouse_captured;
bool m_mouse_hidden;
void measure_fps(int update);
};
struct osd_draw_callbacks
{
osd_renderer *(*create)(osd_window *window);
};
//============================================================
// PROTOTYPES
//============================================================
//============================================================
// PROTOTYPES - drawsdl.c
//============================================================
int drawsdl_scale_mode(const char *s);
//============================================================
// PROTOTYPES - drawogl.c
//============================================================
int drawogl_init(running_machine &machine, osd_draw_callbacks *callbacks);
//============================================================
// PROTOTYPES - draw13.c
//============================================================
int drawsdl2_init(running_machine &machine, osd_draw_callbacks *callbacks);
//============================================================
// PROTOTYPES - drawbgfx.c
//============================================================
int drawbgfx_init(running_machine &machine, osd_draw_callbacks *callbacks);
#endif // MAME_OSD_SDL_WINDOW_H
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