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// license:BSD-3-Clause
// copyright-holders:Olivier Galibert, R. Belmont, Couriersud
//============================================================
//
// osdwindow.cpp - SDL window handling
//
//============================================================
#include "osdwindow.h"
#include "render/drawnone.h"
#include "render/drawbgfx.h"
#if (USE_OPENGL)
#include "render/drawogl.h"
#endif
#ifdef OSD_WINDOWS
#include "render/drawgdi.h"
#include "render/drawd3d.h"
#else
#include "render/draw13.h"
#include "render/drawsdl.h"
#endif
std::unique_ptr<osd_renderer> osd_renderer::make_for_type(int mode, std::shared_ptr<osd_window> window, int extra_flags)
{
switch(mode)
{
#ifdef OSD_WINDOWS
case VIDEO_MODE_NONE:
return std::make_unique<renderer_none>(window);
#endif
case VIDEO_MODE_BGFX:
return std::make_unique<renderer_bgfx>(window);
#if (USE_OPENGL)
case VIDEO_MODE_OPENGL:
return std::make_unique<renderer_ogl>(window);
#endif
#ifdef OSD_WINDOWS
case VIDEO_MODE_GDI:
return std::make_unique<renderer_gdi>(window);
case VIDEO_MODE_D3D:
return std::make_unique<renderer_d3d9>(window);
#else
case VIDEO_MODE_SDL2ACCEL:
return std::make_unique<renderer_sdl2>(window, extra_flags);
case VIDEO_MODE_SOFT:
return std::make_unique<renderer_sdl1>(window, extra_flags);
#endif
default:
return nullptr;
}
}
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