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// license:BSD-3-Clause
// copyright-holders:Andrew Gardner
#ifndef MAME_DEBUGGER_QT_DEVICESWINDOW_H
#define MAME_DEBUGGER_QT_DEVICESWINDOW_H
#pragma once
#include "windowqt.h"
#include <QtWidgets/QTreeView>
namespace osd::debugger::qt {
//============================================================
// The model for the treeview
//============================================================
class DevicesWindowModel : public QAbstractItemModel
{
Q_OBJECT
public:
explicit DevicesWindowModel(running_machine &machine, QObject *parent = nullptr);
~DevicesWindowModel();
QVariant data(const QModelIndex &index, int role) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex &index) const;
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
private:
running_machine &m_machine;
};
//============================================================
// The Devices Window.
//============================================================
class DevicesWindow : public WindowQt
{
Q_OBJECT
public:
DevicesWindow(DebuggerQt &debugger, QWidget *parent = nullptr);
virtual ~DevicesWindow();
public slots:
void currentRowChanged(const QModelIndex ¤t, const QModelIndex &previous);
void activated(const QModelIndex &index);
protected:
virtual void saveConfigurationToNode(util::xml::data_node &node) override;
private:
QTreeView *m_devices_view;
DevicesWindowModel m_devices_model;
device_t *m_selected_device;
};
} // namespace osd::debugger::qt
#endif // MAME_DEBUGGER_QT_DEVICESWINDOW_H
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