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// license:BSD-3-Clause
// copyright-holders:Andrew Gardner
#ifndef MAME_DEBUGGER_QT_DEVICESWINDOW_H
#define MAME_DEBUGGER_QT_DEVICESWINDOW_H

#pragma once

#include "windowqt.h"

#include <QtWidgets/QTreeView>


namespace osd::debugger::qt {

//============================================================
//  The model for the treeview
//============================================================

class DevicesWindowModel : public QAbstractItemModel
{
	Q_OBJECT

public:
	explicit DevicesWindowModel(running_machine &machine, QObject *parent = nullptr);
	~DevicesWindowModel();

	QVariant data(const QModelIndex &index, int role) const;
	Qt::ItemFlags flags(const QModelIndex &index) const;
	QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
	QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
	QModelIndex parent(const QModelIndex &index) const;
	int rowCount(const QModelIndex &parent = QModelIndex()) const;
	int columnCount(const QModelIndex &parent = QModelIndex()) const;

private:
	running_machine &m_machine;
};

//============================================================
//  The Devices Window.
//============================================================
class DevicesWindow : public WindowQt
{
	Q_OBJECT

public:
	DevicesWindow(DebuggerQt &debugger, QWidget *parent = nullptr);
	virtual ~DevicesWindow();

public slots:
	void currentRowChanged(const QModelIndex &current, const QModelIndex &previous);
	void activated(const QModelIndex &index);

protected:
	virtual void saveConfigurationToNode(util::xml::data_node &node) override;

private:
	QTreeView *m_devices_view;
	DevicesWindowModel m_devices_model;
	device_t *m_selected_device;
};

} // namespace osd::debugger::qt

#endif // MAME_DEBUGGER_QT_DEVICESWINDOW_H