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// license:BSD-3-Clause
// copyright-holders:Andrew Gardner
//============================================================
//
// debugqt.c - SDL/QT debug window handling
//
// SDLMAME by Olivier Galibert and R. Belmont
//
//============================================================
#include "debug_module.h"
#include "modules/osdmodule.h"
#if (USE_QTDEBUG)
#include <vector>
#include <QtWidgets/QApplication>
#include <QtCore/QAbstractEventDispatcher>
#include <QtCore/QAbstractNativeEventFilter>
#include "emu.h"
#include "config.h"
#include "debugger.h"
#include "modules/lib/osdobj_common.h"
#include "qt/logwindow.h"
#include "qt/mainwindow.h"
#include "qt/dasmwindow.h"
#include "qt/memorywindow.h"
#include "qt/breakpointswindow.h"
#include "qt/deviceswindow.h"
#include "qt/deviceinformationwindow.h"
#include "util/xmlfile.h"
class debug_qt : public osd_module, public debug_module
#if defined(_WIN32) && !defined(SDLMAME_WIN32)
, public QAbstractNativeEventFilter
#endif
{
public:
debug_qt() : osd_module(OSD_DEBUG_PROVIDER, "qt"), debug_module(), m_machine(nullptr)
{
}
virtual ~debug_qt() { }
virtual int init(const osd_options &options) { return 0; }
virtual void exit() { }
virtual void init_debugger(running_machine &machine);
virtual void wait_for_debugger(device_t &device, bool firststop);
virtual void debugger_update();
#if defined(_WIN32) && !defined(SDLMAME_WIN32)
virtual bool nativeEventFilter(const QByteArray &eventType, void *message, long *) Q_DECL_OVERRIDE;
#endif
private:
void configuration_save(config_type which_type, util::xml::data_node *parentnode);
void gather_save_configurations();
running_machine *m_machine;
util::xml::file::ptr m_config;
};
namespace {
//============================================================
// "Global" variables to make QT happy
//============================================================
int qtArgc = 1;
char qtArg0[] = "mame";
char *qtArgv[] = { qtArg0, nullptr };
bool oneShot = true;
MainWindow *mainQtWindow = nullptr;
//============================================================
// XML configuration save/load
//============================================================
// Global variable used to feed the xml configuration callbacks
std::vector<std::unique_ptr<WindowQtConfig> > xmlConfigurations;
void xml_configuration_load(running_machine &machine, config_type cfg_type, config_level cfg_level, util::xml::data_node const *parentnode)
{
// We only care about system configuration files
if ((cfg_type != config_type::SYSTEM) || !parentnode)
return;
xmlConfigurations.clear();
// Configuration load
util::xml::data_node const *wnode = nullptr;
for (wnode = parentnode->get_child(osd::debugger::NODE_WINDOW); wnode; wnode = wnode->get_next_sibling(osd::debugger::NODE_WINDOW))
{
switch (wnode->get_attribute_int(osd::debugger::ATTR_WINDOW_TYPE, -1))
{
case osd::debugger::WINDOW_TYPE_CONSOLE: xmlConfigurations.push_back(std::make_unique<MainWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_MEMORY_VIEWER: xmlConfigurations.push_back(std::make_unique<MemoryWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_DISASSEMBLY_VIEWER: xmlConfigurations.push_back(std::make_unique<DasmWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_ERROR_LOG_VIEWER: xmlConfigurations.push_back(std::make_unique<LogWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_POINTS_VIEWER: xmlConfigurations.push_back(std::make_unique<BreakpointsWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_DEVICES_VIEWER: xmlConfigurations.push_back(std::make_unique<DevicesWindowQtConfig>()); break;
case osd::debugger::WINDOW_TYPE_DEVICE_INFO_VIEWER: xmlConfigurations.push_back(std::make_unique<DeviceInformationWindowQtConfig>()); break;
default: continue;
}
xmlConfigurations.back()->recoverFromXmlNode(*wnode);
}
}
//============================================================
// Utilities
//============================================================
void load_and_clear_main_window_config(std::vector<std::unique_ptr<WindowQtConfig> > &configList)
{
for (int i = 0; i < configList.size(); i++)
{
WindowQtConfig &config = *configList[i];
if (config.m_type == osd::debugger::WINDOW_TYPE_CONSOLE)
{
config.applyToQWidget(mainQtWindow);
configList.erase(configList.begin() + i);
break;
}
}
}
void setup_additional_startup_windows(running_machine &machine, std::vector<std::unique_ptr<WindowQtConfig> > &configList)
{
for (int i = 0; i < configList.size(); i++)
{
WindowQtConfig &config = *configList[i];
WindowQt *foo = nullptr;
switch (config.m_type)
{
case osd::debugger::WINDOW_TYPE_MEMORY_VIEWER:
foo = new MemoryWindow(machine); break;
case osd::debugger::WINDOW_TYPE_DISASSEMBLY_VIEWER:
foo = new DasmWindow(machine); break;
case osd::debugger::WINDOW_TYPE_ERROR_LOG_VIEWER:
foo = new LogWindow(machine); break;
case osd::debugger::WINDOW_TYPE_POINTS_VIEWER:
foo = new BreakpointsWindow(machine); break;
case osd::debugger::WINDOW_TYPE_DEVICES_VIEWER:
foo = new DevicesWindow(machine); break;
case osd::debugger::WINDOW_TYPE_DEVICE_INFO_VIEWER:
foo = new DeviceInformationWindow(machine); break;
default:
break;
}
config.applyToQWidget(foo);
foo->show();
}
}
void bring_main_window_to_front()
{
foreach (QWidget *widget, QApplication::topLevelWidgets())
{
if (dynamic_cast<MainWindow *>(widget))
{
widget->activateWindow();
widget->raise();
}
}
}
} // anonymous namespace
//============================================================
// Core functionality
//============================================================
#if defined(_WIN32) && !defined(SDLMAME_WIN32)
bool winwindow_qt_filter(void *message);
bool debug_qt::nativeEventFilter(const QByteArray &eventType, void *message, long *)
{
winwindow_qt_filter(message);
return false;
}
#endif
void debug_qt::init_debugger(running_machine &machine)
{
if (!qApp)
{
// If you're starting from scratch, create a new qApp
new QApplication(qtArgc, qtArgv);
#if defined(_WIN32) && !defined(SDLMAME_WIN32)
QAbstractEventDispatcher::instance()->installNativeEventFilter(this);
#endif
}
else
{
// If you've done a hard reset, clear out existing widgets & get ready for re-init
foreach (QWidget *widget, QApplication::topLevelWidgets())
{
if (!widget->isWindow() || widget->windowType() != Qt::Window)
continue;
delete widget;
}
oneShot = true;
}
m_machine = &machine;
// Setup the configuration XML saving and loading
machine.configuration().config_register("debugger",
configuration_manager::load_delegate(&xml_configuration_load, &machine),
configuration_manager::save_delegate(&debug_qt::configuration_save, this));
}
//============================================================
// Core functionality
//============================================================
#if defined(SDLMAME_UNIX) || defined(SDLMAME_WIN32)
extern int sdl_entered_debugger;
#elif defined(_WIN32)
void winwindow_update_cursor_state(running_machine &machine);
#endif
void debug_qt::wait_for_debugger(device_t &device, bool firststop)
{
#if defined(SDLMAME_UNIX) || defined(SDLMAME_WIN32)
sdl_entered_debugger = 1;
#endif
// Dialog initialization
if (oneShot)
{
mainQtWindow = new MainWindow(*m_machine);
load_and_clear_main_window_config(xmlConfigurations);
setup_additional_startup_windows(*m_machine, xmlConfigurations);
mainQtWindow->show();
oneShot = false;
}
// Ensure all top level widgets are visible & bring main window to front
foreach (QWidget *widget, QApplication::topLevelWidgets())
{
if (!widget->isWindow() || widget->windowType() != Qt::Window)
continue;
widget->show();
}
if (firststop)
bring_main_window_to_front();
// Set the main window to display the proper cpu
mainQtWindow->setProcessor(&device);
// Run our own QT event loop
osd_sleep(osd_ticks_per_second() / 1000 * 50);
qApp->processEvents(QEventLoop::AllEvents, 1);
// Refresh everyone if requested
if (mainQtWindow->wantsRefresh())
{
QWidgetList allWidgets = qApp->allWidgets();
for (int i = 0; i < allWidgets.length(); i++)
allWidgets[i]->update();
mainQtWindow->clearRefreshFlag();
}
// Hide all top level widgets if requested
if (mainQtWindow->wantsHide())
{
foreach (QWidget *widget, QApplication::topLevelWidgets())
{
if (!widget->isWindow() || widget->windowType() != Qt::Window)
continue;
widget->hide();
}
mainQtWindow->clearHideFlag();
}
// Exit if the machine has been instructed to do so (scheduled event == exit || hard_reset)
if (m_machine->scheduled_event_pending())
{
// Keep a list of windows we want to save.
// We need to do this here because by the time xml_configuration_save gets called
// all the QT windows are already gone.
gather_save_configurations();
}
#if defined(_WIN32) && !defined(SDLMAME_WIN32)
winwindow_update_cursor_state(*m_machine); // make sure the cursor isn't hidden while in debugger
#endif
}
//============================================================
// Available for video.*
//============================================================
void debug_qt::debugger_update()
{
qApp->processEvents(QEventLoop::AllEvents, 1);
}
void debug_qt::configuration_save(config_type which_type, util::xml::data_node *parentnode)
{
// We only save system configuration for now
if ((config_type::SYSTEM == which_type) && parentnode && m_config)
{
for (util::xml::data_node const *node = m_config->get_first_child(); node; node = node->get_next_sibling())
node->copy_into(*parentnode);
m_config.reset();
}
}
void debug_qt::gather_save_configurations()
{
m_config = util::xml::file::create();
// Loop over all the open windows
foreach (QWidget *widget, QApplication::topLevelWidgets())
{
if (!widget->isVisible())
continue;
if (!widget->isWindow() || widget->windowType() != Qt::Window)
continue;
WindowQt *const win = dynamic_cast<WindowQt *>(widget);
if (win)
win->saveConfiguration(*m_config);
}
}
#else // USE_QTDEBUG
MODULE_NOT_SUPPORTED(debug_qt, OSD_DEBUG_PROVIDER, "qt")
#endif
MODULE_DEFINITION(DEBUG_QT, debug_qt)
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