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#ifndef __K2GE_H_
#define __K2GE_H_
#include "devcb.h"
#define K1GE_SCREEN_HEIGHT 199
class k1ge_device : public device_t
{
public:
k1ge_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
k1ge_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock);
~k1ge_device() { global_free(m_token); }
// access to legacy token
void *token() const { assert(m_token != NULL); return m_token; }
protected:
// device-level overrides
virtual void device_config_complete();
virtual void device_start();
virtual void device_reset();
private:
// internal state
void *m_token;
};
extern const device_type K1GE;
class k2ge_device : public k1ge_device
{
public:
k2ge_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
protected:
// device-level overrides
virtual void device_start();
};
extern const device_type K2GE;
#define MCFG_K1GE_ADD(_tag, _clock, _config ) \
MCFG_DEVICE_ADD( _tag, K1GE, _clock ) \
MCFG_DEVICE_CONFIG( _config )
#define MCFG_K2GE_ADD(_tag, _clock, _config ) \
MCFG_DEVICE_ADD( _tag, K2GE, _clock ) \
MCFG_DEVICE_CONFIG( _config )
typedef struct _k1ge_interface k1ge_interface;
struct _k1ge_interface
{
const char *screen_tag; /* screen we are drawing on */
const char *vram_tag; /* memory region we will use for video ram */
devcb_write8 vblank_pin_w; /* called back when VBlank pin may have changed */
devcb_write8 hblank_pin_w; /* called back when HBlank pin may have changed */
};
PALETTE_INIT( k1ge );
PALETTE_INIT( k2ge );
WRITE8_DEVICE_HANDLER( k1ge_w );
READ8_DEVICE_HANDLER( k1ge_r );
void k1ge_update( device_t *device, bitmap_ind16 &bitmap, const rectangle &cliprect );
#endif
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