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356<
// license:GPL-2.0+
// copyright-holders: Felipe Sanches
/***************************************************************************

    Itautec I7000

    driver by Felipe C. da S. Sanches <juca@members.fsf.org>
    with tech info provided by Alexandre Souza (a.k.a. Tabajara).

    The portuguese Wikipedia article available at
    http://pt.wikipedia.org/wiki/Itautec_I-7000
    also provides a technical overview of this machine:

    The I-7000 was the first computer manufactured by Itautec
    (http://www.itautec.com.br/pt-br/produtos). It was originally an 8 bit CP/M
    computer that became an IBM PC-XT clone in later hardware revisions which
    took the "I-7000 PC-XT" name.

    * Released in 1982
    * Operating System: SIM/M / BASIC
    * CPU: National NSC800 D-4 at 4,00 MHz
    * Memory: 64KB to 128KB
    * keyboards: 80 keys (with a reduced numerical keypad and function keys)
    * display:
     - 40 X 25 text
     - 80 X 25 text
     - 160 X 100 (8 colors)
     - 640 X 200 (monochrome, with an expansion board)
     - 320 X 200 (16 colors, with an expansion board)
    * Expansion slots:
     - 1 frontal cart slot
     - 4 internal expansion slots
    * Ports:
     - 1 composite video output for a color monitor
     - 2 cassete interfaces
     - 1 RS-232C serial port
     - 1 parallel interface
    * Storage:
     - Cassetes recorder
     - Up to 4 external floppy drives: 8" (FD/DD, 1,1MB) or 5" 1/4
     - Up to 1 external 10 MB hard-drive

****************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h" //CPU was actually a NSC800 (Z80 compatible)
#include "bus/generic/carts.h"
#include "machine/pit8253.h"
#include "machine/i8279.h"
#include "sound/speaker.h"
#include "video/mc6845.h"
#include "softlist.h"

class i7000_state : public driver_device
{
public:
	i7000_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag),
			m_maincpu(*this, "maincpu"),
			m_card(*this, "cardslot"),
			m_gfxdecode(*this, "gfxdecode"),
			m_videoram(*this, "videoram")
	{ }

	void video_start() override;
	void machine_start() override;

	required_device<cpu_device> m_maincpu;
	required_device<generic_slot_device> m_card;
	required_device<gfxdecode_device> m_gfxdecode;
	required_shared_ptr<UINT8> m_videoram;
	UINT32 screen_update_i7000(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
	UINT8 *m_char_rom;
	UINT8 m_row;
	tilemap_t *m_bg_tilemap;

	TILE_GET_INFO_MEMBER(get_bg_tile_info);
	MC6845_ON_UPDATE_ADDR_CHANGED(crtc_addr);
	DECLARE_DRIVER_INIT(i7000);
	DECLARE_PALETTE_INIT(i7000);
	DECLARE_DEVICE_IMAGE_LOAD_MEMBER( i7000_card );

	DECLARE_READ8_MEMBER(i7000_kbd_r);
	DECLARE_WRITE8_MEMBER(i7000_scanlines_w);
};

WRITE8_MEMBER( i7000_state::i7000_scanlines_w )
{
	m_row = data;
}

READ8_MEMBER( i7000_state::i7000_kbd_r )
{
	UINT8 data = 0xff;

	for (int i=0; i<40*25; i++){
		m_bg_tilemap->mark_tile_dirty(i);
	}

	if (m_row < 8)
	{
		char kbdrow[6];
		sprintf(kbdrow,"X%X",m_row);
		data = ioport(kbdrow)->read();
	}
	return data;
}

/* Input ports */
static INPUT_PORTS_START( i7000 )
	PORT_START("X0")
		PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1") PORT_CODE(KEYCODE_1)
		PORT_BIT(0x02, IP_ACTIVE_LOW,pre { line-height: 125%; }
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/***************************************************************************

  nes.c

  Driver file to handle emulation of the Nintendo Entertainment System (Famicom).

  MESS driver by Brad Oliver (bradman@pobox.com), NES sound code by Matt Conte.
  Based in part on the old xNes code, by Nicolas Hamel, Chuck Mason, Brad Oliver,
  Richard Bannister and Jeff Mitchell.

***************************************************************************/

#include "emu.h"
#include "includes/nes.h"
#include "cpu/m6502/n2a03.h"

READ8_MEMBER(nes_state::psg_4015_r)
{
	return m_sound->read(space, 0x15);
}

WRITE8_MEMBER(nes_state::psg_4015_w)
{
	m_sound->write(space, 0x15, data);
}

WRITE8_MEMBER(nes_state::psg_4017_w)
{
	m_sound->write(space, 0x17, data);
}

WRITE8_MEMBER(nes_state::nes_vh_sprite_dma_w)
{
	m_ppu->spriteram_dma(space, data);
}

static ADDRESS_MAP_START( nes_map, AS_PROGRAM, 8, nes_state )
	AM_RANGE(0x0000, 0x07ff) AM_RAM AM_MIRROR(0x1800)                   /* RAM */
	AM_RANGE(0x2000, 0x3fff) AM_DEVREADWRITE("ppu", ppu2c0x_device, read, write)        /* PPU registers */
	AM_RANGE(0x4000, 0x4013) AM_DEVREADWRITE("nessound", nesapu_device, read, write)       /* PSG primary registers */
	AM_RANGE(0x4014, 0x4014) AM_WRITE(nes_vh_sprite_dma_w)              /* stupid address space hole */
	AM_RANGE(0x4015, 0x4015) AM_READWRITE(psg_4015_r, psg_4015_w)       /* PSG status / first control register */
	AM_RANGE(0x4016, 0x4016) AM_READWRITE(nes_in0_r, nes_in0_w)         /* IN0 - input port 1 */
	AM_RANGE(0x4017, 0x4017) AM_READ(nes_in1_r)                         /* IN1 - input port 2 */
	AM_RANGE(0x4017, 0x4017) AM_WRITE(psg_4017_w)       /* PSG second control register */
	// 0x4100-0x5fff -> LOW HANDLER defined on a pcb base
	// 0x6000-0x7fff -> MID HANDLER defined on a pcb base
	// 0x8000-0xffff -> HIGH HANDLER defined on a pcb base
ADDRESS_MAP_END


static INPUT_PORTS_START( nes_pads12 )
	PORT_START("PAD1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 A") PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 B") PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1)                     PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1)                      PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1)                PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)              PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)              PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)

	PORT_START("PAD2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 A") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P2 B") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(2)                     PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(2)                      PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2)                PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
INPUT_PORTS_END

static INPUT_PORTS_START( nes_pads34 )
	PORT_START("PAD3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P3 A") PORT_PLAYER(3)  PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P3 B") PORT_PLAYER(3)  PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(3)                     PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(3)                      PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(3)                PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)              PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)              PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)             PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)

	PORT_START("PAD4")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P4 A") PORT_PLAYER(4)  PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P4 B") PORT_PLAYER(4)  PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(4)                     PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(4)                      PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(4)                PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4)              PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4)              PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)             PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
INPUT_PORTS_END


static INPUT_PORTS_START( nes_powerpad )
// difference between the two sides is that we mirror the key mapping to match the real pad layout!
	PORT_START("POWERPAD1")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Top1")  PORT_CODE(KEYCODE_Y) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Mid1")  PORT_CODE(KEYCODE_J) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Mid2")  PORT_CODE(KEYCODE_H) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Low1")  PORT_CODE(KEYCODE_N) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Low2")  PORT_CODE(KEYCODE_B) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Mid3")  PORT_CODE(KEYCODE_G) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 2")     PORT_CODE(KEYCODE_T) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 1")     PORT_CODE(KEYCODE_R) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 5")     PORT_CODE(KEYCODE_F) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 9")     PORT_CODE(KEYCODE_V) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 6")     PORT_CODE(KEYCODE_G) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 10")    PORT_CODE(KEYCODE_B) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 11")    PORT_CODE(KEYCODE_N) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 7")     PORT_CODE(KEYCODE_H) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_START("POWERPAD2")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Top2")  PORT_CODE(KEYCODE_T) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad Mid4")  PORT_CODE(KEYCODE_F) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
	PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0050)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 4")     PORT_CODE(KEYCODE_U) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 3")     PORT_CODE(KEYCODE_Y) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 12")    PORT_CODE(KEYCODE_M) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("PowerPad 8")     PORT_CODE(KEYCODE_J) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
	PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )                                                  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0060)
INPUT_PORTS_END

static INPUT_PORTS_START( nes_zapper1 )
	PORT_START("ZAPPER1_X")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_MINMAX(0,255) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_START("ZAPPER1_Y")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_MINMAX(0,255) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_START("ZAPPER1_T")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("P1 Lightgun Trigger") PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
INPUT_PORTS_END

static INPUT_PORTS_START( nes_zapper2 )
	PORT_START("ZAPPER2_X")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_MINMAX(0,255 ) PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_START("ZAPPER2_Y")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_MINMAX(0,255 ) PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_START("ZAPPER2_T")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("P2 Lightgun Trigger") PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
INPUT_PORTS_END

static INPUT_PORTS_START( nes_paddle )
	PORT_START("PADDLE")
	PORT_BIT( 0xff, 0x7f, IPT_PADDLE) PORT_SENSITIVITY(25) PORT_KEYDELTA(25) PORT_CENTERDELTA(0) PORT_MINMAX(0x62,0xf2) PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0040)
	PORT_START("PADDLE_BUTTON")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Paddle button") PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0040)
INPUT_PORTS_END

static INPUT_PORTS_START( nes )
	PORT_INCLUDE( nes_pads12 )
	PORT_INCLUDE( nes_pads34 )
	PORT_INCLUDE( nes_powerpad )
	PORT_INCLUDE( nes_zapper1 )
	PORT_INCLUDE( nes_zapper2 )
	PORT_INCLUDE( nes_paddle )

	PORT_START("CTRLSEL")
	PORT_CONFNAME( 0x000f, 0x0001, "P1 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0001, "Gamepad" )
	PORT_CONFSETTING(  0x0002, "Zapper" )
	PORT_CONFNAME( 0x00f0, 0x0010, "P2 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0010, "Gamepad" )
	PORT_CONFSETTING(  0x0020, "Zapper" )
	PORT_CONFSETTING(  0x0040, "Arkanoid paddle" )
	PORT_CONFSETTING(  0x0050, "Power Pad (Side A layout)" )
	PORT_CONFSETTING(  0x0060, "Power Pad (Side B layout)" )
	PORT_CONFNAME( 0x0f00, 0x0000, "P3 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0100, "Gamepad" )
	PORT_CONFNAME( 0xf000, 0x0000, "P4 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x1000, "Gamepad" )

	PORT_START("CONFIG")
	PORT_CONFNAME( 0x01, 0x00, "Draw Top/Bottom 8 Lines")
	PORT_CONFSETTING(    0x01, DEF_STR(No) )
	PORT_CONFSETTING(    0x00, DEF_STR(Yes) )
	PORT_CONFNAME( 0x02, 0x00, "Enforce 8 Sprites/line")
	PORT_CONFSETTING(    0x02, DEF_STR(No) )
	PORT_CONFSETTING(    0x00, DEF_STR(Yes) )
INPUT_PORTS_END


static INPUT_PORTS_START( fc_pads12 )
	PORT_START("PAD1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 A") PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 B") PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1)                     PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1)                      PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1)                PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)              PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)              PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0001)

	PORT_START("PAD2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 A") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P2 B") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(2)                     PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(2)                      PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2)                PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0010)
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P2 A") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P2 B") PORT_PLAYER(2)  PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_NAME("Microphone") PORT_PLAYER(2) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )                                    PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2)                PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)              PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x00f0)
INPUT_PORTS_END

static INPUT_PORTS_START( fc_pads34 )
	PORT_START("PAD3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P3 A") PORT_PLAYER(3)  PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P3 B") PORT_PLAYER(3)  PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(3)                     PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(3)                      PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(3)                PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3)              PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3)              PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3)             PORT_CONDITION("CTRLSEL", 0x0f00, EQUALS, 0x0100)

	PORT_START("PAD4")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P4 A") PORT_PLAYER(4)  PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P4 B") PORT_PLAYER(4)  PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(4)                     PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(4)                      PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(4)                PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4)              PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4)              PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4)             PORT_CONDITION("CTRLSEL", 0xf000, EQUALS, 0x1000)
INPUT_PORTS_END

static INPUT_PORTS_START( fc_lightgun )
	PORT_START("ZAPPER2_X")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_MINMAX(0,255) PORT_PLAYER(2) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x01)
	PORT_START("ZAPPER2_Y")
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(30) PORT_MINMAX(0,255) PORT_PLAYER(2) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x01)
	PORT_START("ZAPPER2_T")
	PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Lightgun Trigger") PORT_PLAYER(2) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x01)
INPUT_PORTS_END

static INPUT_PORTS_START( fc_paddle )
	PORT_START("PADDLE")
	PORT_BIT( 0xff, 0x7f, IPT_PADDLE) PORT_SENSITIVITY(25) PORT_KEYDELTA(25) PORT_CENTERDELTA(0) PORT_MINMAX(0x62,0xf2) PORT_PLAYER(2) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x04)
	PORT_START("PADDLE_BUTTON")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Paddle button") PORT_PLAYER(2) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x04)
INPUT_PORTS_END

static INPUT_PORTS_START( fc_cclimb )
	PORT_START("CC_LEFT")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1)              PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(1)    PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1)  PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x000f, EQUALS, 0x0002)

	PORT_START("CC_RIGHT")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_PLAYER(1)             PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(1)   PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(1)PORT_CONDITION("CTRLSEL", 0x00f0, EQUALS, 0x0020)
INPUT_PORTS_END

static INPUT_PORTS_START( fc_keyboard )
	PORT_START("FCKEY0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F8) PORT_CHAR(UCHAR_MAMEKEY(F8))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13)           PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE)    PORT_CHAR('[')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR(']')      PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Kana")                                PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RSHIFT)                        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSLASH2)    PORT_CHAR('\\') PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Stop") PORT_CODE(KEYCODE_BACKSPACE)   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F7) PORT_CHAR(UCHAR_MAMEKEY(F7))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':')      PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';')      PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CHAR('_')                               PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CHAR('/')                               PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-')      PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS)    PORT_CHAR('^')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F6) PORT_CHAR(UCHAR_MAMEKEY(F6))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_CHAR('O')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_CHAR('L')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_K) PORT_CHAR('K')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP)  PORT_CHAR('.')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_CHAR('P')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CHAR('0')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F5) PORT_CHAR(UCHAR_MAMEKEY(F5))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_I) PORT_CHAR('I')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_U) PORT_CHAR('U')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_J) PORT_CHAR('J')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_M) PORT_CHAR('M')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_N) PORT_CHAR('N')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CHAR('9')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CHAR('8')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY4")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F4))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_G) PORT_CHAR('G')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_H) PORT_CHAR('H')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_B) PORT_CHAR('B')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_V) PORT_CHAR('V')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CHAR('7')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CHAR('6')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY5")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F3))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_T) PORT_CHAR('T')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_CHAR('R')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_CHAR('D')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_CHAR('F')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_CHAR('C')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CHAR('5')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CHAR('4')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY6")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F2))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_W) PORT_CHAR('W')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_CHAR('S')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_CHAR('A')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_CHAR('X')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Z) PORT_CHAR('Z')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_CHAR('E')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CHAR('3')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY7")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1))           PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TAB) PORT_CHAR(UCHAR_MAMEKEY(ESC))         PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_CHAR('Q')                          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LCONTROL)      PORT_CHAR(UCHAR_SHIFT_2)    PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LSHIFT)        PORT_CHAR(UCHAR_SHIFT_1)    PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Grph") PORT_CODE(KEYCODE_LALT)        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CHAR('1')              PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CHAR('2')              PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

	PORT_START("FCKEY8")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Clr")                                 PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_UP)    PORT_CHAR(UCHAR_MAMEKEY(UP))        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT))     PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SPACE)     PORT_CHAR(' ')      PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Del") PORT_CODE(KEYCODE_DEL)          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Ins") PORT_CODE(KEYCODE_INSERT)       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x02)

INPUT_PORTS_END

static INPUT_PORTS_START( subor_keyboard )
	PORT_START("SUBKEY0")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CHAR('4')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_G) PORT_CHAR('G')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_CHAR('F')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_CHAR('C')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F2))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_CHAR('E')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CHAR('5')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_V) PORT_CHAR('V')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY1")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CHAR('2')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_CHAR('D')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_CHAR('S')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_END) PORT_CHAR(UCHAR_MAMEKEY(END)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_W) PORT_CHAR('W')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CHAR('3')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_CHAR('X')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_INSERT) PORT_CHAR(UCHAR_MAMEKEY(INSERT))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(8)                PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("NEXT")                                            PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F8) PORT_CHAR(UCHAR_MAMEKEY(F8))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("PRIOR")                                       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DEL) PORT_CHAR(UCHAR_MAMEKEY(DEL)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CHAR('9')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_I) PORT_CHAR('I')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_CHAR('L')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',')          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F5) PORT_CHAR(UCHAR_MAMEKEY(F5))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_CHAR('O')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CHAR('0')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP)  PORT_CHAR('.')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY4")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE)    PORT_CHAR(']')          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13)               PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F7) PORT_CHAR(UCHAR_MAMEKEY(F7))       PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[')          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\')         PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY5")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_CHAR('Q')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CAPSLOCK) PORT_CHAR(UCHAR_MAMEKEY(CAPSLOCK))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Z) PORT_CHAR('Z')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TAB)   PORT_CHAR('\t') PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ESC) PORT_CHAR(UCHAR_MAMEKEY(ESC))         PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_CHAR('A')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CHAR('1')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LCONTROL)      PORT_CHAR(UCHAR_SHIFT_2)        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY6")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CHAR('7')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_K) PORT_CHAR('K')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_M) PORT_CHAR('M')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F4))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_U) PORT_CHAR('U')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CHAR('8')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_J) PORT_CHAR('J')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY7")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR('\'') PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F6) PORT_CHAR(UCHAR_MAMEKEY(F6))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P)     PORT_CHAR('P')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS)    PORT_CHAR('=')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_LSHIFT)    PORT_CHAR(UCHAR_SHIFT_1)    PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY8")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_T) PORT_CHAR('T')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_H) PORT_CHAR('H')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_N) PORT_CHAR('N')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F3))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_CHAR('R')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CHAR('6')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_B) PORT_CHAR('B')  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY9")
	PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY10")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("LMENU")   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4_PAD) PORT_CHAR(UCHAR_MAMEKEY(4_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7_PAD) PORT_CHAR(UCHAR_MAMEKEY(7_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F11)       PORT_CHAR(UCHAR_MAMEKEY(F11))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F12)       PORT_CHAR(UCHAR_MAMEKEY(F12))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1_PAD) PORT_CHAR(UCHAR_MAMEKEY(1_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2_PAD) PORT_CHAR(UCHAR_MAMEKEY(2_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8_PAD) PORT_CHAR(UCHAR_MAMEKEY(8_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY11")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD)PORT_CHAR(UCHAR_MAMEKEY(MINUS_PAD))  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD)  PORT_CHAR(UCHAR_MAMEKEY(PLUS_PAD))  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK)  PORT_CHAR(UCHAR_MAMEKEY(ASTERISK))  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9_PAD) PORT_CHAR(UCHAR_MAMEKEY(9_PAD))     PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F10) PORT_CHAR(UCHAR_MAMEKEY(F10))         PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5_PAD) PORT_CHAR(UCHAR_MAMEKEY(5_PAD))     PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH_PAD)PORT_CHAR(UCHAR_MAMEKEY(SLASH_PAD))  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_NUMLOCK)   PORT_CHAR(UCHAR_MAMEKEY(NUMLOCK))   PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

	PORT_START("SUBKEY12")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TILDE) PORT_CHAR('`')                  PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6_PAD) PORT_CHAR(UCHAR_MAMEKEY(6_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("PAUSE")                                           PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("SPACE2")                                          PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F9) PORT_CHAR(UCHAR_MAMEKEY(F9))           PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3_PAD) PORT_CHAR(UCHAR_MAMEKEY(3_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Keypad .") PORT_CODE(KEYCODE_DEL_PAD)         PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0_PAD) PORT_CHAR(UCHAR_MAMEKEY(0_PAD)) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x03)

INPUT_PORTS_END

static INPUT_PORTS_START( mahjong_panel )
	PORT_START("MAH0")
	PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)

	PORT_START("MAH1")
	PORT_BIT( 0x03, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_MAHJONG_N ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_MAHJONG_M ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_MAHJONG_L ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_MAHJONG_K ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_MAHJONG_J ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_MAHJONG_I ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)

	PORT_START("MAH2")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_MAHJONG_H ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_MAHJONG_G ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_MAHJONG_F ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_MAHJONG_E ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_MAHJONG_D ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_MAHJONG_C ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_MAHJONG_B ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_MAHJONG_A ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)

	PORT_START("MAH3")
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_MAHJONG_RON ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_MAHJONG_REACH ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_MAHJONG_CHI ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_MAHJONG_PON ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_MAHJONG_KAN ) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_NAME("P1 Mahjong Select") PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START ) PORT_NAME("P1 Mahjong Start") PORT_CONDITION("EXP", 0x0f, EQUALS, 0x07)
INPUT_PORTS_END

// these are read differently than the powerpad inputs, but we share the tags, to reduce
static INPUT_PORTS_START( fc_ftrainer )
// difference between the two sides is that we mirror the key mapping to match the real pad layout!
	PORT_START("FT_COL0")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )                                                        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid1")  PORT_CODE(KEYCODE_J) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )                                                        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 12")    PORT_CODE(KEYCODE_M) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 8")     PORT_CODE(KEYCODE_J) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 4")     PORT_CODE(KEYCODE_U) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)

	PORT_START("FT_COL1")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Low1")  PORT_CODE(KEYCODE_N) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid2")  PORT_CODE(KEYCODE_H) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Top1")  PORT_CODE(KEYCODE_Y) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 11")    PORT_CODE(KEYCODE_N) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 7")     PORT_CODE(KEYCODE_H) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 3")     PORT_CODE(KEYCODE_Y) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)

	PORT_START("FT_COL2")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Low2")  PORT_CODE(KEYCODE_B) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid3")  PORT_CODE(KEYCODE_G) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Top2")  PORT_CODE(KEYCODE_T) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 10")    PORT_CODE(KEYCODE_B) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 6")     PORT_CODE(KEYCODE_G) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 2")     PORT_CODE(KEYCODE_T) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)

	PORT_START("FT_COL3")
// side A layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )                                                        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer Mid4")  PORT_CODE(KEYCODE_F) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED )                                                        PORT_CONDITION("EXP", 0x0f, EQUALS, 0x05)
// side B layout
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 9")     PORT_CODE(KEYCODE_V) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 5")     PORT_CODE(KEYCODE_F) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_NAME("Family Trainer 1")     PORT_CODE(KEYCODE_R) PORT_CONDITION("EXP", 0x0f, EQUALS, 0x06)
INPUT_PORTS_END



static INPUT_PORTS_START( famicom )
	PORT_INCLUDE( fc_pads12 )
	PORT_INCLUDE( fc_pads34 )
	PORT_INCLUDE( fc_lightgun )
	// FIXME: was it possible to attache two paddles in a Famicom (as the Arkanoid 2 box suggests)?!? investigate...
	PORT_INCLUDE( fc_paddle )
	// Crazy Climber is not really a separate controller, but a couple of small sticks to be
	// put on top of d-pads of the regular controllers. Users should then control the game
	// by using both controllers, turned 90 degrees, as a couple of dual sticks as in the arcade
	PORT_INCLUDE( fc_cclimb )
	PORT_INCLUDE( fc_keyboard )
	PORT_INCLUDE( subor_keyboard )
	PORT_INCLUDE( mahjong_panel )
	PORT_INCLUDE( fc_ftrainer )

	PORT_START("CTRLSEL")
	PORT_CONFNAME( 0x000f, 0x0001, "P1 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0001, "Gamepad" )
	PORT_CONFSETTING(  0x0002, "Crazy Climber pad (Left)" )
	PORT_CONFNAME( 0x00f0, 0x0010, "P2 Controller")
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0010, "Gamepad" )
	PORT_CONFSETTING(  0x0020, "Crazy Climber pad (Right)" )
	PORT_CONFSETTING(  0x00f0, "Gamepad (Older Version)" )
	PORT_CONFNAME( 0x0f00, 0x0000, "P3 Controller") PORT_CONDITION("EXP", 0x0f, EQUALS, 0x08)
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x0100, "Gamepad" )
	PORT_CONFNAME( 0xf000, 0x0000, "P4 Controller") PORT_CONDITION("EXP", 0x0f, EQUALS, 0x08)
	PORT_CONFSETTING(  0x0000, "Unconnected" )
	PORT_CONFSETTING(  0x1000, "Gamepad" )

	PORT_START("EXP")
	PORT_CONFNAME( 0x0f, 0x00, "Expansion Port")
	PORT_CONFSETTING(  0x00, "(Empty)" )
	PORT_CONFSETTING(  0x01, "Light Gun" )
	PORT_CONFSETTING(  0x02, "FC Keyboard" )
	PORT_CONFSETTING(  0x03, "Subor Keyboard" )
	PORT_CONFSETTING(  0x04, "Arkanoid paddle" )
	PORT_CONFSETTING(  0x05, "Family Trainer (Side A)" )
	PORT_CONFSETTING(  0x06, "Family Trainer (Side B)" )
	PORT_CONFSETTING(  0x07, "Mahjong Panel" )
	PORT_CONFSETTING(  0x08, "Hori Twin Adapter" )

	PORT_START("CONFIG")
	PORT_CONFNAME( 0x01, 0x00, "Draw Top/Bottom 8 Lines")
	PORT_CONFSETTING(    0x01, DEF_STR(No) )
	PORT_CONFSETTING(    0x00, DEF_STR(Yes) )
	PORT_CONFNAME( 0x02, 0x00, "Enforce 8 Sprites/line")
	PORT_CONFSETTING(    0x02, DEF_STR(No) )
	PORT_CONFSETTING(    0x00, DEF_STR(Yes) )

	PORT_START("FLIPDISK") /* fake key */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Change Disk Side")
INPUT_PORTS_END


void nes_state::ppu_nmi(int *ppu_regs)
{
	m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
}


static MACHINE_CONFIG_START( nes, nes_state )
	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", N2A03, NTSC_CLOCK)
	MCFG_CPU_PROGRAM_MAP(nes_map)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60.098)
	// This isn't used so much to calulate the vblank duration (the PPU code tracks that manually) but to determine
	// the number of cycles in each scanline for the PPU scanline timer. Since the PPU has 20 vblank scanlines + 2
	// non-rendering scanlines, we compensate. This ends up being 2500 cycles for the non-rendering portion, 2273
	// cycles for the actual vblank period.
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC((113.66/(NTSC_CLOCK/1000000)) * (PPU_VBLANK_LAST_SCANLINE_NTSC-PPU_VBLANK_FIRST_SCANLINE+1+2)))
	MCFG_SCREEN_SIZE(32*8, 262)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 30*8-1)
	MCFG_SCREEN_UPDATE_DRIVER(nes_state, screen_update_nes)
	MCFG_SCREEN_PALETTE("palette")

	MCFG_PALETTE_ADD("palette", 4*16*8)
	MCFG_PALETTE_INIT_OWNER(nes_state, nes)

	MCFG_PPU2C02_ADD("ppu")
	MCFG_PPU2C0X_CPU("maincpu")
	MCFG_PPU2C0X_SET_NMI(nes_state, ppu_nmi)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("nessound", NES_APU, NTSC_CLOCK)
	MCFG_NES_APU_CPU("maincpu")
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90)

	MCFG_NES_CARTRIDGE_ADD("nes_slot", nes_cart, NULL)
	MCFG_SOFTWARE_LIST_ADD("cart_list", "nes")
	MCFG_SOFTWARE_LIST_ADD("ade_list", "nes_ade")         // Camerica/Codemasters Aladdin Deck Enhancer mini-carts
	MCFG_SOFTWARE_LIST_ADD("ntb_list", "nes_ntbrom")      // Sunsoft Nantettate! Baseball mini-carts
	MCFG_SOFTWARE_LIST_ADD("kstudio_list", "nes_kstudio") // Bandai Karaoke Studio expansion carts
	MCFG_SOFTWARE_LIST_ADD("datach_list", "nes_datach")   // Bandai Datach Joint ROM System mini-carts
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( nespal, nes )

	/* basic machine hardware */
	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_CLOCK(PAL_CLOCK)

	MCFG_DEVICE_REMOVE("ppu")
	MCFG_PPU2C07_ADD("ppu")
	MCFG_PPU2C0X_CPU("maincpu")
	MCFG_PPU2C0X_SET_NMI(nes_state, ppu_nmi)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_REFRESH_RATE(53.355)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC((106.53/(PAL_CLOCK/1000000)) * (PPU_VBLANK_LAST_SCANLINE_PAL-PPU_VBLANK_FIRST_SCANLINE+1+2)))
	MCFG_SCREEN_SIZE(32*8, 312)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 30*8-1)

	/* sound hardware */
	MCFG_SOUND_REPLACE("nessound", NES_APU, PAL_CLOCK)
	MCFG_NES_APU_CPU("maincpu")
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( dendy, nes )

	/* basic machine hardware */
	MCFG_CPU_MODIFY( "maincpu" )
	MCFG_CPU_CLOCK( 26601712/15 ) /* 26.601712MHz / 15 == 1.77344746666... MHz */

	MCFG_DEVICE_REMOVE("ppu")
	MCFG_PPU2C07_ADD("ppu")
	MCFG_PPU2C0X_CPU("maincpu")
	MCFG_PPU2C0X_SET_NMI(nes_state, ppu_nmi)

	/* video hardware */
	MCFG_SCREEN_MODIFY("screen")
	MCFG_SCREEN_REFRESH_RATE(50.00697796827)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC((106.53/(PAL_CLOCK/1000000)) * (PPU_VBLANK_LAST_SCANLINE_PAL-PPU_VBLANK_FIRST_SCANLINE+1+2)))

	/* sound hardware */
	MCFG_SOUND_REPLACE("nessound", NES_APU, 26601712/15) /* 26.601712MHz / 15 == 1.77344746666... MHz */
	MCFG_NES_APU_CPU("maincpu")
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( famicom, nes )
	MCFG_CASSETTE_ADD( "tape" )
	MCFG_CASSETTE_DEFAULT_STATE(CASSETTE_STOPPED | CASSETTE_MOTOR_ENABLED | CASSETTE_SPEAKER_ENABLED)
	MCFG_CASSETTE_INTERFACE("fc_cass")

	MCFG_SOFTWARE_LIST_ADD("flop_list", "famicom_flop")
	MCFG_SOFTWARE_LIST_ADD("cass_list", "famicom_cass")
MACHINE_CONFIG_END

void nes_state::setup_disk(nes_disksys_device *slot)
{
	if (slot)
	{
		address_space &space = m_maincpu->space(AS_PROGRAM);

		// Set up memory handlers
		space.install_read_handler(0x4020, 0x40ff, read8_delegate(FUNC(nes_disksys_device::read_ex), (nes_disksys_device *)slot));
		space.install_write_handler(0x4020, 0x40ff, write8_delegate(FUNC(nes_disksys_device::write_ex), (nes_disksys_device *)slot));
		space.install_read_handler(0x4100, 0x5fff, read8_delegate(FUNC(device_nes_cart_interface::read_l), (device_nes_cart_interface *)slot));
		space.install_write_handler(0x4100, 0x5fff, write8_delegate(FUNC(device_nes_cart_interface::write_l), (device_nes_cart_interface *)slot));
		space.install_read_handler(0x6000, 0x7fff, read8_delegate(FUNC(nes_disksys_device::read_m), (nes_disksys_device *)slot));
		space.install_write_handler(0x6000, 0x7fff, write8_delegate(FUNC(nes_disksys_device::write_m), (nes_disksys_device *)slot));
		space.install_read_handler(0x8000, 0xffff, read8_delegate(FUNC(nes_disksys_device::read_h), (nes_disksys_device *)slot));
		space.install_write_handler(0x8000, 0xffff, write8_delegate(FUNC(nes_disksys_device::write_h), (nes_disksys_device *)slot));

		slot->vram_alloc(0x2000);
		slot->prgram_alloc(0x8000);

		slot->pcb_start(machine(), m_ciram, FALSE);
		m_ppu->space(AS_PROGRAM).install_readwrite_handler(0, 0x1fff, read8_delegate(FUNC(device_nes_cart_interface::chr_r),(device_nes_cart_interface *)slot), write8_delegate(FUNC(device_nes_cart_interface::chr_w),(device_nes_cart_interface *)slot));
		m_ppu->space(AS_PROGRAM).install_readwrite_handler(0x2000, 0x3eff, read8_delegate(FUNC(device_nes_cart_interface::nt_r),(device_nes_cart_interface *)slot), write8_delegate(FUNC(device_nes_cart_interface::nt_w),(device_nes_cart_interface *)slot));
		m_ppu->set_scanline_callback(ppu2c0x_scanline_delegate(FUNC(device_nes_cart_interface::scanline_irq),(device_nes_cart_interface *)slot));
		m_ppu->set_hblank_callback(ppu2c0x_hblank_delegate(FUNC(nes_disksys_device::hblank_irq),(nes_disksys_device *)slot));
		m_ppu->set_latch(ppu2c0x_latch_delegate(FUNC(device_nes_cart_interface::ppu_latch),(device_nes_cart_interface *)slot));
	}
}


MACHINE_START_MEMBER( nes_state, fds )
{
	m_ciram = auto_alloc_array(machine(), UINT8, 0x800);
	setup_ioports();
	setup_disk(m_disk);
	state_register();
}

MACHINE_RESET_MEMBER( nes_state, fds )
{
	// Reset the mapper variables
	m_disk->pcb_reset();

	// the rest is the same as for nes/famicom/dendy
	m_maincpu->reset();

	memset(m_pad_latch, 0, sizeof(m_pad_latch));
	memset(m_zapper_latch, 0, sizeof(m_zapper_latch));
	m_paddle_latch = 0;
	m_paddle_btn_latch = 0;
}

static MACHINE_CONFIG_DERIVED( fds, famicom )
	MCFG_MACHINE_START_OVERRIDE( nes_state, fds )
	MCFG_MACHINE_RESET_OVERRIDE( nes_state, fds )
	MCFG_DEVICE_REMOVE("tape")

	MCFG_DEVICE_REMOVE("nes_slot")
	MCFG_DEVICE_ADD("disk", NES_DISKSYS, 0)

	MCFG_DEVICE_REMOVE("cart_list")
	MCFG_DEVICE_REMOVE("cass_list")
MACHINE_CONFIG_END


MACHINE_START_MEMBER( nes_state, famitwin )
{
	// start the base nes stuff
	machine_start();

	// if there is no cart inserted, setup the disk expansion instead
	if (!m_cartslot->exists())
	{
		setup_disk(m_disk);

		// replace the famicom disk ROM with the famicom twin one (until we modernize the floppy drive)
		m_maincpu->space(AS_PROGRAM).install_read_bank(0xe000, 0xffff, "ftbios");
		membank("ftbios")->set_base(machine().root_device().memregion("maincpu")->base() + 0xe000);
	}
}

MACHINE_RESET_MEMBER( nes_state, famitwin )
{
	// Reset the mapper variables. Will also mark the char-gen ram as dirty
	m_cartslot->pcb_reset();
	// if there is no cart inserted, initialize the disk expansion instead
	if (!m_cartslot->exists())
		m_disk->pcb_reset();

	// the rest is the same as for nes/famicom/dendy
	m_maincpu->reset();

	memset(m_pad_latch, 0, sizeof(m_pad_latch));
	memset(m_zapper_latch, 0, sizeof(m_zapper_latch));
	m_paddle_latch = 0;
	m_paddle_btn_latch = 0;
}

static MACHINE_CONFIG_DERIVED( famitwin, famicom )

	MCFG_MACHINE_START_OVERRIDE( nes_state, famitwin )
	MCFG_MACHINE_RESET_OVERRIDE( nes_state, famitwin )

	MCFG_DEVICE_MODIFY("nes_slot")
	MCFG_NES_CARTRIDGE_NOT_MANDATORY

	MCFG_DEVICE_ADD("disk", NES_DISKSYS, 0)
MACHINE_CONFIG_END



ROM_START( nes )
	ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )  /* Main RAM */
ROM_END

ROM_START( nespal )
	ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )  /* Main RAM */
ROM_END

ROM_START( famicom )
	ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )  /* Main RAM */
ROM_END

#define rom_fds rom_famicom

ROM_START( famitwin )
	ROM_REGION( 0x10000, "maincpu", 0 )  /* Main RAM */
	ROM_LOAD( "rp2c33a-02.bin", 0xe000, 0x2000, CRC(4df24a6c) SHA1(e4e41472c454f928e53eb10e0509bf7d1146ecc1) ) // "Famicom" logo instead of Nintendo logo
ROM_END

ROM_START( m82 )
	ROM_REGION( 0x14000, "maincpu", 0 )  /* Main RAM + program banks */
	/* Banks to be mapped at 0xe000? More investigations needed... */
	ROM_LOAD( "m82_v1_0.bin", 0x10000, 0x4000, CRC(7d56840a) SHA1(cbd2d14fa073273ba58367758f40d67fd8a9106d) )
ROM_END

// see http://www.disgruntleddesigner.com/chrisc/drpcjr/index.html
// and http://www.disgruntleddesigner.com/chrisc/drpcjr/DrPCJrMemMap.txt
ROM_START( drpcjr )
	ROM_REGION( 0x18000, "maincpu", 0 )  /* Main RAM + program banks */
	/* 4 banks to be mapped in 0xe000-0xffff (or 8 banks to be mapped in 0xe000-0xefff & 0xf000-0xffff).
	Banks selected by writing at 0x4180 */
	ROM_LOAD("drpcjr_bios.bin", 0x10000, 0x8000, CRC(c8fbef89) SHA1(2cb0a817b31400cdf27817d09bae7e69f41b062b) ) // bios vers. 1.0a
	// Not sure if we should support this: hacked version 1.5a by Chris Covell with bugfixes and GameGenie support
//  ROM_LOAD("drpcjr_v1_5_gg.bin", 0x10000, 0x8000, CRC(98f2033b) SHA1(93c114da787a19279d1a46667c2f69b49e25d4f1) )
ROM_END

ROM_START( dendy )
	ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )  /* Main RAM */
ROM_END

ROM_START( gchinatv )
	ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )  /* Main RAM */
ROM_END

/***************************************************************************

  Game driver(s)

***************************************************************************/

/*     YEAR  NAME      PARENT  COMPAT MACHINE   INPUT    INIT    COMPANY       FULLNAME */
CONS( 1985, nes,       0,      0,     nes,      nes,     driver_device,     0,       "Nintendo",  "Nintendo Entertainment System / Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 1987, nespal,    nes,    0,     nespal,   nes,     driver_device,     0,       "Nintendo",  "Nintendo Entertainment System (PAL)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 1983, famicom,   nes,    0,     famicom,  famicom, nes_state,         famicom, "Nintendo",  "Famicom (NTSC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 1983, fds,       nes,    0,     fds,      famicom, nes_state,         famicom, "Nintendo",  "Famicom (w/ Disk System add-on)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 1986, famitwin,  nes,    0,     famitwin, famicom, nes_state,         famicom, "Sharp",     "Famicom Twin", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 198?, m82,       nes,    0,     nes,      nes,     driver_device,     0,       "Nintendo",  "M82 Display Unit", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
CONS( 1996, drpcjr,    nes,    0,     famicom,  famicom, nes_state,         famicom, "Bung",      "Doctor PC Jr", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 1992, dendy,     nes,    0,     dendy,    nes,     driver_device,     0,       "Steepler",  "Dendy Classic", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
CONS( 198?, gchinatv,  nes,    0,     nespal,   nes,     driver_device,     0,       "Golden China",  "Golden China TV Game", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )