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|
/***************************************************************************
Vulgus memory map (preliminary)
driver by Mirko Buffoni
MAIN CPU
0000-9fff ROM
cc00-cc7f Sprites
d000-d3ff Video RAM
d400-d7ff Color RAM
d800-dbff background video RAM
dc00-dfff background color RAM
e000-efff RAM
read:
c000 IN0
c001 IN1
c002 IN2
c003 DSW1
c004 DSW2
write:
c802 background y scroll low 8 bits
c803 background x scroll low 8 bits
c805 background palette bank selector
c902 background y scroll high bit
c903 background x scroll high bit
SOUND CPU
0000-3fff ROM
4000-47ff RAM
write:
8000 YM2203 #1 control
8001 YM2203 #1 write
c000 YM2203 #2 control
c001 YM2203 #2 write
All Clocks and Vsync verified by Corrado Tomaselli (August 2012)
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "includes/vulgus.h"
INTERRUPT_GEN_MEMBER(vulgus_state::vulgus_vblank_irq)
{
device.execute().set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* RST 10h - vblank */
}
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, vulgus_state )
AM_RANGE(0x0000, 0x9fff) AM_ROM
AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM")
AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1")
AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2")
AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1")
AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2")
AM_RANGE(0xc800, 0xc800) AM_WRITE(soundlatch_byte_w)
AM_RANGE(0xc802, 0xc803) AM_RAM AM_SHARE("scroll_low")
AM_RANGE(0xc804, 0xc804) AM_WRITE(vulgus_c804_w)
AM_RANGE(0xc805, 0xc805) AM_WRITE(vulgus_palette_bank_w)
AM_RANGE(0xc902, 0xc903) AM_RAM AM_SHARE("scroll_high")
AM_RANGE(0xcc00, 0xcc7f) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(vulgus_fgvideoram_w) AM_SHARE("fgvideoram")
AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(vulgus_bgvideoram_w) AM_SHARE("bgvideoram")
AM_RANGE(0xe000, 0xefff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, vulgus_state )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x4000, 0x47ff) AM_RAM
AM_RANGE(0x4000, 0x47ff) AM_WRITEONLY
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_byte_r)
AM_RANGE(0x8000, 0x8001) AM_DEVWRITE("ay1", ay8910_device, address_data_w)
AM_RANGE(0xc000, 0xc001) AM_DEVWRITE("ay2", ay8910_device, address_data_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( vulgus )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:8,7")
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x00, "5" )
/* Only the parent set seems to use/see the second coin slot even if set to Cocktail mode */
PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4")
PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
/* PORT_DIPSETTING( 0x00, "Invalid" ) disables both coins */
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1")
PORT_DIPSETTING( 0x80, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
PORT_START("DSW2")
PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Shown as "Unused" in the manual, are 7 & 8 undocutmented Difficulty?? */
PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Shown as "Unused" in the manual, Code performs a read then (& 0x03) */
PORT_DIPNAME( 0x04, 0x04, "Demo Music" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,3,2")
PORT_DIPSETTING( 0x30, "10000 50000" )
PORT_DIPSETTING( 0x50, "10000 60000" )
PORT_DIPSETTING( 0x10, "10000 70000" )
PORT_DIPSETTING( 0x70, "20000 60000" )
PORT_DIPSETTING( 0x60, "20000 70000" )
PORT_DIPSETTING( 0x20, "20000 80000" )
PORT_DIPSETTING( 0x40, "30000 70000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 4, 0 },
{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static const gfx_layout tilelayout =
{
16,16,
RGN_FRAC(1,3),
3,
{ RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
64*8
};
static GFXDECODE_START( vulgus )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 64*4+16*16, 32*4 )
GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 64*4, 16 )
GFXDECODE_END
static MACHINE_CONFIG_START( vulgus, vulgus_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL_12MHz/4) /* 3 MHz */
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", vulgus_state, vulgus_vblank_irq)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_12MHz/4) /* 3 MHz */
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_PERIODIC_INT_DRIVER(vulgus_state, irq0_line_hold, 8*60)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(59.59)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(vulgus_state, screen_update_vulgus)
MCFG_GFXDECODE_ADD("gfxdecode", vulgus)
MCFG_PALETTE_ADD("palette", 64*4+16*16+4*32*8)
MCFG_PALETTE_INDIRECT_ENTRIES(256)
MCFG_PALETTE_INIT_OWNER(vulgus_state, vulgus)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ay1", AY8910, XTAL_12MHz/8) /* 1.5 MHz */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MCFG_SOUND_ADD("ay2", AY8910, XTAL_12MHz/8) /* 1.5 MHz */
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( vulgus ) /* Board ID# 84602-01A-1 */
ROM_REGION( 0x1c000, "maincpu", 0 )
ROM_LOAD( "vulgus.002", 0x0000, 0x2000, CRC(e49d6c5d) SHA1(48072aaa1f2603b6301d7542cc3df10ead2847bb) )
ROM_LOAD( "vulgus.003", 0x2000, 0x2000, CRC(51acef76) SHA1(14dda82b90f9c3a309561a73c300cb54b5fca77d) )
ROM_LOAD( "vulgus.004", 0x4000, 0x2000, CRC(489e7f60) SHA1(f3f685955fc42f238909dcdb5edc4c117e5543db) )
ROM_LOAD( "vulgus.005", 0x6000, 0x2000, CRC(de3a24a8) SHA1(6bc9dda7dbbbef82e9f61c9d5cf1555e5290b249) )
ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
ROM_REGION( 0x02000, "gfx1", 0 )
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
ROM_REGION( 0x08000, "gfx3", 0 )
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
ROM_REGION( 0x0800, "proms", 0 )
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
ROM_END
ROM_START( vulgusa )
ROM_REGION( 0x1c000, "maincpu", 0 )
ROM_LOAD( "v2", 0x0000, 0x2000, CRC(3e18ff62) SHA1(03f61cc25b4c258effac2172f25641b668a1ae97) )
ROM_LOAD( "v3", 0x2000, 0x2000, CRC(b4650d82) SHA1(4567dfe2b12c59f8c75f5198a136a9afe4975e09) )
ROM_LOAD( "v4", 0x4000, 0x2000, CRC(5b26355c) SHA1(4220b70ad2bdfe269d4ac4e957114dbd3cea0975) )
ROM_LOAD( "v5", 0x6000, 0x2000, CRC(4ca7f10e) SHA1(a3c278aecbb63063b660854ccef6fbaff7e58e32) )
ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
ROM_REGION( 0x02000, "gfx1", 0 )
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
ROM_REGION( 0x08000, "gfx3", 0 )
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
ROM_REGION( 0x0800, "proms", 0 )
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
ROM_END
ROM_START( vulgusj )
ROM_REGION( 0x1c000, "maincpu", 0 )
ROM_LOAD( "1-4n.bin", 0x0000, 0x2000, CRC(fe5a5ca5) SHA1(bb1b5ba5ce54f5e329d23fb8ad1357f65f10d6bf) )
ROM_LOAD( "1-5n.bin", 0x2000, 0x2000, CRC(847e437f) SHA1(1d45ca0b92e7aa3099b8a61c27629d9bec3f25b8) )
ROM_LOAD( "1-6n.bin", 0x4000, 0x2000, CRC(4666c436) SHA1(a2c921f30f91fead59c4d85d4a5ea8acbcfbf424) )
ROM_LOAD( "1-7n.bin", 0x6000, 0x2000, CRC(ff2097f9) SHA1(49789c26a2adde043e5dba9d45a89509a211f05c) )
ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) )
ROM_REGION( 0x02000, "gfx1", 0 )
ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */
ROM_REGION( 0x0c000, "gfx2", 0 )
ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */
ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) )
ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) )
ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) )
ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) )
ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) )
ROM_REGION( 0x08000, "gfx3", 0 )
ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */
ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) )
ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) )
ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) )
ROM_REGION( 0x0800, "proms", 0 )
ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */
ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */
ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */
ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */
ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */
ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */
ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */
ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */
ROM_END
GAME( 1984, vulgus, 0, vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (set 1)", 0 )
GAME( 1984, vulgusa, vulgus, vulgus, vulgus, driver_device, 0, ROT90, "Capcom", "Vulgus (set 2)", 0 )
GAME( 1984, vulgusj, vulgus, vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (Japan?)", 0 )
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