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// license:BSD-3-Clause
// copyright-holders:Miodrag Milanovic,Luca Bruno
/***************************************************************************
luaengine_input.cpp
Controls execution of the core MAME system.
***************************************************************************/
#include "emu.h"
#include "luaengine.ipp"
#include "inputdev.h"
#include "natkeyboard.h"
#include "render.h"
#include "uiinput.h"
//-------------------------------------------------
// initialize_input - register input user types
//-------------------------------------------------
void lua_engine::initialize_input(sol::table &emu)
{
static const enum_parser<input_seq_type, 3> s_seq_type_parser =
{
{ "standard", SEQ_TYPE_STANDARD },
{ "increment", SEQ_TYPE_INCREMENT },
{ "decrement", SEQ_TYPE_DECREMENT },
};
/* ioport_manager library
*
* manager:machine():ioport()
*
* ioport:count_players() - get count of player controllers
* ioport:type_group(type, player)
* ioport:type_seq(type, player, seqtype) - get input sequence for ioport type/player
*
* ioport.ports[] - ioports table (k=tag, v=ioport_port)
*/
auto ioport_manager_type = sol().registry().new_usertype<ioport_manager>("ioport", "new", sol::no_constructor);
ioport_manager_type.set("count_players", &ioport_manager::count_players);
ioport_manager_type.set("natkeyboard", &ioport_manager::natkeyboard);
ioport_manager_type.set("type_group", [](ioport_manager &im, ioport_type type, int player) {
return im.type_group(type, player);
});
ioport_manager_type.set("ports", sol::property([this](ioport_manager &im) {
sol::table port_table = sol().create_table();
for (auto &port : im.ports())
port_table[port.second->tag()] = port.second.get();
return port_table;
}));
ioport_manager_type.set("type_seq", [](ioport_manager &m, ioport_type type, int player, input_seq_type seqtype) {
return m.type_seq(type, player, seqtype);
});
/* natural_keyboard library
*
* manager:machine():ioport():natkeyboard()
*
* natkeyboard:paste() - paste clipboard data
* natkeyboard:post() - post data to natural keyboard
* natkeyboard:post_coded() - post data to natural keyboard
*
* natkeyboard.empty - is the natural keyboard buffer empty?
* natkeyboard.in_use - is the natural keyboard in use?
*/
auto natkeyboard_type = sol().registry().new_usertype<natural_keyboard>("natkeyboard", "new", sol::no_constructor);
natkeyboard_type.set("empty", sol::property(&natural_keyboard::empty));
natkeyboard_type.set("in_use", sol::property(&natural_keyboard::in_use, &natural_keyboard::set_in_use));
natkeyboard_type.set("paste", &natural_keyboard::paste);
natkeyboard_type.set("post", [](natural_keyboard &nat, const std::string &text) { nat.post_utf8(text); });
natkeyboard_type.set("post_coded", [](natural_keyboard &nat, const std::string &text) { nat.post_coded(text); });
/* ioport_port library
*
* manager:machine():ioport().ports[port_tag]
*
* port:tag() - get port tag
* port:active() - get port status
* port:live() - get port ioport_port_live (TODO: not usable from lua as of now)
* port:read() - get port value
* port:write(val, mask) - set port to value & mask (output fields only, for other fields use field:set_value(val))
* port:field(mask) - get ioport_field for port and mask
*
* port.fields[] - get ioport_field table (k=name, v=ioport_field)
*/
auto ioport_port_type = sol().registry().new_usertype<ioport_port>("ioport_port", "new", sol::no_constructor);
ioport_port_type.set("tag", &ioport_port::tag);
ioport_port_type.set("active", &ioport_port::active);
ioport_port_type.set("live", &ioport_port::live);
ioport_port_type.set("read", &ioport_port::read);
ioport_port_type.set("write", &ioport_port::write);
ioport_port_type.set("field", &ioport_port::field);
ioport_port_type.set("fields", sol::property([this](ioport_port &p){
sol::table f_table = sol().create_table();
// parse twice for custom and default names, default has priority
for(ioport_field &field : p.fields())
{
if (field.type_class() != INPUT_CLASS_INTERNAL)
f_table[field.name()] = &field;
}
for(ioport_field &field : p.fields())
{
if (field.type_class() != INPUT_CLASS_INTERNAL)
{
if(field.specific_name())
f_table[field.specific_name()] = &field;
else
f_table[field.manager().type_name(field.type(), field.player())] = &field;
}
}
return f_table;
}));
/* ioport_field library
*
* manager:machine():ioport().ports[port_tag].fields[field_name]
*
* field:set_value(value)
* field:set_input_seq(seq_type, seq)
* field:input_seq(seq_type)
* field:set_default_input_seq(seq_type, seq)
* field:default_input_seq(seq_type)
* field:keyboard_codes(which)
*
* field.device - get associated device_t
* field.port - get associated ioport_port
* field.live - get ioport_field_live
* field.name
* field.default_name
* field.player
* field.mask
* field.defvalue
* field.sensitivity
* field.way - amount of available directions
* field.type_class
* field.is_analog
* field.is_digital_joystick
* field.enabled
* field.optional
* field.cocktail
* field.toggle - whether field is a toggle
* field.rotated
* field.analog_reverse
* field.analog_reset
* field.analog_wraps
* field.analog_invert
* field.impulse
* field.type
* field.crosshair_scale
* field.crosshair_offset
* field.user_value
*
* field.settings[] - ioport_setting table (k=value, v=name)
*/
auto ioport_field_type = sol().registry().new_usertype<ioport_field>("ioport_field", "new", sol::no_constructor);
ioport_field_type.set("set_value", &ioport_field::set_value);
ioport_field_type.set("set_input_seq", [](ioport_field &f, const std::string &seq_type_string, const input_seq &seq) {
input_seq_type seq_type = s_seq_type_parser(seq_type_string);
ioport_field::user_settings settings;
f.get_user_settings(settings);
settings.seq[seq_type] = seq;
f.set_user_settings(settings);
});
ioport_field_type.set("input_seq", [](ioport_field &f, const std::string &seq_type_string) {
input_seq_type seq_type = s_seq_type_parser(seq_type_string);
return f.seq(seq_type);
});
ioport_field_type.set("set_default_input_seq", [](ioport_field &f, const std::string &seq_type_string, const input_seq &seq) {
input_seq_type seq_type = s_seq_type_parser(seq_type_string);
f.set_defseq(seq_type, seq);
});
ioport_field_type.set("default_input_seq", [](ioport_field &f, const std::string &seq_type_string) {
input_seq_type seq_type = s_seq_type_parser(seq_type_string);
return f.defseq(seq_type);
});
ioport_field_type.set("keyboard_codes", [this](ioport_field &f, int which) {
sol::table result = sol().create_table();
int index = 1;
for (char32_t code : f.keyboard_codes(which))
result[index++] = code;
return result;
});
ioport_field_type.set("device", sol::property(&ioport_field::device));
ioport_field_type.set("port", sol::property(&ioport_field::port));
ioport_field_type.set("name", sol::property(&ioport_field::name));
ioport_field_type.set("default_name", sol::property([](ioport_field &f) {
return f.specific_name() ? f.specific_name() : f.manager().type_name(f.type(), f.player());
}));
ioport_field_type.set("player", sol::property(&ioport_field::player, &ioport_field::set_player));
ioport_field_type.set("mask", sol::property(&ioport_field::mask));
ioport_field_type.set("defvalue", sol::property(&ioport_field::defvalue));
ioport_field_type.set("sensitivity", sol::property(&ioport_field::sensitivity));
ioport_field_type.set("way", sol::property(&ioport_field::way));
ioport_field_type.set("type_class", sol::property([](ioport_field &f) {
switch (f.type_class())
{
case INPUT_CLASS_KEYBOARD: return "keyboard";
case INPUT_CLASS_CONTROLLER: return "controller";
case INPUT_CLASS_CONFIG: return "config";
case INPUT_CLASS_DIPSWITCH: return "dipswitch";
case INPUT_CLASS_MISC: return "misc";
default: break;
}
throw false;
}));
ioport_field_type.set("is_analog", sol::property(&ioport_field::is_analog));
ioport_field_type.set("is_digital_joystick", sol::property(&ioport_field::is_digital_joystick));
ioport_field_type.set("enabled", sol::property(&ioport_field::enabled));
ioport_field_type.set("optional", sol::property(&ioport_field::optional));
ioport_field_type.set("cocktail", sol::property(&ioport_field::cocktail));
ioport_field_type.set("toggle", sol::property(&ioport_field::toggle));
ioport_field_type.set("rotated", sol::property(&ioport_field::rotated));
ioport_field_type.set("analog_reverse", sol::property(&ioport_field::analog_reverse));
ioport_field_type.set("analog_reset", sol::property(&ioport_field::analog_reset));
ioport_field_type.set("analog_wraps", sol::property(&ioport_field::analog_wraps));
ioport_field_type.set("analog_invert", sol::property(&ioport_field::analog_invert));
ioport_field_type.set("impulse", sol::property(&ioport_field::impulse));
ioport_field_type.set("type", sol::property(&ioport_field::type));
ioport_field_type.set("live", sol::property(&ioport_field::live));
ioport_field_type.set("crosshair_scale", sol::property(&ioport_field::crosshair_scale, &ioport_field::set_crosshair_scale));
ioport_field_type.set("crosshair_offset", sol::property(&ioport_field::crosshair_offset, &ioport_field::set_crosshair_offset));
ioport_field_type.set("user_value", sol::property(
[](ioport_field &f) {
ioport_field::user_settings settings;
f.get_user_settings(settings);
return settings.value;
},
[](ioport_field &f, ioport_value val) {
ioport_field::user_settings settings;
f.get_user_settings(settings);
settings.value = val;
f.set_user_settings(settings);
}));
ioport_field_type.set("settings", sol::property([this](ioport_field &f) {
sol::table result = sol().create_table();
for (ioport_setting &setting : f.settings())
if (setting.enabled())
result[setting.value()] = setting.name();
return result;
}));
/* ioport_field_live library
*
* manager:machine():ioport().ports[port_tag].fields[field_name].live
*
* live.name
*/
sol().registry().new_usertype<ioport_field_live>("ioport_field_live", "new", sol::no_constructor,
"name", &ioport_field_live::name);
/* input_manager library
*
* manager:machine():input()
*
* input:code_from_token(token) - get input_code for KEYCODE_* string token
* input:code_pressed(code) - get pressed state for input_code
* input:code_to_token(code) - get KEYCODE_* string token for code
* input:code_name(code) - get code friendly name
* input:seq_from_tokens(tokens) - get input_seq for multiple space separated KEYCODE_* string tokens
* input:seq_pressed(seq) - get pressed state for input_seq
* input:seq_to_tokens(seq) - get KEYCODE_* string tokens for seq
* input:seq_name(seq) - get seq friendly name
* input:seq_clean(seq) - clean the seq and remove invalid elements
* input:seq_poll_start(class, [opt] start_seq) - start polling for input_item_class passed as string
* (switch/abs[olute]/rel[ative]/max[imum])
* input:seq_poll() - poll once, returns true if input was fetched
* input:seq_poll_final() - get final input_seq
* input.device_classes - returns device classes
*/
auto input_type = sol().registry().new_usertype<input_manager>("input", "new", sol::no_constructor);
input_type.set("code_from_token", [](input_manager &input, const char *token) { return input.code_from_token(token); });
input_type.set("code_pressed", [](input_manager &input, const input_code &code) { return input.code_pressed(code); });
input_type.set("code_to_token", [](input_manager &input, const input_code &code) { return input.code_to_token(code); });
input_type.set("code_name", [](input_manager &input, const input_code &code) { return input.code_name(code); });
input_type.set("seq_from_tokens", [](input_manager &input, const char *tokens) { input_seq seq; input.seq_from_tokens(seq, tokens); return seq; });
input_type.set("seq_pressed", [](input_manager &input, const input_seq &seq) { return input.seq_pressed(seq); });
input_type.set("seq_to_tokens", [](input_manager &input, const input_seq &seq) { return input.seq_to_tokens(seq); });
input_type.set("seq_name", [](input_manager &input, const input_seq &seq) { return input.seq_name(seq); });
input_type.set("seq_clean", [](input_manager &input, const input_seq &seq) { return input.seq_clean(seq); });
input_type.set("seq_poll_start", [this](input_manager &input, const char *cls_string, sol::object seq) {
if (!m_seq_poll)
m_seq_poll.reset(new input_sequence_poller(input));
input_item_class cls;
if (!strcmp(cls_string, "switch"))
cls = ITEM_CLASS_SWITCH;
else if (!strcmp(cls_string, "absolute") || !strcmp(cls_string, "abs"))
cls = ITEM_CLASS_ABSOLUTE;
else if (!strcmp(cls_string, "relative") || !strcmp(cls_string, "rel"))
cls = ITEM_CLASS_RELATIVE;
else if (!strcmp(cls_string, "maximum") || !strcmp(cls_string, "max"))
cls = ITEM_CLASS_MAXIMUM;
else
cls = ITEM_CLASS_INVALID;
if (seq.is<sol::user<input_seq>>())
m_seq_poll->start(cls, seq.as<sol::user<input_seq>>());
else
m_seq_poll->start(cls);
});
input_type.set("seq_poll", [this](input_manager &input) -> sol::object {
if (!m_seq_poll)
return sol::make_object(sol(), sol::lua_nil);
return sol::make_object(sol(), m_seq_poll->poll());
});
input_type.set("seq_poll_final", [this](input_manager &input) -> sol::object {
if (!m_seq_poll)
return sol::make_object(sol(), sol::lua_nil);
return sol::make_object(sol(), m_seq_poll->valid() ? m_seq_poll->sequence() : input_seq());
});
input_type.set("seq_poll_modified", [this](input_manager &input) -> sol::object {
if (!m_seq_poll)
return sol::make_object(sol(), sol::lua_nil);
return sol::make_object(sol(), m_seq_poll->modified());
});
input_type.set("seq_poll_valid", [this](input_manager &input) -> sol::object {
if (!m_seq_poll)
return sol::make_object(sol(), sol::lua_nil);
return sol::make_object(sol(), m_seq_poll->valid());
});
input_type.set("seq_poll_sequence", [this](input_manager &input) -> sol::object {
if (!m_seq_poll)
return sol::make_object(sol(), sol::lua_nil);
return sol::make_object(sol(), m_seq_poll->sequence());
});
input_type.set("device_classes", sol::property([this](input_manager &input) {
sol::table result = sol().create_table();
for (input_device_class devclass_id = DEVICE_CLASS_FIRST_VALID; devclass_id <= DEVICE_CLASS_LAST_VALID; devclass_id++)
{
input_class &devclass = input.device_class(devclass_id);
result[devclass.name()] = &devclass;
}
return result;
}));
/* input_class library
*
* manager:machine():input().device_classes[devclass]
*
* devclass.name
* devclass.enabled
* devclass.multi
* devclass.devices[]
*/
auto input_class_type = sol().registry().new_usertype<input_class>("input_class", "new", sol::no_constructor);
input_class_type.set("name", sol::property(&input_class::name));
input_class_type.set("enabled", sol::property(&input_class::enabled, &input_class::enable));
input_class_type.set("multi", sol::property(&input_class::multi, &input_class::set_multi));
input_class_type.set("devices", sol::property([this](input_class &devclass) {
sol::table result = sol().create_table();
int index = 1;
for (int devindex = 0; devindex <= devclass.maxindex(); devindex++)
{
input_device *dev = devclass.device(devindex);
if (dev)
result[index++] = dev;
}
return result;
}));
/* input_device library
*
* manager:machine():input().device_classes[devclass].devices[index]
* device.name
* device.id
* device.devindex
* device.items[]
*/
auto input_device_type = sol().registry().new_usertype<input_device>("input_device", "new", sol::no_constructor);
input_device_type.set("name", sol::property(&input_device::name));
input_device_type.set("id", sol::property(&input_device::id));
input_device_type.set("devindex", sol::property(&input_device::devindex));
input_device_type.set("items", sol::property([this](input_device &dev) {
sol::table result = sol().create_table();
for (input_item_id id = ITEM_ID_FIRST_VALID; id < dev.maxitem(); id++)
{
input_device_item *item = dev.item(id);
if (item)
result[id] = dev.item(id);
}
return result;
}));
/* input_device_item library
*
* manager:machine():input().device_classes[devclass].devices[index].items[item_id]
* item.name
* item.token
* item:code()
*/
auto input_device_item_type = sol().registry().new_usertype<input_device_item>("input_device_item", "new", sol::no_constructor);
input_device_item_type.set("name", sol::property(&input_device_item::name));
input_device_item_type.set("token", sol::property(&input_device_item::token));
input_device_item_type.set("code", [](input_device_item &item) {
return input_code(item.device().devclass(), item.device().devindex(), item.itemclass(), ITEM_MODIFIER_NONE, item.itemid());
});
/* ui_input_manager library
*
* manager:machine():uiinput()
*
* uiinput:find_mouse() - return x, y, button state, ui render target
* uiinput:pressed(key) - get pressed state for ui key
* uiinput.presses_enabled - enable/disable ui key presses
*/
auto uiinput_type = sol().registry().new_usertype<ui_input_manager>("uiinput", "new", sol::no_constructor);
uiinput_type.set("find_mouse", [](ui_input_manager &ui) {
int32_t x, y;
bool button;
render_target *rt = ui.find_mouse(&x, &y, &button);
return std::tuple<int32_t, int32_t, bool, render_target *>(x, y, button, rt);
});
uiinput_type.set("pressed", &ui_input_manager::pressed);
uiinput_type.set("presses_enabled", sol::property(&ui_input_manager::presses_enabled, &ui_input_manager::set_presses_enabled));
}
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