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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods
/***************************************************************************
ui/miscmenu.h
Internal MAME menus for the user interface.
***************************************************************************/
#pragma once
#ifndef __UI_MISCMENU_H__
#define __UI_MISCMENU_H__
#include "drivenum.h"
#include "crsshair.h"
class ui_menu_keyboard_mode : public ui_menu {
public:
ui_menu_keyboard_mode(running_machine &machine, render_container *container);
virtual ~ui_menu_keyboard_mode();
virtual void populate() override;
virtual void handle() override;
};
class ui_menu_network_devices : public ui_menu {
public:
ui_menu_network_devices(running_machine &machine, render_container *container);
virtual ~ui_menu_network_devices();
virtual void populate() override;
virtual void handle() override;
};
class ui_menu_bookkeeping : public ui_menu {
public:
ui_menu_bookkeeping(running_machine &machine, render_container *container);
virtual ~ui_menu_bookkeeping();
virtual void populate() override;
virtual void handle() override;
private:
attotime prevtime;
};
class ui_menu_crosshair : public ui_menu {
public:
ui_menu_crosshair(running_machine &machine, render_container *container);
virtual ~ui_menu_crosshair();
virtual void populate() override;
virtual void handle() override;
private:
enum {
CROSSHAIR_ITEM_VIS = 0,
CROSSHAIR_ITEM_PIC,
CROSSHAIR_ITEM_AUTO_TIME
};
/* internal crosshair menu item data */
struct crosshair_item_data {
UINT8 type;
UINT8 player;
UINT8 min, max;
UINT8 cur;
UINT8 defvalue;
char last_name[CROSSHAIR_PIC_NAME_LENGTH + 1];
char next_name[CROSSHAIR_PIC_NAME_LENGTH + 1];
};
};
class ui_menu_quit_game : public ui_menu {
public:
ui_menu_quit_game(running_machine &machine, render_container *container);
virtual ~ui_menu_quit_game();
virtual void populate() override;
virtual void handle() override;
};
class ui_menu_bios_selection : public ui_menu {
public:
ui_menu_bios_selection(running_machine &machine, render_container *container);
virtual ~ui_menu_bios_selection();
virtual void populate() override;
virtual void handle() override;
};
#endif /* __UI_MISCMENU_H__ */
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