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// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
speaker.h
Speaker output sound device.
***************************************************************************/
#pragma once
#ifndef __EMU_H__
#error Dont include this file directly; include emu.h instead.
#endif
#ifndef __SPEAKER_H__
#define __SPEAKER_H__
//**************************************************************************
// GLOBAL VARIABLES
//**************************************************************************
// device type definition
extern const device_type SPEAKER;
//**************************************************************************
// DEVICE CONFIGURATION MACROS
//**************************************************************************
// add/remove speakers
#define MCFG_SPEAKER_ADD(_tag, _x, _y, _z) \
MCFG_DEVICE_ADD(_tag, SPEAKER, 0) \
speaker_device::static_set_position(*device, _x, _y, _z);
#define MCFG_SPEAKER_STANDARD_MONO(_tag) \
MCFG_SPEAKER_ADD(_tag, 0.0, 0.0, 1.0)
#define MCFG_SPEAKER_STANDARD_STEREO(_tagl, _tagr) \
MCFG_SPEAKER_ADD(_tagl, -0.2, 0.0, 1.0) \
MCFG_SPEAKER_ADD(_tagr, 0.2, 0.0, 1.0)
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> speaker_device
class speaker_device : public device_t,
public device_mixer_interface
{
friend resource_pool_object<speaker_device>::~resource_pool_object();
public:
// construction/destruction
speaker_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
virtual ~speaker_device();
// inline configuration helpers
static void static_set_position(device_t &device, double x, double y, double z);
// internally for use by the sound system
void mix(INT32 *leftmix, INT32 *rightmix, int &samples_this_update, bool suppress);
protected:
// device-level overrides
virtual void device_start() ATTR_COLD;
// inline configuration state
double m_x;
double m_y;
double m_z;
// internal state
#ifdef MAME_DEBUG
INT32 m_max_sample; // largest sample value we've seen
INT32 m_clipped_samples; // total number of clipped samples
INT32 m_total_samples; // total number of samples
#endif
};
// speaker device iterator
typedef device_type_iterator<&device_creator<speaker_device>, speaker_device> speaker_device_iterator;
#endif /* __SOUND_H__ */
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