1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
|
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
screen.h
Core MAME screen device.
***************************************************************************/
#pragma once
#ifndef __EMU_H__
#error Dont include this file directly; include emu.h instead.
#endif
#ifndef __SCREEN_H__
#define __SCREEN_H__
//**************************************************************************
// CONSTANTS
//**************************************************************************
// screen types
enum screen_type_enum
{
SCREEN_TYPE_INVALID = 0,
SCREEN_TYPE_RASTER,
SCREEN_TYPE_VECTOR,
SCREEN_TYPE_LCD
};
// screen_update callback flags
const UINT32 UPDATE_HAS_NOT_CHANGED = 0x0001; // the video has not changed
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// forward references
class render_texture;
class screen_device;
// ======================> screen_bitmap
class screen_bitmap
{
private:
// internal helpers
bitmap_t &live() { assert(m_live != NULL); return *m_live; }
const bitmap_t &live() const { assert(m_live != NULL); return *m_live; }
public:
// construction/destruction
screen_bitmap()
: m_format(BITMAP_FORMAT_RGB32),
m_texformat(TEXFORMAT_RGB32),
m_live(&m_rgb32) { }
screen_bitmap(bitmap_ind16 &orig)
: m_format(BITMAP_FORMAT_IND16),
m_texformat(TEXFORMAT_PALETTE16),
m_live(&m_ind16),
m_ind16(orig, orig.cliprect()) { }
screen_bitmap(bitmap_rgb32 &orig)
: m_format(BITMAP_FORMAT_RGB32),
m_texformat(TEXFORMAT_RGB32),
m_live(&m_rgb32),
m_rgb32(orig, orig.cliprect()) { }
// resizing
void resize(int width, int height) { live().resize(width, height); }
// conversion
operator bitmap_t &() { return live(); }
bitmap_ind16 &as_ind16() { assert(m_format == BITMAP_FORMAT_IND16); return m_ind16; }
bitmap_rgb32 &as_rgb32() { assert(m_format == BITMAP_FORMAT_RGB32); return m_rgb32; }
// getters
INT32 width() const { return live().width(); }
INT32 height() const { return live().height(); }
INT32 rowpixels() const { return live().rowpixels(); }
INT32 rowbytes() const { return live().rowbytes(); }
UINT8 bpp() const { return live().bpp(); }
bitmap_format format() const { return m_format; }
texture_format texformat() const { return m_texformat; }
bool valid() const { return live().valid(); }
palette_t *palette() const { return live().palette(); }
const rectangle &cliprect() const { return live().cliprect(); }
// operations
void set_palette(palette_t *palette) { live().set_palette(palette); }
void set_format(bitmap_format format, texture_format texformat)
{
m_format = format;
m_texformat = texformat;
switch (format)
{
case BITMAP_FORMAT_IND16: m_live = &m_ind16; break;
case BITMAP_FORMAT_RGB32: m_live = &m_rgb32; break;
default: m_live = NULL; break;
}
m_ind16.reset();
m_rgb32.reset();
}
private:
// internal state
bitmap_format m_format;
texture_format m_texformat;
bitmap_t * m_live;
bitmap_ind16 m_ind16;
bitmap_rgb32 m_rgb32;
};
// ======================> other delegate types
typedef delegate<void (screen_device &, bool)> vblank_state_delegate;
typedef device_delegate<UINT32 (screen_device &, bitmap_ind16 &, const rectangle &)> screen_update_ind16_delegate;
typedef device_delegate<UINT32 (screen_device &, bitmap_rgb32 &, const rectangle &)> screen_update_rgb32_delegate;
typedef device_delegate<void (screen_device &, bool)> screen_vblank_delegate;
// ======================> screen_device
class screen_device : public device_t
{
friend class render_manager;
public:
// construction/destruction
screen_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~screen_device();
// configuration readers
screen_type_enum screen_type() const { return m_type; }
int width() const { return m_width; }
int height() const { return m_height; }
const rectangle &visible_area() const { return m_visarea; }
const rectangle &cliprect() const { return m_bitmap[0].cliprect(); }
bool oldstyle_vblank_supplied() const { return m_oldstyle_vblank_supplied; }
attoseconds_t refresh_attoseconds() const { return m_refresh; }
attoseconds_t vblank_attoseconds() const { return m_vblank; }
bitmap_format format() const { return !m_screen_update_ind16.isnull() ? BITMAP_FORMAT_IND16 : BITMAP_FORMAT_RGB32; }
float xoffset() const { return m_xoffset; }
float yoffset() const { return m_yoffset; }
float xscale() const { return m_xscale; }
float yscale() const { return m_yscale; }
bool have_screen_update() const { return !m_screen_update_ind16.isnull() && !m_screen_update_rgb32.isnull(); }
// inline configuration helpers
static void static_set_type(device_t &device, screen_type_enum type);
static void static_set_raw(device_t &device, UINT32 pixclock, UINT16 htotal, UINT16 hbend, UINT16 hbstart, UINT16 vtotal, UINT16 vbend, UINT16 vbstart);
static void static_set_refresh(device_t &device, attoseconds_t rate);
static void static_set_vblank_time(device_t &device, attoseconds_t time);
static void static_set_size(device_t &device, UINT16 width, UINT16 height);
static void static_set_visarea(device_t &device, INT16 minx, INT16 maxx, INT16 miny, INT16 maxy);
static void static_set_default_position(device_t &device, double xscale, double xoffs, double yscale, double yoffs);
static void static_set_screen_update(device_t &device, screen_update_ind16_delegate callback);
static void static_set_screen_update(device_t &device, screen_update_rgb32_delegate callback);
static void static_set_screen_vblank(device_t &device, screen_vblank_delegate callback);
// information getters
render_container &container() const { assert(m_container != NULL); return *m_container; }
bitmap_ind8 &priority() { return m_priority; }
// dynamic configuration
void configure(int width, int height, const rectangle &visarea, attoseconds_t frame_period);
void reset_origin(int beamy = 0, int beamx = 0);
void set_visible_area(int min_x, int max_x, int min_y, int max_y);
// beam positioning and state
int vpos() const;
int hpos() const;
bool vblank() const { return (machine().time() < m_vblank_end_time); }
DECLARE_READ_LINE_MEMBER(vblank) { return (machine().time() < m_vblank_end_time) ? ASSERT_LINE : CLEAR_LINE; }
DECLARE_READ_LINE_MEMBER(hblank) { int curpos = hpos(); return (curpos < m_visarea.min_x || curpos > m_visarea.max_x) ? ASSERT_LINE : CLEAR_LINE; }
// timing
attotime time_until_pos(int vpos, int hpos = 0) const;
attotime time_until_vblank_start() const { return time_until_pos(m_visarea.max_y + 1); }
attotime time_until_vblank_end() const;
attotime time_until_update() const { return (machine().config().m_video_attributes & VIDEO_UPDATE_AFTER_VBLANK) ? time_until_vblank_end() : time_until_vblank_start(); }
attotime scan_period() const { return attotime(0, m_scantime); }
attotime frame_period() const { return (this == NULL) ? DEFAULT_FRAME_PERIOD : attotime(0, m_frame_period); };
UINT64 frame_number() const { return m_frame_number; }
// updating
int partial_updates() const { return m_partial_updates_this_frame; }
bool update_partial(int scanline);
void update_now();
void reset_partial_updates();
// additional helpers
void register_vblank_callback(vblank_state_delegate vblank_callback);
void register_screen_bitmap(bitmap_t &bitmap);
int vblank_port_read();
// internal to the video system
bool update_quads();
void update_burnin();
// globally accessible constants
static const int DEFAULT_FRAME_RATE = 60;
static const attotime DEFAULT_FRAME_PERIOD;
private:
// timer IDs
enum
{
TID_VBLANK_START,
TID_VBLANK_END,
TID_SCANLINE0,
TID_SCANLINE
};
// device-level overrides
virtual void device_validity_check(validity_checker &valid) const;
virtual void device_start();
virtual void device_stop();
virtual void device_post_load();
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
// internal helpers
void set_container(render_container &container) { m_container = &container; }
void realloc_screen_bitmaps();
void vblank_begin();
void vblank_end();
void finalize_burnin();
void load_effect_overlay(const char *filename);
// inline configuration data
screen_type_enum m_type; // type of screen
bool m_oldstyle_vblank_supplied; // MCFG_SCREEN_VBLANK_TIME macro used
attoseconds_t m_refresh; // default refresh period
attoseconds_t m_vblank; // duration of a VBLANK
float m_xoffset, m_yoffset; // default X/Y offsets
float m_xscale, m_yscale; // default X/Y scale factor
screen_update_ind16_delegate m_screen_update_ind16; // screen update callback (16-bit palette)
screen_update_rgb32_delegate m_screen_update_rgb32; // screen update callback (32-bit RGB)
screen_vblank_delegate m_screen_vblank; // screen vblank callback
// internal state
render_container * m_container; // pointer to our container
// dimensions
int m_width; // current width (HTOTAL)
int m_height; // current height (VTOTAL)
rectangle m_visarea; // current visible area (HBLANK end/start, VBLANK end/start)
// textures and bitmaps
texture_format m_texformat; // texture format
render_texture * m_texture[2]; // 2x textures for the screen bitmap
screen_bitmap m_bitmap[2]; // 2x bitmaps for rendering
bitmap_ind8 m_priority; // priority bitmap
bitmap_ind64 m_burnin; // burn-in bitmap
UINT8 m_curbitmap; // current bitmap index
UINT8 m_curtexture; // current texture index
bool m_changed; // has this bitmap changed?
INT32 m_last_partial_scan; // scanline of last partial update
bitmap_argb32 m_screen_overlay_bitmap; // screen overlay bitmap
UINT32 m_unique_id; // unique id for this screen_device
// screen timing
attoseconds_t m_frame_period; // attoseconds per frame
attoseconds_t m_scantime; // attoseconds per scanline
attoseconds_t m_pixeltime; // attoseconds per pixel
attoseconds_t m_vblank_period; // attoseconds per VBLANK period
attotime m_vblank_start_time; // time of last VBLANK start
attotime m_vblank_end_time; // time of last VBLANK end
emu_timer * m_vblank_begin_timer; // timer to signal VBLANK start
emu_timer * m_vblank_end_timer; // timer to signal VBLANK end
emu_timer * m_scanline0_timer; // scanline 0 timer
emu_timer * m_scanline_timer; // scanline timer
UINT64 m_frame_number; // the current frame number
UINT32 m_partial_updates_this_frame;// partial update counter this frame
// VBLANK callbacks
class callback_item
{
public:
callback_item(vblank_state_delegate callback)
: m_next(NULL),
m_callback(callback) { }
callback_item *next() const { return m_next; }
callback_item * m_next;
vblank_state_delegate m_callback;
};
simple_list<callback_item> m_callback_list; // list of VBLANK callbacks
// auto-sizing bitmaps
class auto_bitmap_item
{
public:
auto_bitmap_item(bitmap_t &bitmap)
: m_next(NULL),
m_bitmap(bitmap) { }
auto_bitmap_item *next() const { return m_next; }
auto_bitmap_item * m_next;
bitmap_t & m_bitmap;
};
simple_list<auto_bitmap_item> m_auto_bitmap_list; // list of registered bitmaps
// static data
static UINT32 m_id_counter; // incremented for each constructed screen_device,
// used as a unique identifier during runtime
};
// device type definition
extern const device_type SCREEN;
// iterator helper
typedef device_type_iterator<&device_creator<screen_device>, screen_device> screen_device_iterator;
//**************************************************************************
// SCREEN DEVICE CONFIGURATION MACROS
//**************************************************************************
// legacy
#define SCREEN_UPDATE_NAME(name) screen_update_##name
#define SCREEN_UPDATE_IND16(name) UINT32 SCREEN_UPDATE_NAME(name)(device_t *, screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
#define SCREEN_UPDATE_RGB32(name) UINT32 SCREEN_UPDATE_NAME(name)(device_t *, screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
// legacy
#define SCREEN_VBLANK_NAME(name) screen_vblank_##name
#define SCREEN_VBLANK(name) void SCREEN_VBLANK_NAME(name)(device_t *, screen_device &screen, bool vblank_on)
#define MCFG_SCREEN_ADD(_tag, _type) \
MCFG_DEVICE_ADD(_tag, SCREEN, 0) \
MCFG_SCREEN_TYPE(_type)
#define MCFG_SCREEN_MODIFY(_tag) \
MCFG_DEVICE_MODIFY(_tag)
#define MCFG_SCREEN_TYPE(_type) \
screen_device::static_set_type(*device, SCREEN_TYPE_##_type);
#define MCFG_SCREEN_RAW_PARAMS(_pixclock, _htotal, _hbend, _hbstart, _vtotal, _vbend, _vbstart) \
screen_device::static_set_raw(*device, _pixclock, _htotal, _hbend, _hbstart, _vtotal, _vbend, _vbstart);
#define MCFG_SCREEN_REFRESH_RATE(_rate) \
screen_device::static_set_refresh(*device, HZ_TO_ATTOSECONDS(_rate));
#define MCFG_SCREEN_VBLANK_TIME(_time) \
screen_device::static_set_vblank_time(*device, _time);
#define MCFG_SCREEN_SIZE(_width, _height) \
screen_device::static_set_size(*device, _width, _height);
#define MCFG_SCREEN_VISIBLE_AREA(_minx, _maxx, _miny, _maxy) \
screen_device::static_set_visarea(*device, _minx, _maxx, _miny, _maxy);
#define MCFG_SCREEN_DEFAULT_POSITION(_xscale, _xoffs, _yscale, _yoffs) \
screen_device::static_set_default_position(*device, _xscale, _xoffs, _yscale, _yoffs);
#define MCFG_SCREEN_UPDATE_DRIVER(_class, _method) \
screen_device::static_set_screen_update(*device, screen_update_delegate_smart(&_class::_method, #_class "::" #_method, NULL));
#define MCFG_SCREEN_UPDATE_DEVICE(_device, _class, _method) \
screen_device::static_set_screen_update(*device, screen_update_delegate_smart(&_class::_method, #_class "::" #_method, _device));
#define MCFG_SCREEN_VBLANK_NONE() \
screen_device::static_set_screen_vblank(*device, screen_vblank_delegate());
#define MCFG_SCREEN_VBLANK_DRIVER(_class, _method) \
screen_device::static_set_screen_vblank(*device, screen_vblank_delegate(&_class::_method, #_class "::" #_method, NULL, (_class *)0));
#define MCFG_SCREEN_VBLANK_DEVICE(_device, _class, _method) \
screen_device::static_set_screen_vblank(*device, screen_vblank_delegate(&_class::_method, #_class "::" #_method, _device, (_class *)0));
//**************************************************************************
// INLINE HELPERS
//**************************************************************************
//-------------------------------------------------
// screen_update_delegate_smart - collection of
// inline helpers which create the appropriate
// screen_update_delegate based on the input
// function type
//-------------------------------------------------
template<class _FunctionClass>
inline screen_update_ind16_delegate screen_update_delegate_smart(UINT32 (_FunctionClass::*callback)(screen_device &, bitmap_ind16 &, const rectangle &), const char *name, const char *devname)
{
return screen_update_ind16_delegate(callback, name, devname, (_FunctionClass *)0);
}
template<class _FunctionClass>
inline screen_update_rgb32_delegate screen_update_delegate_smart(UINT32 (_FunctionClass::*callback)(screen_device &, bitmap_rgb32 &, const rectangle &), const char *name, const char *devname)
{
return screen_update_rgb32_delegate(callback, name, devname, (_FunctionClass *)0);
}
#endif /* __SCREEN_H__ */
|