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// license:BSD-3-Clause
// copyright-holders:Carl
/***************************************************************************
network.c
Core network functions and definitions.
***************************************************************************/
#include <ctype.h>
#include "emu.h"
#include "network.h"
#include "config.h"
#include "xmlfile.h"
//**************************************************************************
// NETWORK MANAGER
//**************************************************************************
//-------------------------------------------------
// network_manager - constructor
//-------------------------------------------------
network_manager::network_manager(running_machine &machine)
: m_machine(machine)
{
machine.configuration().config_register("network", config_saveload_delegate(&network_manager::config_load, this), config_saveload_delegate(&network_manager::config_save, this));
}
//-------------------------------------------------
// config_load - read and apply data from the
// configuration file
//-------------------------------------------------
void network_manager::config_load(config_type cfg_type, xml_data_node *parentnode)
{
xml_data_node const *node;
if ((cfg_type == config_type::CONFIG_TYPE_GAME) && (parentnode != nullptr))
{
for (node = parentnode->get_child("device"); node; node = node->get_next_sibling("device"))
{
const char *tag = node->get_attribute_string("tag", nullptr);
if ((tag != nullptr) && (tag[0] != '\0'))
{
for (device_network_interface &network : network_interface_iterator(machine().root_device()))
{
if (!strcmp(tag, network.device().tag())) {
int interface = node->get_attribute_int("interface", 0);
network.set_interface(interface);
const char *mac_addr = node->get_attribute_string("mac", nullptr);
if (mac_addr != nullptr && strlen(mac_addr) == 17) {
char mac[7];
unsigned int mac_num[6];
sscanf(mac_addr, "%02x:%02x:%02x:%02x:%02x:%02x", &mac_num[0], &mac_num[1], &mac_num[2], &mac_num[3], &mac_num[4], &mac_num[5]);
for (int i = 0; i<6; i++) mac[i] = mac_num[i];
network.set_mac(mac);
}
}
}
}
}
}
}
//-------------------------------------------------
// config_save - save data to the configuration
// file
//-------------------------------------------------
void network_manager::config_save(config_type cfg_type, xml_data_node *parentnode)
{
xml_data_node *node;
/* only care about game-specific data */
if (cfg_type == config_type::CONFIG_TYPE_GAME)
{
for (device_network_interface &network : network_interface_iterator(machine().root_device()))
{
node = parentnode->add_child("device", nullptr);
if (node != nullptr)
{
node->set_attribute("tag", network.device().tag());
node->set_attribute_int("interface", network.get_interface());
const char *mac = network.get_mac();
char mac_addr[6 * 3];
sprintf(mac_addr, "%02x:%02x:%02x:%02x:%02x:%02x", u8(mac[0]), u8(mac[1]), u8(mac[2]), u8(mac[3]), u8(mac[4]), u8(mac[5]));
node->set_attribute("mac", mac_addr);
}
}
}
}
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