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// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria, Aaron Giles
/***************************************************************************
main.h
Controls execution of the core emulator system.
***************************************************************************/
#ifndef MAME_EMU_MAIN_H
#define MAME_EMU_MAIN_H
#pragma once
#include "emufwd.h"
#include <memory>
#include <string>
#include <vector>
//**************************************************************************
// CONSTANTS
//**************************************************************************
constexpr int EMU_ERR_NONE = 0; // no error
constexpr int EMU_ERR_FAILED_VALIDITY = 1; // failed validity checks
constexpr int EMU_ERR_MISSING_FILES = 2; // missing files
constexpr int EMU_ERR_FATALERROR = 3; // some other fatal error
constexpr int EMU_ERR_DEVICE = 4; // device initialization error
constexpr int EMU_ERR_NO_SUCH_SYSTEM = 5; // system was specified but doesn't exist
constexpr int EMU_ERR_INVALID_CONFIG = 6; // some sort of error in configuration
constexpr int EMU_ERR_IDENT_NONROMS = 7; // identified all non-ROM files
constexpr int EMU_ERR_IDENT_PARTIAL = 8; // identified some files but not all
constexpr int EMU_ERR_IDENT_NONE = 9; // identified no files
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
class emulator_info
{
public:
// construction/destruction
emulator_info() = default;
static const char *get_appname();
static const char *get_appname_lower();
static const char *get_configname();
static const char *get_copyright();
static const char *get_copyright_info();
static const char *get_bare_build_version();
static const char *get_build_version();
static void display_ui_chooser(running_machine &machine);
static int start_frontend(emu_options &options, osd_interface &osd, std::vector<std::string> &args);
static int start_frontend(emu_options &options, osd_interface &osd, int argc, char *argv[]);
static bool draw_user_interface(running_machine& machine);
static void periodic_check();
static bool frame_hook();
static void sound_hook();
static void layout_script_cb(layout_file &file, const char *script);
static bool standalone();
};
class machine_manager
{
protected:
// construction/destruction
machine_manager(emu_options &options, osd_interface &osd);
machine_manager(machine_manager const &) = delete;
public:
virtual ~machine_manager();
osd_interface &osd() const { return m_osd; }
emu_options &options() const { return m_options; }
running_machine *machine() const { return m_machine; }
void set_machine(running_machine *machine) { m_machine = machine; }
virtual ui_manager* create_ui(running_machine& machine) { return nullptr; }
virtual void create_custom(running_machine& machine) { }
virtual void load_cheatfiles(running_machine& machine) { }
virtual void ui_initialize(running_machine& machine) { }
virtual void before_load_settings(running_machine &machine) { }
virtual void update_machine() { }
http_manager *http();
void start_http_server();
protected:
osd_interface & m_osd; // reference to OSD system
emu_options & m_options; // reference to options
running_machine * m_machine;
std::unique_ptr<http_manager> m_http;
};
#endif // MAME_EMU_MAIN_H
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