1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
#pragma once
#ifndef __EMU_H__
#error Dont include this file directly; include emu.h instead.
#endif
#ifndef __DISLOT_H__
#define __DISLOT_H__
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> device_slot_interface
struct slot_interface
{
const char * name;
const device_type & devtype;
bool internal;
};
#define MCFG_DEVICE_SLOT_INTERFACE(_slot_intf, _def_slot, _def_inp, _fixed) \
device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), NULL, 0, _fixed);
#define MCFG_DEVICE_SLOT_INTERFACE_FULL(_slot_intf, _def_slot, _def_inp, _def_config, _def_clock, _fixed) \
device_slot_interface::static_set_slot_info(*device, SLOT_INTERFACE_NAME(_slot_intf), _def_slot, DEVICE_INPUT_DEFAULTS_NAME(_def_inp), _def_config, _def_clock, _fixed);
#define SLOT_INTERFACE_NAME(name) slot_interface_##name
#define SLOT_INTERFACE_START(name) \
const slot_interface slot_interface_##name[] = \
{
#define SLOT_INTERFACE(tag,device) \
{ tag, device, false },
#define SLOT_INTERFACE_INTERNAL(tag,device) \
{ tag, device, true },
#define SLOT_INTERFACE_END \
{ NULL, NULL, false } \
};
#define SLOT_INTERFACE_EXTERN(name) extern const slot_interface slot_interface_##name[]
class device_slot_card_interface;
class device_slot_interface : public device_interface
{
public:
// construction/destruction
device_slot_interface(const machine_config &mconfig, device_t &device);
virtual ~device_slot_interface();
static void static_set_slot_info(device_t &device, const slot_interface *slots_info, const char *default_card,const input_device_default *default_input, const void *default_config, UINT32 default_clock, bool fixed);
const slot_interface* get_slot_interfaces() const { return m_slot_interfaces; };
const char * get_default_card() const { return m_default_card; };
virtual const char * get_default_card_software(const machine_config &config, emu_options &options) { return NULL; };
const input_device_default *input_ports_defaults() const { return m_input_defaults; }
const void *default_config() const { return m_default_config; }
const UINT32 default_clock() const { return m_default_clock; }
const bool fixed() const { return m_fixed; }
const bool all_internal() const;
bool is_internal_option(const char *option) const;
device_t* get_card_device();
protected:
const char *m_default_card;
const input_device_default *m_input_defaults;
const slot_interface *m_slot_interfaces;
const void *m_default_config;
UINT32 m_default_clock;
bool m_fixed;
};
// iterator
typedef device_interface_iterator<device_slot_interface> slot_interface_iterator;
// ======================> device_slot_card_interface
class device_slot_card_interface : public device_interface
{
public:
// construction/destruction
device_slot_card_interface(const machine_config &mconfig, device_t &device);
virtual ~device_slot_card_interface();
};
#endif /* __DISLOT_H__ */
|