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/**********************************************************************
Nintendo Family Computer - Epoch Barcode Battler
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
**********************************************************************/
#pragma once
#ifndef __NES_BCBATTLE__
#define __NES_BCBATTLE__
#include "emu.h"
#include "ctrl.h"
#include "machine/bcreader.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> nes_bcbattle_device
class nes_bcbattle_device : public device_t,
public device_nes_control_port_interface
{
public:
// construction/destruction
nes_bcbattle_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
virtual ioport_constructor device_input_ports() const;
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
virtual machine_config_constructor device_mconfig_additions() const;
protected:
// device-level overrides
virtual void device_start();
virtual void device_reset();
virtual UINT8 read_exp(offs_t offset);
int read_current_bit();
static const device_timer_id TIMER_BATTLER = 1;
required_device<barcode_reader_device> m_reader;
UINT8 m_current_barcode[20];
int m_pending_code, m_new_code, m_transmitting, m_cur_bit, m_cur_byte;
emu_timer *battler_timer;
};
// device type definition
extern const device_type NES_BARCODE_BATTLER;
#endif
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