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// license:BSD-3-Clause
// copyright-holders:Curt Coder
/**********************************************************************
Wersi Wersiboard Music 64 / Siel CMK 49 Keyboard emulation
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
**********************************************************************/
/*
5 PRINT "MUSIC 64 & CMK 49 TEST"
6 PRINT " BY CARLO MERLANO"
7 PRINT "PLAY THE MUSIC KEYBOARD!"
8 F1=65.4:POKE 54296,15
9 POKE 54277,25:POKE 54278,68
10 IF PE=255 THEN POKE 54276,0
20 FOR I=1 TO 8
30 PO=57087+I:PE=PEEK(PO)
40 IF PE<255 THEN GOSUB 100
50 NEXT I
60 GOTO 10
100 KK=LOG(255-PE)/LOG(2)+8*I-7
110 FKK=(2^(1/12))^(KK-1)*F1
120 N=FKK*16.3835
130 NHI=INT(N/256):NLO=N-NHI*256
140 POKE 54276,17
150 POKE 54273,NHI:POKE 54272,NLO
160 I=0
170 RETURN
*/
#include "music64.h"
//**************************************************************************
// DEVICE DEFINITIONS
//**************************************************************************
const device_type C64_MUSIC64 = &device_creator<c64_music64_cartridge_device>;
//-------------------------------------------------
// MACHINE_CONFIG_FRAGMENT( c64_music64 )
//-------------------------------------------------
static MACHINE_CONFIG_FRAGMENT( c64_music64 )
MCFG_C64_PASSTHRU_EXPANSION_SLOT_ADD()
MACHINE_CONFIG_END
//-------------------------------------------------
// machine_config_additions - device-specific
// machine configurations
//-------------------------------------------------
machine_config_constructor c64_music64_cartridge_device::device_mconfig_additions() const
{
return MACHINE_CONFIG_NAME( c64_music64 );
}
//-------------------------------------------------
// INPUT_PORTS( c64_music64 )
//-------------------------------------------------
static INPUT_PORTS_START( c64_music64 )
PORT_START("KB0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C2")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C#2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D#2")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("E2")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F2")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F#2")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G2")
PORT_START("KB1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G#2")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A3")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A#3")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("B3")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C3")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C#3")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D3")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D#3")
PORT_START("KB2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("E3")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F3")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F#3")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G3")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G#3")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A4")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A#4")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("B4")
PORT_START("KB3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C4")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C#4")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D4")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D#4")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("E4")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F4")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F#4")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G4")
PORT_START("KB4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G#4")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A5")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A#5")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("B5")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C5")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C#5")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D5")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("D#5")
PORT_START("KB5")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("E5")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F5")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("F#5")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G5")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("G#5")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A6")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("A#6")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("B6")
PORT_START("KB6")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD ) PORT_NAME("C6")
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
//-------------------------------------------------
// input_ports - device-specific input ports
//-------------------------------------------------
ioport_constructor c64_music64_cartridge_device::device_input_ports() const
{
return INPUT_PORTS_NAME( c64_music64 );
}
//**************************************************************************
// LIVE DEVICE
//**************************************************************************
//-------------------------------------------------
// c64_music64_cartridge_device - constructor
//-------------------------------------------------
c64_music64_cartridge_device::c64_music64_cartridge_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) :
device_t(mconfig, C64_MUSIC64, "C64 Music 64 cartridge", tag, owner, clock, "c64_music64", __FILE__),
device_c64_expansion_card_interface(mconfig, *this),
m_exp(*this, C64_EXPANSION_SLOT_TAG),
m_kb0(*this, "KB0"),
m_kb1(*this, "KB1"),
m_kb2(*this, "KB2"),
m_kb3(*this, "KB3"),
m_kb4(*this, "KB4"),
m_kb5(*this, "KB5"),
m_kb6(*this, "KB6")
{
}
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void c64_music64_cartridge_device::device_start()
{
}
//-------------------------------------------------
// device_reset - device-specific reset
//-------------------------------------------------
void c64_music64_cartridge_device::device_reset()
{
}
//-------------------------------------------------
// c64_cd_r - cartridge data read
//-------------------------------------------------
UINT8 c64_music64_cartridge_device::c64_cd_r(address_space &space, offs_t offset, UINT8 data, int sphi2, int ba, int roml, int romh, int io1, int io2)
{
data = m_exp->cd_r(space, offset, data, sphi2, ba, roml, romh, io1, io2);
if (!io2)
{
switch (offset & 0x07)
{
case 0x00: data = m_kb0->read(); break;
case 0x01: data = m_kb1->read(); break;
case 0x02: data = m_kb2->read(); break;
case 0x03: data = m_kb3->read(); break;
case 0x04: data = m_kb4->read(); break;
case 0x05: data = m_kb5->read(); break;
case 0x06: data = m_kb6->read(); break;
}
}
return data;
}
//-------------------------------------------------
// c64_cd_w - cartridge data write
//-------------------------------------------------
void c64_music64_cartridge_device::c64_cd_w(address_space &space, offs_t offset, UINT8 data, int sphi2, int ba, int roml, int romh, int io1, int io2)
{
m_exp->cd_w(space, offset, data, sphi2, ba, roml, romh, io1, io2);
}
//-------------------------------------------------
// c64_game_r - GAME read
//-------------------------------------------------
int c64_music64_cartridge_device::c64_game_r(offs_t offset, int sphi2, int ba, int rw)
{
return m_exp->game_r(offset, sphi2, ba, rw, m_slot->hiram());
}
//-------------------------------------------------
// c64_exrom_r - EXROM read
//-------------------------------------------------
int c64_music64_cartridge_device::c64_exrom_r(offs_t offset, int sphi2, int ba, int rw)
{
return m_exp->exrom_r(offset, sphi2, ba, rw, m_slot->hiram());
}
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