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// license:BSD-3-Clause
// copyright-holders:Derrick Renaud, Couriersud
#include "emu.h"
#include "flt_vol.h"
// device type definition
DEFINE_DEVICE_TYPE(FILTER_VOLUME, filter_volume_device, "filter_volume", "Volume Filter")
//-------------------------------------------------
// filter_volume_device - constructor
//-------------------------------------------------
filter_volume_device::filter_volume_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, FILTER_VOLUME, tag, owner, clock),
device_sound_interface(mconfig, *this),
m_stream(nullptr),
m_gain(0)
{
}
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void filter_volume_device::device_start()
{
m_gain = 0x100;
m_stream = stream_alloc(1, 1, SAMPLE_RATE_OUTPUT_ADAPTIVE);
}
//-------------------------------------------------
// sound_stream_update - handle a stream update
//-------------------------------------------------
void filter_volume_device::sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs)
{
// no need to work here; just copy input stream to output and apply gain
outputs[0] = inputs[0];
outputs[0].apply_gain(m_gain);
}
void filter_volume_device::flt_volume_set_volume(float volume)
{
m_stream->update();
m_gain = volume;
}
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