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// license:BSD-3-Clause
// copyright-holders:R. Belmont
/**********************************************************************
Commodore PET userport "CB2 sound" audio device emulation
http://zimmers.net/cbmpics/cbm/PETx/petfaq.html
**********************************************************************/
#include "cb2snd.h"
//**************************************************************************
// DEVICE DEFINITIONS
//**************************************************************************
const device_type PET_USERPORT_CB2_SOUND_DEVICE = &device_creator<pet_userport_cb2_sound_device>;
#define DAC_TAG "dac"
MACHINE_CONFIG_FRAGMENT( cb2snd )
MCFG_SPEAKER_STANDARD_MONO("cb2spkr")
MCFG_SOUND_ADD(DAC_TAG, DAC, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "cb2spkr", 1.00)
MACHINE_CONFIG_END
//-------------------------------------------------
// machine_config_additions - device-specific
// machine configurations
//-------------------------------------------------
machine_config_constructor pet_userport_cb2_sound_device::device_mconfig_additions() const
{
return MACHINE_CONFIG_NAME( cb2snd );
}
//**************************************************************************
// LIVE DEVICE
//**************************************************************************
//-------------------------------------------------
// pet_userport_cb2_sound_device - constructor
//-------------------------------------------------
pet_userport_cb2_sound_device::pet_userport_cb2_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) :
device_t(mconfig, PET_USERPORT_CB2_SOUND_DEVICE, "PET Userport 'CB2 Sound' Device", tag, owner, clock, "petucb2", __FILE__),
device_pet_user_port_interface(mconfig, *this),
m_dac(*this, DAC_TAG)
{
}
//-------------------------------------------------
// device_start - device-specific startup
//-------------------------------------------------
void pet_userport_cb2_sound_device::device_start()
{
}
DECLARE_WRITE_LINE_MEMBER( pet_userport_cb2_sound_device::input_m )
{
m_dac->write_unsigned8(state ? 0xff : 0x00);
}
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