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// license:BSD-3-Clause
// copyright-holders:Fabio Priuli
/**********************************************************************
Nintendo Family Computer & Entertainment System -
Arkanoid Paddle input device
**********************************************************************/
#ifndef MAME_BUS_NES_CTRL_ARKPADDLE_H
#define MAME_BUS_NES_CTRL_ARKPADDLE_H
#pragma once
#include "ctrl.h"
//**************************************************************************
// TYPE DEFINITIONS
//**************************************************************************
// ======================> nes_vaus_device
class nes_vaus_device : public device_t, public device_nes_control_port_interface
{
public:
// construction/destruction
nes_vaus_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
// optional information overrides
virtual ioport_constructor device_input_ports() const override;
protected:
nes_vaus_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock);
// device-level overrides
virtual void device_start() override;
virtual void device_reset() override;
virtual uint8_t read_bit34() override;
virtual void write(uint8_t data) override;
required_ioport m_paddle;
required_ioport m_button;
uint8_t m_start_conv;
uint32_t m_latch;
};
// ======================> nes_vaus_device
class nes_vausfc_device : public nes_vaus_device
{
public:
// construction/destruction
nes_vausfc_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
protected:
virtual uint8_t read_bit34() override { return 0; }
virtual uint8_t read_exp(offs_t offset) override;
};
// device type definition
DECLARE_DEVICE_TYPE(NES_ARKPADDLE, nes_vaus_device)
DECLARE_DEVICE_TYPE(NES_ARKPADDLE_FC, nes_vausfc_device)
#endif // MAME_BUS_NES_CTRL_ARKPADDLE_H
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