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local dat = {}
local ver, info
local datread = require('data/load_dat')
datread, ver = datread.open('gameinit.dat', '# .-GAMEINIT.DAT')
function dat.check(set, softlist)
if softlist or not datread then
return nil
end
local status
status, info = pcall(datread, 'mame', 'info', set)
if not status or not info then
return nil
end
return _p('plugin-data', 'Gameinit')
end
function dat.get()
return info
end
function dat.ver()
return ver
end
return dat
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