summaryrefslogtreecommitdiffstatshomepage
path: root/bgfx/effects/hlsl/defocus.json
blob: 556b8aeffe78493b2aaf89c44a596662fc363e5e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
// license:BSD-3-Clause
// copyright-holders:Ryan Holtz,ImJezze
//============================================================
//
//  defocus.json: Foucs adjustment shader for CRT simulation.
//
//============================================================
{
	"blend": {
		"equation": "add",
		"srcColor": "srcalpha",
		"dstColor": "1-srcalpha",
		"srcAlpha": "srcalpha",
		"dstAlpha": "1-srcalpha"
	},
	"depth": {
		"function": "always"
	},
	"cull": { "mode": "none" },
	"write": {
		"rgb": true,
		"alpha": true
	},
	"vertex": "chains/hlsl/vs_defocus",
	"fragment": "chains/hlsl/fs_defocus",
	"uniforms": [
		{ "name": "s_tex",           "type": "int",  "values": [ 1.0 ] },
		{ "name": "u_tex_size0",     "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
		{ "name": "u_defocus",       "type": "vec4", "values": [ 0.5, 0.5, 0.0, 0.0 ] },
		{ "name": "u_inv_view_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }
	]
}