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an> * -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... MooglyGuy2021-08-301-0/+0 * -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... MooglyGuy2021-08-241-0/+0 * BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-202-0/+0 * bgfx shaders recompile Miodrag Milanovic2021-08-13186-0/+0 * bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. Vas Crabb2021-03-206-0/+0 * bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. Vas Crabb2021-02-214-0/+0 * bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-234-0/+0 * -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] Ryan Holtz2020-12-23156-0/+0 * -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-0/+0 * Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-1222-0/+0 * -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-2112-0/+0 * -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-133-0/+0 * HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-075-0/+0 * Port scanline modification to BGFX W. M. Martinez2018-09-143-0/+0 * Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-01168-0/+0 * -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] MooglyGuy2017-06-112-0/+0 * -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... MooglyGuy2017-06-107-0/+0 * Reduced defocus effect to one pass (HLSL/BGFX) Jezze2016-10-221-0/+0 * Fixed aspect ratio of rounded corners (nw) Jezze2016-09-291-0/+0 * Fixed several small issues in HLSL/BGFX Jezze2016-09-282-0/+0 * Update BGFX and BX packages and update MAME code to support new API (nw) Miodrag Milanovic2016-09-032-0/+0 * - already fixed scanline issue also applied for swapped orientation (nw) Jezze2016-08-131-0/+0 * - updated shader binaries which have changed after the last BGFX update (nw) Jezze2016-08-13166-0/+0 * Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0311-0/+0 * Small shader corrections (nw) ImJezze2016-06-202-0/+0 * Fixed scanlines if the screen output is less than twice the size of the host ... ImJezze2016-06-061-0/+0 * Procedural texture for vectors in HLSL ImJezze2016-06-051-0/+0 * Fix crash when using pillarbox shaders, nw therealmogminer@gmail.com2016-05-279-0/+0 * bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian] therealmogminer@gmail.com2016-04-2596-0/+0 * Added "selection" parameter to chain input sampler ImJezze2016-04-241-0/+0 * Small fixes (nw) ImJezze2016-04-221-0/+0 * Checkpoint 1, nw