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// Windows/FileName.cpp
#include "StdAfx.h"
#include "FileName.h"
namespace NWindows {
namespace NFile {
namespace NName {
void NormalizeDirPathPrefix(FString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(FCHAR_PATH_SEPARATOR) != dirPath.Length() - 1)
dirPath += FCHAR_PATH_SEPARATOR;
}
#ifndef USE_UNICODE_FSTRING
void NormalizeDirPathPrefix(UString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(WCHAR_PATH_SEPARATOR) != dirPath.Length() - 1)
dirPath += WCHAR_PATH_SEPARATOR;
}
#endif
}}}
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