ofs | hex dump | ascii |
---|
0000 | 21 3c 61 72 63 68 3e 0a 2f 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 31 31 36 34 37 36 30 39 | !<arch>./...............11647609 |
0020 | 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 32 32 36 20 20 20 20 | 81..............0.......2226.... |
0040 | 20 20 60 0a 00 00 00 3d 00 00 11 ee 00 00 14 10 00 00 15 46 00 00 17 12 00 00 17 12 00 00 1e fe | ..`....=...........F............ |
0060 | 00 00 1e fe 00 00 1a c0 00 00 1a c0 00 00 1a 4a 00 00 1a 4a 00 00 1f 72 00 00 1f 72 00 00 19 d6 | ...............J...J...r...r.... |
0080 | 00 00 19 d6 00 00 23 c0 00 00 23 c0 00 00 23 44 00 00 23 44 00 00 20 56 00 00 20 56 00 00 22 48 | ......#...#...#D..#D...V...V.."H |
00a0 | 00 00 22 48 00 00 21 4e 00 00 21 4e 00 00 21 ce 00 00 21 ce 00 00 20 d2 00 00 20 d2 00 00 22 c8 | .."H..!N..!N..!...!...........". |
00c0 | 00 00 22 c8 00 00 16 96 00 00 16 96 00 00 18 de 00 00 18 de 00 00 19 58 00 00 19 58 00 00 1d 28 | .."....................X...X...( |
00e0 | 00 00 1d 28 00 00 1e 84 00 00 1e 84 00 00 1b 36 00 00 1b 36 00 00 17 84 00 00 17 84 00 00 1c 34 | ...(...........6...6...........4 |
0100 | 00 00 1c 34 00 00 1c ae 00 00 1c ae 00 00 1b b2 00 00 1b b2 00 00 1d a0 00 00 1d a0 00 00 1e 16 | ...4............................ |
0120 | 00 00 1e 16 00 00 1f e4 00 00 1f e4 00 00 17 f2 00 00 17 f2 00 00 18 62 00 00 18 62 5f 5f 49 4d | .......................b...b__IM |
0140 | 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 | PORT_DESCRIPTOR_d3d10.__NULL_IMP |
0160 | 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 7f 64 33 64 31 30 5f 4e 55 4c 4c 5f 54 48 55 4e 4b | ORT_DESCRIPTOR..d3d10_NULL_THUNK |
0180 | 5f 44 41 54 41 00 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 40 34 30 00 5f 5f 69 | _DATA._D3D10CompileShader@40.__i |
01a0 | 6d 70 5f 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 40 34 30 00 5f 44 33 44 31 30 | mp__D3D10CompileShader@40._D3D10 |
01c0 | 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 40 32 38 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 | PreprocessShader@28.__imp__D3D10 |
01e0 | 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 40 32 38 00 5f 44 33 44 31 30 44 69 73 61 73 73 | PreprocessShader@28._D3D10Disass |
0200 | 65 6d 62 6c 65 53 68 61 64 65 72 40 32 30 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 44 69 73 61 73 | embleShader@20.__imp__D3D10Disas |
0220 | 73 65 6d 62 6c 65 53 68 61 64 65 72 40 32 30 00 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c | sembleShader@20._D3D10Disassembl |
0240 | 65 45 66 66 65 63 74 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 | eEffect@12.__imp__D3D10Disassemb |
0260 | 6c 65 45 66 66 65 63 74 40 31 32 00 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 40 | leEffect@12._D3D10ReflectShader@ |
0280 | 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 40 31 32 00 | 12.__imp__D3D10ReflectShader@12. |
02a0 | 5f 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 40 31 32 00 5f 5f 69 6d 70 5f | _D3D10CreateStateBlock@12.__imp_ |
02c0 | 5f 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 40 31 32 00 5f 44 33 44 31 30 | _D3D10CreateStateBlock@12._D3D10 |
02e0 | 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 | StateBlockMaskUnion@12.__imp__D3 |
0300 | 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 40 31 32 00 5f 44 33 44 31 30 | D10StateBlockMaskUnion@12._D3D10 |
0320 | 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 40 31 32 00 5f 5f 69 6d 70 | StateBlockMaskIntersect@12.__imp |
0340 | 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 40 31 | __D3D10StateBlockMaskIntersect@1 |
0360 | 32 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 | 2._D3D10StateBlockMaskDifference |
0380 | 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 | @12.__imp__D3D10StateBlockMaskDi |
03a0 | 66 66 65 72 65 6e 63 65 40 31 32 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b | fference@12._D3D10StateBlockMask |
03c0 | 45 6e 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 | EnableCapture@16.__imp__D3D10Sta |
03e0 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 44 33 44 | teBlockMaskEnableCapture@16._D3D |
0400 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 40 31 | 10StateBlockMaskDisableCapture@1 |
0420 | 36 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 | 6.__imp__D3D10StateBlockMaskDisa |
0440 | 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 | bleCapture@16._D3D10StateBlockMa |
0460 | 73 6b 45 6e 61 62 6c 65 41 6c 6c 40 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 | skEnableAll@4.__imp__D3D10StateB |
0480 | 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 40 34 00 5f 44 33 44 31 30 53 74 61 74 65 42 | lockMaskEnableAll@4._D3D10StateB |
04a0 | 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 40 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 | lockMaskDisableAll@4.__imp__D3D1 |
04c0 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 40 34 00 5f 44 33 44 | 0StateBlockMaskDisableAll@4._D3D |
04e0 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 40 31 32 00 5f 5f | 10StateBlockMaskGetSetting@12.__ |
0500 | 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 | imp__D3D10StateBlockMaskGetSetti |
0520 | 6e 67 40 31 32 00 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d | ng@12._D3D10CompileEffectFromMem |
0540 | 6f 72 79 40 33 36 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 | ory@36.__imp__D3D10CompileEffect |
0560 | 46 72 6f 6d 4d 65 6d 6f 72 79 40 33 36 00 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 | FromMemory@36._D3D10CreateEffect |
0580 | 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 | FromMemory@24.__imp__D3D10Create |
05a0 | 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 34 00 5f 44 33 44 31 30 43 72 65 61 74 65 | EffectFromMemory@24._D3D10Create |
05c0 | 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 30 00 5f 5f 69 6d 70 5f 5f 44 | EffectPoolFromMemory@20.__imp__D |
05e0 | 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 | 3D10CreateEffectPoolFromMemory@2 |
0600 | 30 00 5f 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 | 0._D3D10GetPixelShaderProfile@4. |
0620 | 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c | __imp__D3D10GetPixelShaderProfil |
0640 | 65 40 34 00 5f 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 | e@4._D3D10GetVertexShaderProfile |
0660 | 40 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 | @4.__imp__D3D10GetVertexShaderPr |
0680 | 6f 66 69 6c 65 40 34 00 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 | ofile@4._D3D10GetGeometryShaderP |
06a0 | 72 6f 66 69 6c 65 40 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 | rofile@4.__imp__D3D10GetGeometry |
06c0 | 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 | ShaderProfile@4._D3D10CreateBlob |
06e0 | 40 38 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 40 38 00 5f 44 33 44 | @8.__imp__D3D10CreateBlob@8._D3D |
0700 | 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 5f 69 6d 70 | 10GetInputSignatureBlob@12.__imp |
0720 | 5f 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 | __D3D10GetInputSignatureBlob@12. |
0740 | 5f 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 | _D3D10GetOutputSignatureBlob@12. |
0760 | 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c | __imp__D3D10GetOutputSignatureBl |
0780 | 6f 62 40 31 32 00 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 | ob@12._D3D10GetInputAndOutputSig |
07a0 | 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 49 6e 70 | natureBlob@12.__imp__D3D10GetInp |
07c0 | 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 44 33 44 | utAndOutputSignatureBlob@12._D3D |
07e0 | 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 | 10GetShaderDebugInfo@12.__imp__D |
0800 | 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 40 31 32 00 5f 44 33 44 31 30 | 3D10GetShaderDebugInfo@12._D3D10 |
0820 | 47 65 74 56 65 72 73 69 6f 6e 40 30 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 56 65 72 73 | GetVersion@0.__imp__D3D10GetVers |
0840 | 69 6f 6e 40 30 00 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 40 30 00 5f 5f 69 | ion@0._D3D10RegisterLayers@0.__i |
0860 | 6d 70 5f 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 40 30 00 5f 44 33 44 31 30 | mp__D3D10RegisterLayers@0._D3D10 |
0880 | 43 72 65 61 74 65 44 65 76 69 63 65 40 32 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 | CreateDevice@24.__imp__D3D10Crea |
08a0 | 74 65 44 65 76 69 63 65 40 32 34 00 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e | teDevice@24._D3D10CreateDeviceAn |
08c0 | 64 53 77 61 70 43 68 61 69 6e 40 33 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 | dSwapChain@32.__imp__D3D10Create |
08e0 | 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 40 33 32 00 2f 20 20 20 20 20 20 20 20 20 | DeviceAndSwapChain@32./......... |
0900 | 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 | ......1164760981..............0. |
0920 | 20 20 20 20 20 20 32 32 33 36 20 20 20 20 20 20 60 0a 20 00 00 00 ee 11 00 00 10 14 00 00 46 15 | ......2236......`.............F. |
0940 | 00 00 12 17 00 00 fe 1e 00 00 c0 1a 00 00 4a 1a 00 00 72 1f 00 00 d6 19 00 00 c0 23 00 00 44 23 | ..............J...r........#..D# |
0960 | 00 00 56 20 00 00 48 22 00 00 4e 21 00 00 ce 21 00 00 d2 20 00 00 c8 22 00 00 96 16 00 00 de 18 | ..V...H"..N!...!......."........ |
0980 | 00 00 58 19 00 00 28 1d 00 00 84 1e 00 00 36 1b 00 00 84 17 00 00 34 1c 00 00 ae 1c 00 00 b2 1b | ..X...(.......6.......4......... |
09a0 | 00 00 a0 1d 00 00 16 1e 00 00 e4 1f 00 00 f2 17 00 00 62 18 00 00 3d 00 00 00 12 00 04 00 18 00 | ..................b...=......... |
09c0 | 1f 00 20 00 13 00 14 00 09 00 07 00 06 00 17 00 1b 00 19 00 1a 00 15 00 1c 00 1d 00 16 00 05 00 | ................................ |
09e0 | 08 00 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 0b 00 0a 00 01 00 02 00 12 00 04 00 18 00 1f 00 | ................................ |
0a00 | 20 00 13 00 14 00 09 00 07 00 06 00 17 00 1b 00 19 00 1a 00 15 00 1c 00 1d 00 16 00 05 00 08 00 | ................................ |
0a20 | 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 0b 00 0a 00 03 00 5f 44 33 44 31 30 43 6f 6d 70 69 6c | ...................._D3D10Compil |
0a40 | 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 40 33 36 00 5f 44 33 44 31 30 43 6f 6d 70 69 | eEffectFromMemory@36._D3D10Compi |
0a60 | 6c 65 53 68 61 64 65 72 40 34 30 00 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 40 38 00 5f | leShader@40._D3D10CreateBlob@8._ |
0a80 | 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 40 32 34 00 5f 44 33 44 31 30 43 72 65 61 74 | D3D10CreateDevice@24._D3D10Creat |
0aa0 | 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 40 33 32 00 5f 44 33 44 31 30 43 72 65 | eDeviceAndSwapChain@32._D3D10Cre |
0ac0 | 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 34 00 5f 44 33 44 31 30 43 72 65 | ateEffectFromMemory@24._D3D10Cre |
0ae0 | 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 30 00 5f 44 33 44 31 | ateEffectPoolFromMemory@20._D3D1 |
0b00 | 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 40 31 32 00 5f 44 33 44 31 30 44 69 73 61 73 | 0CreateStateBlock@12._D3D10Disas |
0b20 | 73 65 6d 62 6c 65 45 66 66 65 63 74 40 31 32 00 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c | sembleEffect@12._D3D10Disassembl |
0b40 | 65 53 68 61 64 65 72 40 32 30 00 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 | eShader@20._D3D10GetGeometryShad |
0b60 | 65 72 50 72 6f 66 69 6c 65 40 34 00 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 | erProfile@4._D3D10GetInputAndOut |
0b80 | 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 44 33 44 31 30 47 65 74 49 6e 70 | putSignatureBlob@12._D3D10GetInp |
0ba0 | 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 44 33 44 31 30 47 65 74 4f 75 74 70 | utSignatureBlob@12._D3D10GetOutp |
0bc0 | 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 44 33 44 31 30 47 65 74 50 69 78 65 | utSignatureBlob@12._D3D10GetPixe |
0be0 | 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 | lShaderProfile@4._D3D10GetShader |
0c00 | 44 65 62 75 67 49 6e 66 6f 40 31 32 00 5f 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 40 30 00 | DebugInfo@12._D3D10GetVersion@0. |
0c20 | 5f 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 5f | _D3D10GetVertexShaderProfile@4._ |
0c40 | 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 40 32 38 00 5f 44 33 44 31 30 52 | D3D10PreprocessShader@28._D3D10R |
0c60 | 65 66 6c 65 63 74 53 68 61 64 65 72 40 31 32 00 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 | eflectShader@12._D3D10RegisterLa |
0c80 | 79 65 72 73 40 30 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 | yers@0._D3D10StateBlockMaskDiffe |
0ca0 | 72 65 6e 63 65 40 31 32 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 | rence@12._D3D10StateBlockMaskDis |
0cc0 | 61 62 6c 65 41 6c 6c 40 34 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 | ableAll@4._D3D10StateBlockMaskDi |
0ce0 | 73 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b | sableCapture@16._D3D10StateBlock |
0d00 | 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 40 34 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b | MaskEnableAll@4._D3D10StateBlock |
0d20 | 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 44 33 44 31 30 53 74 61 74 65 | MaskEnableCapture@16._D3D10State |
0d40 | 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 40 31 32 00 5f 44 33 44 31 30 53 74 61 | BlockMaskGetSetting@12._D3D10Sta |
0d60 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 40 31 32 00 5f 44 33 44 31 30 53 74 | teBlockMaskIntersect@12._D3D10St |
0d80 | 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 40 31 32 00 5f 5f 49 4d 50 4f 52 54 5f 44 45 | ateBlockMaskUnion@12.__IMPORT_DE |
0da0 | 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 4f 52 54 5f 44 45 53 | SCRIPTOR_d3d10.__NULL_IMPORT_DES |
0dc0 | 43 52 49 50 54 4f 52 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 | CRIPTOR.__imp__D3D10CompileEffec |
0de0 | 74 46 72 6f 6d 4d 65 6d 6f 72 79 40 33 36 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 6f 6d 70 69 | tFromMemory@36.__imp__D3D10Compi |
0e00 | 6c 65 53 68 61 64 65 72 40 34 30 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c | leShader@40.__imp__D3D10CreateBl |
0e20 | 6f 62 40 38 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 40 32 34 | ob@8.__imp__D3D10CreateDevice@24 |
0e40 | 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 | .__imp__D3D10CreateDeviceAndSwap |
0e60 | 43 68 61 69 6e 40 33 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 | Chain@32.__imp__D3D10CreateEffec |
0e80 | 74 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 43 72 65 61 74 | tFromMemory@24.__imp__D3D10Creat |
0ea0 | 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 30 00 5f 5f 69 6d 70 5f 5f | eEffectPoolFromMemory@20.__imp__ |
0ec0 | 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 40 31 32 00 5f 5f 69 6d 70 5f 5f | D3D10CreateStateBlock@12.__imp__ |
0ee0 | 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 40 31 32 00 5f 5f 69 6d 70 5f | D3D10DisassembleEffect@12.__imp_ |
0f00 | 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 40 32 30 00 5f 5f 69 6d 70 | _D3D10DisassembleShader@20.__imp |
0f20 | 5f 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 | __D3D10GetGeometryShaderProfile@ |
0f40 | 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 | 4.__imp__D3D10GetInputAndOutputS |
0f60 | 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 49 | ignatureBlob@12.__imp__D3D10GetI |
0f80 | 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 | nputSignatureBlob@12.__imp__D3D1 |
0fa0 | 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 5f 5f 69 6d 70 | 0GetOutputSignatureBlob@12.__imp |
0fc0 | 5f 5f 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 5f | __D3D10GetPixelShaderProfile@4._ |
0fe0 | 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 40 31 32 | _imp__D3D10GetShaderDebugInfo@12 |
1000 | 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 40 30 00 5f 5f 69 6d 70 5f | .__imp__D3D10GetVersion@0.__imp_ |
1020 | 5f 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 5f | _D3D10GetVertexShaderProfile@4._ |
1040 | 5f 69 6d 70 5f 5f 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 40 32 38 00 5f | _imp__D3D10PreprocessShader@28._ |
1060 | 5f 69 6d 70 5f 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 40 31 32 00 5f 5f 69 6d | _imp__D3D10ReflectShader@12.__im |
1080 | 70 5f 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 40 30 00 5f 5f 69 6d 70 5f 5f | p__D3D10RegisterLayers@0.__imp__ |
10a0 | 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 40 31 32 | D3D10StateBlockMaskDifference@12 |
10c0 | 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 | .__imp__D3D10StateBlockMaskDisab |
10e0 | 6c 65 41 6c 6c 40 34 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 | leAll@4.__imp__D3D10StateBlockMa |
1100 | 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 5f 5f 69 6d 70 5f 5f 44 33 44 31 30 | skDisableCapture@16.__imp__D3D10 |
1120 | 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 40 34 00 5f 5f 69 6d 70 5f | StateBlockMaskEnableAll@4.__imp_ |
1140 | 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 | _D3D10StateBlockMaskEnableCaptur |
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1600 | 00 00 00 00 00 00 00 00 00 00 40 00 30 c0 02 00 00 00 10 00 09 00 00 00 00 00 09 64 33 64 31 30 | ..........@.0..............d3d10 |
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1640 | 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 00 00 00 00 00 00 00 00 40 63 6f 6d 70 2e 69 64 27 c6 | soft.(R).LINK.........@comp.id'. |
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1700 | 6f 72 79 40 33 36 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | ory@36.d3d10.dll..d3d10.dll/.... |
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17c0 | 00 00 ff ff 00 00 4c 01 95 d7 6c 45 1d 00 00 00 02 00 0c 00 5f 44 33 44 31 30 43 72 65 61 74 65 | ......L...lE........_D3D10Create |
17e0 | 42 6c 6f 62 40 38 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | Blob@8.d3d10.dll..d3d10.dll/.... |
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1860 | 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 | l.d3d10.dll/......1164760981.... |
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18a0 | ff ff 00 00 4c 01 95 d7 6c 45 2c 00 00 00 04 00 0c 00 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 | ....L...lE,......._D3D10CreateDe |
18c0 | 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 40 33 32 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 | viceAndSwapChain@32.d3d10.dll.d3 |
18e0 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 | d10.dll/......1164760981........ |
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1920 | 4c 01 95 d7 6c 45 2a 00 00 00 05 00 0c 00 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 | L...lE*......._D3D10CreateEffect |
1940 | 46 72 6f 6d 4d 65 6d 6f 72 79 40 32 34 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c | FromMemory@24.d3d10.dll.d3d10.dl |
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19c0 | 6f 6d 4d 65 6d 6f 72 79 40 32 30 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f | omMemory@20.d3d10.dll.d3d10.dll/ |
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1a20 | 00 00 07 00 0c 00 5f 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 40 31 32 00 | ......_D3D10CreateStateBlock@12. |
1a40 | 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 | d3d10.dll.d3d10.dll/......116476 |
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1a80 | 20 20 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 25 00 00 00 08 00 0c 00 5f 44 33 44 31 30 | ....`.......L...lE%......._D3D10 |
1aa0 | 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 40 31 32 00 64 33 64 31 30 2e 64 6c 6c 00 0a | DisassembleEffect@12.d3d10.dll.. |
1ac0 | 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 | d3d10.dll/......1164760981...... |
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1b00 | 00 00 4c 01 95 d7 6c 45 25 00 00 00 09 00 0c 00 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c | ..L...lE%......._D3D10Disassembl |
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1b80 | 00 00 0a 00 0c 00 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f | ......_D3D10GetGeometryShaderPro |
1ba0 | 66 69 6c 65 40 34 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | file@4.d3d10.dll..d3d10.dll/.... |
1bc0 | 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1164760981..............0..... |
1be0 | 20 20 37 30 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 32 00 00 00 0b 00 | ..70........`.......L...lE2..... |
1c00 | 0c 00 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 | .._D3D10GetInputAndOutputSignatu |
1c20 | 72 65 42 6c 6f 62 40 31 32 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 | reBlob@12.d3d10.dll.d3d10.dll/.. |
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1c60 | 20 20 20 20 36 31 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 29 00 00 00 | ....61........`.......L...lE)... |
1c80 | 0c 00 0c 00 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 | ...._D3D10GetInputSignatureBlob@ |
1ca0 | 31 32 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 | 12.d3d10.dll..d3d10.dll/......11 |
1cc0 | 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 32 | 64760981..............0.......62 |
1ce0 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 2a 00 00 00 0d 00 0c 00 5f 44 | ........`.......L...lE*......._D |
1d00 | 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 40 31 32 00 64 33 | 3D10GetOutputSignatureBlob@12.d3 |
1d20 | 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 | d10.dll.d3d10.dll/......11647609 |
1d40 | 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 20 20 | 81..............0.......60...... |
1d60 | 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 28 00 00 00 0e 00 0c 00 5f 44 33 44 31 30 47 65 | ..`.......L...lE(......._D3D10Ge |
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1da0 | 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 | d3d10.dll/......1164760981...... |
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1de0 | 00 00 4c 01 95 d7 6c 45 26 00 00 00 0f 00 0c 00 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 | ..L...lE&......._D3D10GetShaderD |
1e00 | 65 62 75 67 49 6e 66 6f 40 31 32 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f | ebugInfo@12.d3d10.dll.d3d10.dll/ |
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1e60 | 00 00 10 00 0c 00 5f 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 40 30 00 64 33 64 31 30 2e 64 | ......_D3D10GetVersion@0.d3d10.d |
1e80 | 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 | ll..d3d10.dll/......1164760981.. |
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1ec0 | 00 00 ff ff 00 00 4c 01 95 d7 6c 45 29 00 00 00 11 00 0c 00 5f 44 33 44 31 30 47 65 74 56 65 72 | ......L...lE)......._D3D10GetVer |
1ee0 | 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 40 34 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 | texShaderProfile@4.d3d10.dll..d3 |
1f00 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 | d10.dll/......1164760981........ |
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1f40 | 4c 01 95 d7 6c 45 24 00 00 00 12 00 0c 00 5f 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 | L...lE$......._D3D10PreprocessSh |
1f60 | 61 64 65 72 40 32 38 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | ader@28.d3d10.dll.d3d10.dll/.... |
1f80 | 20 20 31 31 36 34 37 36 30 39 38 31 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1164760981..............0..... |
1fa0 | 20 20 35 33 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 21 00 00 00 13 00 | ..53........`.......L...lE!..... |
1fc0 | 0c 00 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 40 31 32 00 64 33 64 31 30 2e 64 | .._D3D10ReflectShader@12.d3d10.d |
1fe0 | 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 30 39 38 31 20 20 | ll..d3d10.dll/......1164760981.. |
2000 | 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 33 20 20 20 20 20 20 20 20 60 0a | ............0.......53........`. |
2020 | 00 00 ff ff 00 00 4c 01 95 d7 6c 45 21 00 00 00 14 00 0c 00 5f 44 33 44 31 30 52 65 67 69 73 74 | ......L...lE!......._D3D10Regist |
2040 | 65 72 4c 61 79 65 72 73 40 30 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f | erLayers@0.d3d10.dll..d3d10.dll/ |
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20a0 | 00 00 15 00 0c 00 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 | ......_D3D10StateBlockMaskDiffer |
20c0 | 65 6e 63 65 40 31 32 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | ence@12.d3d10.dll.d3d10.dll/.... |
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2220 | 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 40 34 00 64 33 | 3D10StateBlockMaskEnableAll@4.d3 |
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2280 | 20 20 60 0a 00 00 ff ff 00 00 4c 01 95 d7 6c 45 2f 00 00 00 19 00 0c 00 5f 44 33 44 31 30 53 74 | ..`.......L...lE/......._D3D10St |
22a0 | 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 40 31 36 00 64 33 64 | ateBlockMaskEnableCapture@16.d3d |
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