ofs | hex dump | ascii |
---|
0000 | 21 3c 61 72 63 68 3e 0a 2f 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 31 32 37 34 34 38 30 35 | !<arch>./...............12744805 |
0020 | 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 30 31 38 20 20 20 20 | 84..............0.......2018.... |
0040 | 20 20 60 0a 00 00 00 3d 00 00 10 4e 00 00 12 78 00 00 13 ae 00 00 15 82 00 00 15 82 00 00 1d 52 | ..`....=...N...x...............R |
0060 | 00 00 1d 52 00 00 19 24 00 00 19 24 00 00 18 b0 00 00 18 b0 00 00 1d c4 00 00 1d c4 00 00 18 3e | ...R...$...$...................> |
0080 | 00 00 18 3e 00 00 22 02 00 00 22 02 00 00 21 88 00 00 21 88 00 00 1e a4 00 00 1e a4 00 00 20 90 | ...>.."..."...!...!............. |
00a0 | 00 00 20 90 00 00 1f 98 00 00 1f 98 00 00 20 16 00 00 20 16 00 00 1f 1e 00 00 1f 1e 00 00 21 0e | ..............................!. |
00c0 | 00 00 21 0e 00 00 15 08 00 00 15 08 00 00 17 4a 00 00 17 4a 00 00 17 c2 00 00 17 c2 00 00 1b 82 | ..!............J...J............ |
00e0 | 00 00 1b 82 00 00 1c da 00 00 1c da 00 00 19 98 00 00 19 98 00 00 15 f2 00 00 15 f2 00 00 1a 92 | ................................ |
0100 | 00 00 1a 92 00 00 1b 0a 00 00 1b 0a 00 00 1a 12 00 00 1a 12 00 00 1b fa 00 00 1b fa 00 00 1c 6e | ...............................n |
0120 | 00 00 1c 6e 00 00 1e 34 00 00 1e 34 00 00 16 5e 00 00 16 5e 00 00 16 ce 00 00 16 ce 5f 5f 49 4d | ...n...4...4...^...^........__IM |
0140 | 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 5f 31 00 5f 5f 4e 55 4c 4c 5f 49 | PORT_DESCRIPTOR_d3d10_1.__NULL_I |
0160 | 4d 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 7f 64 33 64 31 30 5f 31 5f 4e 55 4c 4c 5f 54 | MPORT_DESCRIPTOR..d3d10_1_NULL_T |
0180 | 48 55 4e 4b 5f 44 41 54 41 00 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 5f 5f 69 | HUNK_DATA.D3D10CompileShader.__i |
01a0 | 6d 70 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 50 72 65 70 72 | mp_D3D10CompileShader.D3D10Prepr |
01c0 | 6f 63 65 73 73 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 | ocessShader.__imp_D3D10Preproces |
01e0 | 73 53 68 61 64 65 72 00 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 5f | sShader.D3D10DisassembleShader._ |
0200 | 5f 69 6d 70 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 44 33 44 31 | _imp_D3D10DisassembleShader.D3D1 |
0220 | 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 30 44 69 | 0DisassembleEffect.__imp_D3D10Di |
0240 | 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 | sassembleEffect.D3D10ReflectShad |
0260 | 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 00 44 33 44 31 | er.__imp_D3D10ReflectShader.D3D1 |
0280 | 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 | 0CreateStateBlock.__imp_D3D10Cre |
02a0 | 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 | ateStateBlock.D3D10StateBlockMas |
02c0 | 6b 55 6e 69 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b | kUnion.__imp_D3D10StateBlockMask |
02e0 | 55 6e 69 6f 6e 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 | Union.D3D10StateBlockMaskInterse |
0300 | 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 | ct.__imp_D3D10StateBlockMaskInte |
0320 | 72 73 65 63 74 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 | rsect.D3D10StateBlockMaskDiffere |
0340 | 6e 63 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 | nce.__imp_D3D10StateBlockMaskDif |
0360 | 66 65 72 65 6e 63 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c | ference.D3D10StateBlockMaskEnabl |
0380 | 65 43 61 70 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 | eCapture.__imp_D3D10StateBlockMa |
03a0 | 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d | skEnableCapture.D3D10StateBlockM |
03c0 | 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 | askDisableCapture.__imp_D3D10Sta |
03e0 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 44 33 44 31 30 53 | teBlockMaskDisableCapture.D3D10S |
0400 | 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 44 | tateBlockMaskEnableAll.__imp_D3D |
0420 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 44 33 44 31 30 53 | 10StateBlockMaskEnableAll.D3D10S |
0440 | 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 | tateBlockMaskDisableAll.__imp_D3 |
0460 | 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 44 33 44 31 | D10StateBlockMaskDisableAll.D3D1 |
0480 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 5f 5f 69 6d 70 5f | 0StateBlockMaskGetSetting.__imp_ |
04a0 | 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 44 33 | D3D10StateBlockMaskGetSetting.D3 |
04c0 | 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 | D10CompileEffectFromMemory.__imp |
04e0 | 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 | _D3D10CompileEffectFromMemory.D3 |
0500 | 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f | D10CreateEffectFromMemory.__imp_ |
0520 | 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 | D3D10CreateEffectFromMemory.D3D1 |
0540 | 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d | 0CreateEffectPoolFromMemory.__im |
0560 | 70 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 | p_D3D10CreateEffectPoolFromMemor |
0580 | 79 00 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 | y.D3D10GetPixelShaderProfile.__i |
05a0 | 6d 70 5f 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 | mp_D3D10GetPixelShaderProfile.D3 |
05c0 | 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f | D10GetVertexShaderProfile.__imp_ |
05e0 | 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 | D3D10GetVertexShaderProfile.D3D1 |
0600 | 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f | 0GetGeometryShaderProfile.__imp_ |
0620 | 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 | D3D10GetGeometryShaderProfile.D3 |
0640 | 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 42 | D10CreateBlob.__imp_D3D10CreateB |
0660 | 6c 6f 62 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f | lob.D3D10GetInputSignatureBlob._ |
0680 | 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 | _imp_D3D10GetInputSignatureBlob. |
06a0 | 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d | D3D10GetOutputSignatureBlob.__im |
06c0 | 70 5f 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 | p_D3D10GetOutputSignatureBlob.D3 |
06e0 | 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f | D10GetInputAndOutputSignatureBlo |
0700 | 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 | b.__imp_D3D10GetInputAndOutputSi |
0720 | 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 | gnatureBlob.D3D10GetShaderDebugI |
0740 | 6e 66 6f 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 | nfo.__imp_D3D10GetShaderDebugInf |
0760 | 6f 00 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 | o.D3D10GetVersion.__imp_D3D10Get |
0780 | 56 65 72 73 69 6f 6e 00 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 5f 5f 69 6d | Version.D3D10RegisterLayers.__im |
07a0 | 70 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 44 33 44 31 30 43 72 65 61 74 | p_D3D10RegisterLayers.D3D10Creat |
07c0 | 65 44 65 76 69 63 65 31 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 | eDevice1.__imp_D3D10CreateDevice |
07e0 | 31 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 31 | 1.D3D10CreateDeviceAndSwapChain1 |
0800 | 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 | .__imp_D3D10CreateDeviceAndSwapC |
0820 | 68 61 69 6e 31 00 2f 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 31 32 37 34 34 38 30 35 38 34 | hain1./...............1274480584 |
0840 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 30 32 38 20 20 20 20 20 20 | ..............0.......2028...... |
0860 | 60 0a 20 00 00 00 4e 10 00 00 78 12 00 00 ae 13 00 00 82 15 00 00 52 1d 00 00 24 19 00 00 b0 18 | `.....N...x...........R...$..... |
0880 | 00 00 c4 1d 00 00 3e 18 00 00 02 22 00 00 88 21 00 00 a4 1e 00 00 90 20 00 00 98 1f 00 00 16 20 | ......>...."...!................ |
08a0 | 00 00 1e 1f 00 00 0e 21 00 00 08 15 00 00 4a 17 00 00 c2 17 00 00 82 1b 00 00 da 1c 00 00 98 19 | .......!......J................. |
08c0 | 00 00 f2 15 00 00 92 1a 00 00 0a 1b 00 00 12 1a 00 00 fa 1b 00 00 6e 1c 00 00 34 1e 00 00 5e 16 | ......................n...4...^. |
08e0 | 00 00 ce 16 00 00 3d 00 00 00 12 00 04 00 18 00 1f 00 20 00 13 00 14 00 09 00 07 00 06 00 17 00 | ......=......................... |
0900 | 1b 00 19 00 1a 00 15 00 1c 00 1d 00 16 00 05 00 08 00 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 | ................................ |
0920 | 0b 00 0a 00 01 00 02 00 12 00 04 00 18 00 1f 00 20 00 13 00 14 00 09 00 07 00 06 00 17 00 1b 00 | ................................ |
0940 | 19 00 1a 00 15 00 1c 00 1d 00 16 00 05 00 08 00 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 0b 00 | ................................ |
0960 | 0a 00 03 00 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 | ....D3D10CompileEffectFromMemory |
0980 | 00 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 43 72 65 61 74 65 42 | .D3D10CompileShader.D3D10CreateB |
09a0 | 6c 6f 62 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 31 00 44 33 44 31 30 43 72 65 61 | lob.D3D10CreateDevice1.D3D10Crea |
09c0 | 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 31 00 44 33 44 31 30 43 72 65 61 74 | teDeviceAndSwapChain1.D3D10Creat |
09e0 | 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 | eEffectFromMemory.D3D10CreateEff |
0a00 | 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 72 65 61 74 65 53 74 61 | ectPoolFromMemory.D3D10CreateSta |
0a20 | 74 65 42 6c 6f 63 6b 00 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 44 | teBlock.D3D10DisassembleEffect.D |
0a40 | 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 47 65 74 47 65 | 3D10DisassembleShader.D3D10GetGe |
0a60 | 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 47 65 74 49 6e 70 75 | ometryShaderProfile.D3D10GetInpu |
0a80 | 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 | tAndOutputSignatureBlob.D3D10Get |
0aa0 | 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 4f 75 74 70 75 | InputSignatureBlob.D3D10GetOutpu |
0ac0 | 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 | tSignatureBlob.D3D10GetPixelShad |
0ae0 | 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 | erProfile.D3D10GetShaderDebugInf |
0b00 | 6f 00 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 44 33 44 31 30 47 65 74 56 65 72 74 65 78 | o.D3D10GetVersion.D3D10GetVertex |
0b20 | 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 | ShaderProfile.D3D10PreprocessSha |
0b40 | 64 65 72 00 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 00 44 33 44 31 30 52 65 67 69 | der.D3D10ReflectShader.D3D10Regi |
0b60 | 73 74 65 72 4c 61 79 65 72 73 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 | sterLayers.D3D10StateBlockMaskDi |
0b80 | 66 66 65 72 65 6e 63 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 | fference.D3D10StateBlockMaskDisa |
0ba0 | 62 6c 65 41 6c 6c 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c | bleAll.D3D10StateBlockMaskDisabl |
0bc0 | 65 43 61 70 74 75 72 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 | eCapture.D3D10StateBlockMaskEnab |
0be0 | 6c 65 41 6c 6c 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 | leAll.D3D10StateBlockMaskEnableC |
0c00 | 61 70 74 75 72 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 | apture.D3D10StateBlockMaskGetSet |
0c20 | 74 69 6e 67 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 | ting.D3D10StateBlockMaskIntersec |
0c40 | 74 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 00 5f 5f 49 4d 50 | t.D3D10StateBlockMaskUnion.__IMP |
0c60 | 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 5f 31 00 5f 5f 4e 55 4c 4c 5f 49 4d | ORT_DESCRIPTOR_d3d10_1.__NULL_IM |
0c80 | 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 6f 6d 70 69 | PORT_DESCRIPTOR.__imp_D3D10Compi |
0ca0 | 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 6f | leEffectFromMemory.__imp_D3D10Co |
0cc0 | 6d 70 69 6c 65 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f | mpileShader.__imp_D3D10CreateBlo |
0ce0 | 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 31 00 5f 5f 69 6d 70 | b.__imp_D3D10CreateDevice1.__imp |
0d00 | 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 31 00 | _D3D10CreateDeviceAndSwapChain1. |
0d20 | 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 | __imp_D3D10CreateEffectFromMemor |
0d40 | 79 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f | y.__imp_D3D10CreateEffectPoolFro |
0d60 | 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c | mMemory.__imp_D3D10CreateStateBl |
0d80 | 6f 63 6b 00 5f 5f 69 6d 70 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 | ock.__imp_D3D10DisassembleEffect |
0da0 | 00 5f 5f 69 6d 70 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 5f 5f | .__imp_D3D10DisassembleShader.__ |
0dc0 | 69 6d 70 5f 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c | imp_D3D10GetGeometryShaderProfil |
0de0 | 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 | e.__imp_D3D10GetInputAndOutputSi |
0e00 | 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 | gnatureBlob.__imp_D3D10GetInputS |
0e20 | 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 4f 75 74 70 75 | ignatureBlob.__imp_D3D10GetOutpu |
0e40 | 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 50 69 78 | tSignatureBlob.__imp_D3D10GetPix |
0e60 | 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 53 68 | elShaderProfile.__imp_D3D10GetSh |
0e80 | 61 64 65 72 44 65 62 75 67 49 6e 66 6f 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 56 65 72 73 | aderDebugInfo.__imp_D3D10GetVers |
0ea0 | 69 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 | ion.__imp_D3D10GetVertexShaderPr |
0ec0 | 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 | ofile.__imp_D3D10PreprocessShade |
0ee0 | 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 00 5f 5f 69 6d 70 | r.__imp_D3D10ReflectShader.__imp |
0f00 | 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 5f 5f 69 6d 70 5f 44 33 44 31 30 | _D3D10RegisterLayers.__imp_D3D10 |
0f20 | 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 00 5f 5f 69 6d 70 5f 44 | StateBlockMaskDifference.__imp_D |
0f40 | 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 5f 5f 69 | 3D10StateBlockMaskDisableAll.__i |
0f60 | 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 | mp_D3D10StateBlockMaskDisableCap |
0f80 | 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e | ture.__imp_D3D10StateBlockMaskEn |
0fa0 | 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 | ableAll.__imp_D3D10StateBlockMas |
0fc0 | 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 | kEnableCapture.__imp_D3D10StateB |
0fe0 | 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 | lockMaskGetSetting.__imp_D3D10St |
1000 | 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 | ateBlockMaskIntersect.__imp_D3D1 |
1020 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 00 7f 64 33 64 31 30 5f 31 5f 4e 55 | 0StateBlockMaskUnion..d3d10_1_NU |
1040 | 4c 4c 5f 54 48 55 4e 4b 5f 44 41 54 41 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 | LL_THUNK_DATA.d3d10_1.dll/....12 |
1060 | 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 39 | 74480584..............0.......49 |
1080 | 33 20 20 20 20 20 20 20 60 0a 64 86 03 00 c8 07 f7 4b 0b 01 00 00 08 00 00 00 00 00 00 00 2e 64 | 3.......`.d......K.............d |
10a0 | 65 62 75 67 24 53 00 00 00 00 00 00 00 00 41 00 00 00 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 | ebug$S........A................. |
10c0 | 00 00 40 00 10 42 2e 69 64 61 74 61 24 32 00 00 00 00 00 00 00 00 14 00 00 00 cd 00 00 00 e1 00 | ..@..B.idata$2.................. |
10e0 | 00 00 00 00 00 00 03 00 00 00 40 00 30 c0 2e 69 64 61 74 61 24 36 00 00 00 00 00 00 00 00 0c 00 | ..........@.0..idata$6.......... |
1100 | 00 00 ff 00 00 00 e1 00 00 00 00 00 00 00 00 00 00 00 40 00 20 c0 02 00 00 00 12 00 09 00 00 00 | ..................@............. |
1120 | 00 00 0b 64 33 64 31 30 5f 31 2e 64 6c 6c 27 00 13 10 07 00 00 00 d0 00 00 00 00 00 00 00 0a 00 | ...d3d10_1.dll'................. |
1140 | 00 00 d2 52 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 00 00 00 00 00 00 00 00 | ...R.Microsoft.(R).LINK......... |
1160 | 00 00 00 00 00 00 00 00 00 00 00 0c 00 00 00 03 00 00 00 03 00 00 00 00 00 04 00 00 00 03 00 10 | ................................ |
1180 | 00 00 00 05 00 00 00 03 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 40 63 6f 6d 70 2e 69 64 d2 52 9c | .........d3d10_1.dll.@comp.id.R. |
11a0 | 00 ff ff 00 00 03 00 00 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00 02 00 2e 69 64 61 74 61 24 | ..........................idata$ |
11c0 | 32 40 00 00 c0 02 00 00 00 68 00 2e 69 64 61 74 61 24 36 00 00 00 00 03 00 00 00 03 00 2e 69 64 | 2@.......h..idata$6...........id |
11e0 | 61 74 61 24 34 40 00 00 c0 00 00 00 00 68 00 2e 69 64 61 74 61 24 35 40 00 00 c0 00 00 00 00 68 | ata$4@.......h..idata$5@.......h |
1200 | 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 39 00 00 00 00 00 00 00 00 | .......................9........ |
1220 | 00 00 00 02 00 52 00 00 00 5f 5f 49 4d 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 5f 64 33 64 | .....R...__IMPORT_DESCRIPTOR_d3d |
1240 | 31 30 5f 31 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 7f 64 | 10_1.__NULL_IMPORT_DESCRIPTOR..d |
1260 | 33 64 31 30 5f 31 5f 4e 55 4c 4c 5f 54 48 55 4e 4b 5f 44 41 54 41 00 0a 64 33 64 31 30 5f 31 2e | 3d10_1_NULL_THUNK_DATA..d3d10_1. |
1280 | 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | dll/....1274480584.............. |
12a0 | 30 20 20 20 20 20 20 20 32 35 30 20 20 20 20 20 20 20 60 0a 64 86 02 00 c8 07 f7 4b b9 00 00 00 | 0.......250.......`.d......K.... |
12c0 | 02 00 00 00 00 00 00 00 2e 64 65 62 75 67 24 53 00 00 00 00 00 00 00 00 41 00 00 00 64 00 00 00 | .........debug$S........A...d... |
12e0 | 00 00 00 00 00 00 00 00 00 00 00 00 40 00 10 42 2e 69 64 61 74 61 24 33 00 00 00 00 00 00 00 00 | ............@..B.idata$3........ |
1300 | 14 00 00 00 a5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 30 c0 02 00 00 00 12 00 09 00 | ....................@.0......... |
1320 | 00 00 00 00 0b 64 33 64 31 30 5f 31 2e 64 6c 6c 27 00 13 10 07 00 00 00 d0 00 00 00 00 00 00 00 | .....d3d10_1.dll'............... |
1340 | 0a 00 00 00 d2 52 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 00 00 00 00 00 00 | .....R.Microsoft.(R).LINK....... |
1360 | 00 00 00 00 00 00 00 00 00 00 00 00 00 40 63 6f 6d 70 2e 69 64 d2 52 9c 00 ff ff 00 00 03 00 00 | .............@comp.id.R......... |
1380 | 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00 02 00 1d 00 00 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 4f | .....................__NULL_IMPO |
13a0 | 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 | RT_DESCRIPTOR.d3d10_1.dll/....12 |
13c0 | 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 38 | 74480584..............0.......28 |
13e0 | 36 20 20 20 20 20 20 20 60 0a 64 86 03 00 c8 07 f7 4b dd 00 00 00 02 00 00 00 00 00 00 00 2e 64 | 6.......`.d......K.............d |
1400 | 65 62 75 67 24 53 00 00 00 00 00 00 00 00 41 00 00 00 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 | ebug$S........A................. |
1420 | 00 00 40 00 10 42 2e 69 64 61 74 61 24 35 00 00 00 00 00 00 00 00 08 00 00 00 cd 00 00 00 00 00 | ..@..B.idata$5.................. |
1440 | 00 00 00 00 00 00 00 00 00 00 40 00 40 c0 2e 69 64 61 74 61 24 34 00 00 00 00 00 00 00 00 08 00 | ..........@.@..idata$4.......... |
1460 | 00 00 d5 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 40 c0 02 00 00 00 12 00 09 00 00 00 | ..................@.@........... |
1480 | 00 00 0b 64 33 64 31 30 5f 31 2e 64 6c 6c 27 00 13 10 07 00 00 00 d0 00 00 00 00 00 00 00 0a 00 | ...d3d10_1.dll'................. |
14a0 | 00 00 d2 52 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 00 00 00 00 00 00 00 00 | ...R.Microsoft.(R).LINK......... |
14c0 | 00 00 00 00 00 00 00 40 63 6f 6d 70 2e 69 64 d2 52 9c 00 ff ff 00 00 03 00 00 00 00 00 04 00 00 | .......@comp.id.R............... |
14e0 | 00 00 00 00 00 02 00 00 00 02 00 1d 00 00 00 7f 64 33 64 31 30 5f 31 5f 4e 55 4c 4c 5f 54 48 55 | ................d3d10_1_NULL_THU |
1500 | 4e 4b 5f 44 41 54 41 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 | NK_DATA.d3d10_1.dll/....12744805 |
1520 | 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 31 20 20 20 20 20 20 | 84..............0.......61...... |
1540 | 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 29 00 00 00 00 00 04 00 44 33 44 31 30 43 6f 6d | ..`.......d....K).......D3D10Com |
1560 | 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 5f 31 2e 64 6c 6c | pileEffectFromMemory.d3d10_1.dll |
1580 | 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 | ..d3d10_1.dll/....1274480584.... |
15a0 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 31 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......51........`... |
15c0 | ff ff 00 00 64 86 c8 07 f7 4b 1f 00 00 00 01 00 04 00 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 | ....d....K........D3D10CompileSh |
15e0 | 61 64 65 72 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 | ader.d3d10_1.dll..d3d10_1.dll/.. |
1600 | 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1274480584..............0..... |
1620 | 20 20 34 38 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 1c 00 00 00 02 00 | ..48........`.......d....K...... |
1640 | 04 00 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 | ..D3D10CreateBlob.d3d10_1.dll.d3 |
1660 | 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 | d10_1.dll/....1274480584........ |
1680 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 31 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......51........`....... |
16a0 | 64 86 c8 07 f7 4b 1f 00 00 00 03 00 04 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 31 | d....K........D3D10CreateDevice1 |
16c0 | 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 | .d3d10_1.dll..d3d10_1.dll/....12 |
16e0 | 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 33 | 74480584..............0.......63 |
1700 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 2b 00 00 00 04 00 04 00 44 33 | ........`.......d....K+.......D3 |
1720 | 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 31 00 64 33 64 | D10CreateDeviceAndSwapChain1.d3d |
1740 | 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 | 10_1.dll..d3d10_1.dll/....127448 |
1760 | 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 | 0584..............0.......60.... |
1780 | 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 28 00 00 00 05 00 04 00 44 33 44 31 30 43 | ....`.......d....K(.......D3D10C |
17a0 | 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 5f 31 2e 64 6c | reateEffectFromMemory.d3d10_1.dl |
17c0 | 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 | l.d3d10_1.dll/....1274480584.... |
17e0 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 34 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......64........`... |
1800 | ff ff 00 00 64 86 c8 07 f7 4b 2c 00 00 00 06 00 04 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 | ....d....K,.......D3D10CreateEff |
1820 | 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 | ectPoolFromMemory.d3d10_1.dll.d3 |
1840 | 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 | d10_1.dll/....1274480584........ |
1860 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 34 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......54........`....... |
1880 | 64 86 c8 07 f7 4b 22 00 00 00 07 00 04 00 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c | d....K".......D3D10CreateStateBl |
18a0 | 6f 63 6b 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 | ock.d3d10_1.dll.d3d10_1.dll/.... |
18c0 | 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 | 1274480584..............0....... |
18e0 | 35 35 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 23 00 00 00 08 00 04 00 | 55........`.......d....K#....... |
1900 | 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 64 33 64 31 30 5f 31 2e 64 | D3D10DisassembleEffect.d3d10_1.d |
1920 | 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 | ll..d3d10_1.dll/....1274480584.. |
1940 | 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 35 20 20 20 20 20 20 20 20 60 0a | ............0.......55........`. |
1960 | 00 00 ff ff 00 00 64 86 c8 07 f7 4b 23 00 00 00 09 00 04 00 44 33 44 31 30 44 69 73 61 73 73 65 | ......d....K#.......D3D10Disasse |
1980 | 6d 62 6c 65 53 68 61 64 65 72 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e | mbleShader.d3d10_1.dll..d3d10_1. |
19a0 | 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | dll/....1274480584.............. |
19c0 | 30 20 20 20 20 20 20 20 36 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b | 0.......62........`.......d....K |
19e0 | 2a 00 00 00 0a 00 04 00 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 | *.......D3D10GetGeometryShaderPr |
1a00 | 6f 66 69 6c 65 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 | ofile.d3d10_1.dll.d3d10_1.dll/.. |
1a20 | 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1274480584..............0..... |
1a40 | 20 20 36 38 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 30 00 00 00 0b 00 | ..68........`.......d....K0..... |
1a60 | 04 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 | ..D3D10GetInputAndOutputSignatur |
1a80 | 65 42 6c 6f 62 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 | eBlob.d3d10_1.dll.d3d10_1.dll/.. |
1aa0 | 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1274480584..............0..... |
1ac0 | 20 20 35 39 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 27 00 00 00 0c 00 | ..59........`.......d....K'..... |
1ae0 | 04 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 64 33 64 | ..D3D10GetInputSignatureBlob.d3d |
1b00 | 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 | 10_1.dll..d3d10_1.dll/....127448 |
1b20 | 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 | 0584..............0.......60.... |
1b40 | 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 28 00 00 00 0d 00 04 00 44 33 44 31 30 47 | ....`.......d....K(.......D3D10G |
1b60 | 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 64 33 64 31 30 5f 31 2e 64 6c | etOutputSignatureBlob.d3d10_1.dl |
1b80 | 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 | l.d3d10_1.dll/....1274480584.... |
1ba0 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 39 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......59........`... |
1bc0 | ff ff 00 00 64 86 c8 07 f7 4b 27 00 00 00 0e 00 04 00 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 | ....d....K'.......D3D10GetPixelS |
1be0 | 68 61 64 65 72 50 72 6f 66 69 6c 65 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f | haderProfile.d3d10_1.dll..d3d10_ |
1c00 | 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 | 1.dll/....1274480584............ |
1c20 | 20 20 30 20 20 20 20 20 20 20 35 36 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 | ..0.......56........`.......d... |
1c40 | f7 4b 24 00 00 00 0f 00 04 00 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 | .K$.......D3D10GetShaderDebugInf |
1c60 | 6f 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 | o.d3d10_1.dll.d3d10_1.dll/....12 |
1c80 | 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 38 | 74480584..............0.......48 |
1ca0 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 1c 00 00 00 10 00 04 00 44 33 | ........`.......d....K........D3 |
1cc0 | 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f | D10GetVersion.d3d10_1.dll.d3d10_ |
1ce0 | 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 | 1.dll/....1274480584............ |
1d00 | 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 | ..0.......60........`.......d... |
1d20 | f7 4b 28 00 00 00 11 00 04 00 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 | .K(.......D3D10GetVertexShaderPr |
1d40 | 6f 66 69 6c 65 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 | ofile.d3d10_1.dll.d3d10_1.dll/.. |
1d60 | 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1274480584..............0..... |
1d80 | 20 20 35 34 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 22 00 00 00 12 00 | ..54........`.......d....K"..... |
1da0 | 04 00 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 00 64 33 64 31 30 5f 31 2e | ..D3D10PreprocessShader.d3d10_1. |
1dc0 | 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 | dll.d3d10_1.dll/....1274480584.. |
1de0 | 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 31 20 20 20 20 20 20 20 20 60 0a | ............0.......51........`. |
1e00 | 00 00 ff ff 00 00 64 86 c8 07 f7 4b 1f 00 00 00 13 00 04 00 44 33 44 31 30 52 65 66 6c 65 63 74 | ......d....K........D3D10Reflect |
1e20 | 53 68 61 64 65 72 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f | Shader.d3d10_1.dll..d3d10_1.dll/ |
1e40 | 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 | ....1274480584..............0... |
1e60 | 20 20 20 20 35 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 20 00 00 00 | ....52........`.......d....K.... |
1e80 | 14 00 04 00 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 64 33 64 31 30 5f 31 2e | ....D3D10RegisterLayers.d3d10_1. |
1ea0 | 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 | dll.d3d10_1.dll/....1274480584.. |
1ec0 | 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 32 20 20 20 20 20 20 20 20 60 0a | ............0.......62........`. |
1ee0 | 00 00 ff ff 00 00 64 86 c8 07 f7 4b 2a 00 00 00 15 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c | ......d....K*.......D3D10StateBl |
1f00 | 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 | ockMaskDifference.d3d10_1.dll.d3 |
1f20 | 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 | d10_1.dll/....1274480584........ |
1f40 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......62........`....... |
1f60 | 64 86 c8 07 f7 4b 2a 00 00 00 16 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 | d....K*.......D3D10StateBlockMas |
1f80 | 6b 44 69 73 61 62 6c 65 41 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e | kDisableAll.d3d10_1.dll.d3d10_1. |
1fa0 | 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | dll/....1274480584.............. |
1fc0 | 30 20 20 20 20 20 20 20 36 36 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b | 0.......66........`.......d....K |
1fe0 | 2e 00 00 00 17 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 | ........D3D10StateBlockMaskDisab |
2000 | 6c 65 43 61 70 74 75 72 65 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c | leCapture.d3d10_1.dll.d3d10_1.dl |
2020 | 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 | l/....1274480584..............0. |
2040 | 20 20 20 20 20 20 36 31 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 29 00 | ......61........`.......d....K). |
2060 | 00 00 18 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 | ......D3D10StateBlockMaskEnableA |
2080 | 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 | ll.d3d10_1.dll..d3d10_1.dll/.... |
20a0 | 31 32 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 | 1274480584..............0....... |
20c0 | 36 35 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 2d 00 00 00 19 00 04 00 | 65........`.......d....K-....... |
20e0 | 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 | D3D10StateBlockMaskEnableCapture |
2100 | 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 | .d3d10_1.dll..d3d10_1.dll/....12 |
2120 | 37 34 34 38 30 35 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 32 | 74480584..............0.......62 |
2140 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 2a 00 00 00 1a 00 04 00 44 33 | ........`.......d....K*.......D3 |
2160 | 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 64 33 64 31 | D10StateBlockMaskGetSetting.d3d1 |
2180 | 30 5f 31 2e 64 6c 6c 00 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 | 0_1.dll.d3d10_1.dll/....12744805 |
21a0 | 38 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 31 20 20 20 20 20 20 | 84..............0.......61...... |
21c0 | 20 20 60 0a 00 00 ff ff 00 00 64 86 c8 07 f7 4b 29 00 00 00 1b 00 04 00 44 33 44 31 30 53 74 61 | ..`.......d....K).......D3D10Sta |
21e0 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 00 64 33 64 31 30 5f 31 2e 64 6c 6c | teBlockMaskIntersect.d3d10_1.dll |
2200 | 00 0a 64 33 64 31 30 5f 31 2e 64 6c 6c 2f 20 20 20 20 31 32 37 34 34 38 30 35 38 34 20 20 20 20 | ..d3d10_1.dll/....1274480584.... |
2220 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 37 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......57........`... |
2240 | ff ff 00 00 64 86 c8 07 f7 4b 25 00 00 00 1c 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 | ....d....K%.......D3D10StateBloc |
2260 | 6b 4d 61 73 6b 55 6e 69 6f 6e 00 64 33 64 31 30 5f 31 2e 64 6c 6c 00 0a | kMaskUnion.d3d10_1.dll.. |