ofs | hex dump | ascii |
---|
0000 | 21 3c 61 72 63 68 3e 0a 2f 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 31 31 36 34 37 36 34 34 | !<arch>./...............11647644 |
0020 | 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 30 31 30 20 20 20 20 | 44..............0.......2010.... |
0040 | 20 20 60 0a 00 00 00 3d 00 00 10 3e 00 00 12 60 00 00 13 96 00 00 15 66 00 00 15 66 00 00 1d 10 | ..`....=...>...`.......f...f.... |
0060 | 00 00 1d 10 00 00 18 f4 00 00 18 f4 00 00 18 82 00 00 18 82 00 00 1d 80 00 00 1d 80 00 00 18 12 | ................................ |
0080 | 00 00 18 12 00 00 21 ac 00 00 21 ac 00 00 21 34 00 00 21 34 00 00 1e 5c 00 00 1e 5c 00 00 20 40 | ......!...!...!4..!4...\...\...@ |
00a0 | 00 00 20 40 00 00 1f 4c 00 00 1f 4c 00 00 1f c8 00 00 1f c8 00 00 1e d4 00 00 1e d4 00 00 20 bc | ...@...L...L.................... |
00c0 | 00 00 20 bc 00 00 14 ee 00 00 14 ee 00 00 17 22 00 00 17 22 00 00 17 98 00 00 17 98 00 00 1b 48 | ..............."..."...........H |
00e0 | 00 00 1b 48 00 00 1c 9a 00 00 1c 9a 00 00 19 66 00 00 19 66 00 00 15 d4 00 00 15 d4 00 00 1a 5c | ...H...........f...f...........\ |
0100 | 00 00 1a 5c 00 00 1a d2 00 00 1a d2 00 00 19 de 00 00 19 de 00 00 1b be 00 00 1b be 00 00 1c 30 | ...\...........................0 |
0120 | 00 00 1c 30 00 00 1d ee 00 00 1d ee 00 00 16 3e 00 00 16 3e 00 00 16 aa 00 00 16 aa 5f 5f 49 4d | ...0...........>...>........__IM |
0140 | 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 | PORT_DESCRIPTOR_d3d10.__NULL_IMP |
0160 | 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 7f 64 33 64 31 30 5f 4e 55 4c 4c 5f 54 48 55 4e 4b | ORT_DESCRIPTOR..d3d10_NULL_THUNK |
0180 | 5f 44 41 54 41 00 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 | _DATA.D3D10CompileShader.__imp_D |
01a0 | 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 | 3D10CompileShader.D3D10Preproces |
01c0 | 73 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 | sShader.__imp_D3D10PreprocessSha |
01e0 | 64 65 72 00 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 5f 5f 69 6d 70 | der.D3D10DisassembleShader.__imp |
0200 | 5f 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 44 69 73 | _D3D10DisassembleShader.D3D10Dis |
0220 | 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 30 44 69 73 61 73 73 | assembleEffect.__imp_D3D10Disass |
0240 | 65 6d 62 6c 65 45 66 66 65 63 74 00 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 00 5f | embleEffect.D3D10ReflectShader._ |
0260 | 5f 69 6d 70 5f 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 65 72 00 44 33 44 31 30 43 72 65 | _imp_D3D10ReflectShader.D3D10Cre |
0280 | 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 53 | ateStateBlock.__imp_D3D10CreateS |
02a0 | 74 61 74 65 42 6c 6f 63 6b 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 | tateBlock.D3D10StateBlockMaskUni |
02c0 | 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f | on.__imp_D3D10StateBlockMaskUnio |
02e0 | 6e 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 00 5f | n.D3D10StateBlockMaskIntersect._ |
0300 | 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 | _imp_D3D10StateBlockMaskIntersec |
0320 | 74 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 00 | t.D3D10StateBlockMaskDifference. |
0340 | 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 | __imp_D3D10StateBlockMaskDiffere |
0360 | 6e 63 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 | nce.D3D10StateBlockMaskEnableCap |
0380 | 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e | ture.__imp_D3D10StateBlockMaskEn |
03a0 | 61 62 6c 65 43 61 70 74 75 72 65 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 | ableCapture.D3D10StateBlockMaskD |
03c0 | 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c | isableCapture.__imp_D3D10StateBl |
03e0 | 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 44 33 44 31 30 53 74 61 74 65 | ockMaskDisableCapture.D3D10State |
0400 | 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 | BlockMaskEnableAll.__imp_D3D10St |
0420 | 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 44 33 44 31 30 53 74 61 74 65 | ateBlockMaskEnableAll.D3D10State |
0440 | 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 | BlockMaskDisableAll.__imp_D3D10S |
0460 | 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 44 33 44 31 30 53 74 61 | tateBlockMaskDisableAll.D3D10Sta |
0480 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 5f 5f 69 6d 70 5f 44 33 44 31 | teBlockMaskGetSetting.__imp_D3D1 |
04a0 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 44 33 44 31 30 43 | 0StateBlockMaskGetSetting.D3D10C |
04c0 | 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 | ompileEffectFromMemory.__imp_D3D |
04e0 | 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 | 10CompileEffectFromMemory.D3D10C |
0500 | 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 31 | reateEffectFromMemory.__imp_D3D1 |
0520 | 30 43 72 65 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 72 65 | 0CreateEffectFromMemory.D3D10Cre |
0540 | 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 | ateEffectPoolFromMemory.__imp_D3 |
0560 | 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 | D10CreateEffectPoolFromMemory.D3 |
0580 | 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 | D10GetPixelShaderProfile.__imp_D |
05a0 | 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 47 | 3D10GetPixelShaderProfile.D3D10G |
05c0 | 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 44 31 | etVertexShaderProfile.__imp_D3D1 |
05e0 | 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 47 65 74 | 0GetVertexShaderProfile.D3D10Get |
0600 | 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 44 31 | GeometryShaderProfile.__imp_D3D1 |
0620 | 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 43 | 0GetGeometryShaderProfile.D3D10C |
0640 | 72 65 61 74 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 | reateBlob.__imp_D3D10CreateBlob. |
0660 | 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d 70 | D3D10GetInputSignatureBlob.__imp |
0680 | 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 | _D3D10GetInputSignatureBlob.D3D1 |
06a0 | 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 | 0GetOutputSignatureBlob.__imp_D3 |
06c0 | 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 | D10GetOutputSignatureBlob.D3D10G |
06e0 | 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f | etInputAndOutputSignatureBlob.__ |
0700 | 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 | imp_D3D10GetInputAndOutputSignat |
0720 | 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 00 | ureBlob.D3D10GetShaderDebugInfo. |
0740 | 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 00 44 33 | __imp_D3D10GetShaderDebugInfo.D3 |
0760 | 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 56 65 72 73 | D10GetVersion.__imp_D3D10GetVers |
0780 | 69 6f 6e 00 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 5f 5f 69 6d 70 5f 44 33 | ion.D3D10RegisterLayers.__imp_D3 |
07a0 | 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 | D10RegisterLayers.D3D10CreateDev |
07c0 | 69 63 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 00 44 33 44 31 | ice.__imp_D3D10CreateDevice.D3D1 |
07e0 | 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 00 5f 5f 69 6d 70 5f | 0CreateDeviceAndSwapChain.__imp_ |
0800 | 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 00 2f 20 | D3D10CreateDeviceAndSwapChain./. |
0820 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 | ..............1164764444........ |
0840 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 30 32 30 20 20 20 20 20 20 60 0a 20 00 00 00 3e 10 | ......0.......2020......`.....>. |
0860 | 00 00 60 12 00 00 96 13 00 00 66 15 00 00 10 1d 00 00 f4 18 00 00 82 18 00 00 80 1d 00 00 12 18 | ..`.......f..................... |
0880 | 00 00 ac 21 00 00 34 21 00 00 5c 1e 00 00 40 20 00 00 4c 1f 00 00 c8 1f 00 00 d4 1e 00 00 bc 20 | ...!..4!..\...@...L............. |
08a0 | 00 00 ee 14 00 00 22 17 00 00 98 17 00 00 48 1b 00 00 9a 1c 00 00 66 19 00 00 d4 15 00 00 5c 1a | ......".......H.......f.......\. |
08c0 | 00 00 d2 1a 00 00 de 19 00 00 be 1b 00 00 30 1c 00 00 ee 1d 00 00 3e 16 00 00 aa 16 00 00 3d 00 | ..............0.......>.......=. |
08e0 | 00 00 12 00 04 00 18 00 1f 00 20 00 13 00 14 00 09 00 07 00 06 00 17 00 1b 00 19 00 1a 00 15 00 | ................................ |
0900 | 1c 00 1d 00 16 00 05 00 08 00 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 0b 00 0a 00 01 00 02 00 | ................................ |
0920 | 12 00 04 00 18 00 1f 00 20 00 13 00 14 00 09 00 07 00 06 00 17 00 1b 00 19 00 1a 00 15 00 1c 00 | ................................ |
0940 | 1d 00 16 00 05 00 08 00 1e 00 0c 00 10 00 0e 00 0f 00 0d 00 11 00 0b 00 0a 00 03 00 44 33 44 31 | ............................D3D1 |
0960 | 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 6f | 0CompileEffectFromMemory.D3D10Co |
0980 | 6d 70 69 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 44 33 44 31 | mpileShader.D3D10CreateBlob.D3D1 |
09a0 | 30 43 72 65 61 74 65 44 65 76 69 63 65 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 41 | 0CreateDevice.D3D10CreateDeviceA |
09c0 | 6e 64 53 77 61 70 43 68 61 69 6e 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 46 72 6f | ndSwapChain.D3D10CreateEffectFro |
09e0 | 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f | mMemory.D3D10CreateEffectPoolFro |
0a00 | 6d 4d 65 6d 6f 72 79 00 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 44 33 | mMemory.D3D10CreateStateBlock.D3 |
0a20 | 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 44 33 44 31 30 44 69 73 61 73 73 | D10DisassembleEffect.D3D10Disass |
0a40 | 65 6d 62 6c 65 53 68 61 64 65 72 00 44 33 44 31 30 47 65 74 47 65 6f 6d 65 74 72 79 53 68 61 64 | embleShader.D3D10GetGeometryShad |
0a60 | 65 72 50 72 6f 66 69 6c 65 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 | erProfile.D3D10GetInputAndOutput |
0a80 | 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 | SignatureBlob.D3D10GetInputSigna |
0aa0 | 74 75 72 65 42 6c 6f 62 00 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 | tureBlob.D3D10GetOutputSignature |
0ac0 | 42 6c 6f 62 00 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 | Blob.D3D10GetPixelShaderProfile. |
0ae0 | 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 00 44 33 44 31 30 47 65 74 | D3D10GetShaderDebugInfo.D3D10Get |
0b00 | 56 65 72 73 69 6f 6e 00 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 | Version.D3D10GetVertexShaderProf |
0b20 | 69 6c 65 00 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 00 44 33 44 31 30 52 | ile.D3D10PreprocessShader.D3D10R |
0b40 | 65 66 6c 65 63 74 53 68 61 64 65 72 00 44 33 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 | eflectShader.D3D10RegisterLayers |
0b60 | 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 66 66 65 72 65 6e 63 65 00 44 | .D3D10StateBlockMaskDifference.D |
0b80 | 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 44 33 44 | 3D10StateBlockMaskDisableAll.D3D |
0ba0 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 44 | 10StateBlockMaskDisableCapture.D |
0bc0 | 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 44 33 44 31 | 3D10StateBlockMaskEnableAll.D3D1 |
0be0 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 00 44 33 44 | 0StateBlockMaskEnableCapture.D3D |
0c00 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 74 69 6e 67 00 44 33 44 31 30 | 10StateBlockMaskGetSetting.D3D10 |
0c20 | 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 00 44 33 44 31 30 53 74 61 | StateBlockMaskIntersect.D3D10Sta |
0c40 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 00 5f 5f 49 4d 50 4f 52 54 5f 44 45 53 43 52 49 | teBlockMaskUnion.__IMPORT_DESCRI |
0c60 | 50 54 4f 52 5f 64 33 64 31 30 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 4f 52 54 5f 44 45 53 43 52 49 50 | PTOR_d3d10.__NULL_IMPORT_DESCRIP |
0c80 | 54 4f 52 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d | TOR.__imp_D3D10CompileEffectFrom |
0ca0 | 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 6f 6d 70 69 6c 65 53 68 61 64 65 72 00 | Memory.__imp_D3D10CompileShader. |
0cc0 | 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 5f 5f 69 6d 70 5f 44 33 44 31 | __imp_D3D10CreateBlob.__imp_D3D1 |
0ce0 | 30 43 72 65 61 74 65 44 65 76 69 63 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 61 74 65 44 | 0CreateDevice.__imp_D3D10CreateD |
0d00 | 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 72 65 | eviceAndSwapChain.__imp_D3D10Cre |
0d20 | 61 74 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f 44 33 44 31 30 43 | ateEffectFromMemory.__imp_D3D10C |
0d40 | 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f 6d 4d 65 6d 6f 72 79 00 5f 5f 69 6d 70 5f | reateEffectPoolFromMemory.__imp_ |
0d60 | 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 5f 5f 69 6d 70 5f 44 33 44 31 | D3D10CreateStateBlock.__imp_D3D1 |
0d80 | 30 44 69 73 61 73 73 65 6d 62 6c 65 45 66 66 65 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 30 44 69 | 0DisassembleEffect.__imp_D3D10Di |
0da0 | 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 47 65 | sassembleShader.__imp_D3D10GetGe |
0dc0 | 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 | ometryShaderProfile.__imp_D3D10G |
0de0 | 65 74 49 6e 70 75 74 41 6e 64 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f 5f | etInputAndOutputSignatureBlob.__ |
0e00 | 69 6d 70 5f 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 5f | imp_D3D10GetInputSignatureBlob._ |
0e20 | 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 | _imp_D3D10GetOutputSignatureBlob |
0e40 | 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c | .__imp_D3D10GetPixelShaderProfil |
0e60 | 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 67 49 6e 66 6f 00 | e.__imp_D3D10GetShaderDebugInfo. |
0e80 | 5f 5f 69 6d 70 5f 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 5f 5f 69 6d 70 5f 44 33 44 31 | __imp_D3D10GetVersion.__imp_D3D1 |
0ea0 | 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 5f 5f 69 6d 70 5f 44 33 | 0GetVertexShaderProfile.__imp_D3 |
0ec0 | 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 52 | D10PreprocessShader.__imp_D3D10R |
0ee0 | 65 66 6c 65 63 74 53 68 61 64 65 72 00 5f 5f 69 6d 70 5f 44 33 44 31 30 52 65 67 69 73 74 65 72 | eflectShader.__imp_D3D10Register |
0f00 | 4c 61 79 65 72 73 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b | Layers.__imp_D3D10StateBlockMask |
0f20 | 44 69 66 66 65 72 65 6e 63 65 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b | Difference.__imp_D3D10StateBlock |
0f40 | 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 | MaskDisableAll.__imp_D3D10StateB |
0f60 | 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 5f 5f 69 6d 70 5f 44 33 44 | lockMaskDisableCapture.__imp_D3D |
0f80 | 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 5f 5f 69 6d 70 5f | 10StateBlockMaskEnableAll.__imp_ |
0fa0 | 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 | D3D10StateBlockMaskEnableCapture |
0fc0 | 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 65 74 53 65 74 | .__imp_D3D10StateBlockMaskGetSet |
0fe0 | 74 69 6e 67 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e | ting.__imp_D3D10StateBlockMaskIn |
1000 | 74 65 72 73 65 63 74 00 5f 5f 69 6d 70 5f 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 | tersect.__imp_D3D10StateBlockMas |
1020 | 6b 55 6e 69 6f 6e 00 7f 64 33 64 31 30 5f 4e 55 4c 4c 5f 54 48 55 4e 4b 5f 44 41 54 41 00 64 33 | kUnion..d3d10_NULL_THUNK_DATA.d3 |
1040 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 | d10.dll/......1164764444........ |
1060 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 38 36 20 20 20 20 20 20 20 60 0a 64 86 03 00 1c e5 | ......0.......486.......`.d..... |
1080 | 6c 45 08 01 00 00 08 00 00 00 00 00 00 00 2e 64 65 62 75 67 24 53 00 00 00 00 00 00 00 00 40 00 | lE.............debug$S........@. |
10a0 | 00 00 8c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 10 42 2e 69 64 61 74 61 24 32 00 00 | ..................@..B.idata$2.. |
10c0 | 00 00 00 00 00 00 14 00 00 00 cc 00 00 00 e0 00 00 00 00 00 00 00 03 00 00 00 40 00 30 c0 2e 69 | ..........................@.0..i |
10e0 | 64 61 74 61 24 36 00 00 00 00 00 00 00 00 0a 00 00 00 fe 00 00 00 e0 00 00 00 00 00 00 00 00 00 | data$6.......................... |
1100 | 00 00 40 00 20 c0 02 00 00 00 10 00 09 00 00 00 00 00 09 64 33 64 31 30 2e 64 6c 6c 28 00 13 10 | ..@................d3d10.dll(... |
1120 | 07 00 00 00 d0 00 00 00 00 00 00 00 08 00 00 00 27 c6 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 | ................'..Microsoft.(R) |
1140 | 20 4c 49 4e 4b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 00 00 00 03 00 | .LINK........................... |
1160 | 00 00 03 00 00 00 00 00 04 00 00 00 03 00 10 00 00 00 05 00 00 00 03 00 64 33 64 31 30 2e 64 6c | ........................d3d10.dl |
1180 | 6c 00 40 63 6f 6d 70 2e 69 64 27 c6 7b 00 ff ff 00 00 03 00 00 00 00 00 04 00 00 00 00 00 00 00 | l.@comp.id'.{................... |
11a0 | 02 00 00 00 02 00 2e 69 64 61 74 61 24 32 40 00 00 c0 02 00 00 00 68 00 2e 69 64 61 74 61 24 36 | .......idata$2@.......h..idata$6 |
11c0 | 00 00 00 00 03 00 00 00 03 00 2e 69 64 61 74 61 24 34 40 00 00 c0 00 00 00 00 68 00 2e 69 64 61 | ...........idata$4@.......h..ida |
11e0 | 74 61 24 35 40 00 00 c0 00 00 00 00 68 00 00 00 00 00 1e 00 00 00 00 00 00 00 00 00 00 00 02 00 | ta$5@.......h................... |
1200 | 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 02 00 4e 00 00 00 5f 5f 49 4d 50 4f 52 54 5f 44 | ....7.............N...__IMPORT_D |
1220 | 45 53 43 52 49 50 54 4f 52 5f 64 33 64 31 30 00 5f 5f 4e 55 4c 4c 5f 49 4d 50 4f 52 54 5f 44 45 | ESCRIPTOR_d3d10.__NULL_IMPORT_DE |
1240 | 53 43 52 49 50 54 4f 52 00 7f 64 33 64 31 30 5f 4e 55 4c 4c 5f 54 48 55 4e 4b 5f 44 41 54 41 00 | SCRIPTOR..d3d10_NULL_THUNK_DATA. |
1260 | 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 | d3d10.dll/......1164764444...... |
1280 | 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 32 34 39 20 20 20 20 20 20 20 60 0a 64 86 02 00 | ........0.......249.......`.d... |
12a0 | 1c e5 6c 45 b8 00 00 00 02 00 00 00 00 00 00 00 2e 64 65 62 75 67 24 53 00 00 00 00 00 00 00 00 | ..lE.............debug$S........ |
12c0 | 40 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 10 42 2e 69 64 61 74 61 24 33 | @...d...............@..B.idata$3 |
12e0 | 00 00 00 00 00 00 00 00 14 00 00 00 a4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 30 c0 | ............................@.0. |
1300 | 02 00 00 00 10 00 09 00 00 00 00 00 09 64 33 64 31 30 2e 64 6c 6c 28 00 13 10 07 00 00 00 d0 00 | .............d3d10.dll(......... |
1320 | 00 00 00 00 00 00 08 00 00 00 27 c6 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 | ..........'..Microsoft.(R).LINK. |
1340 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 63 6f 6d 70 2e 69 64 27 c6 7b 00 | ....................@comp.id'.{. |
1360 | ff ff 00 00 03 00 00 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00 02 00 1d 00 00 00 5f 5f 4e 55 | ............................__NU |
1380 | 4c 4c 5f 49 4d 50 4f 52 54 5f 44 45 53 43 52 49 50 54 4f 52 00 0a 64 33 64 31 30 2e 64 6c 6c 2f | LL_IMPORT_DESCRIPTOR..d3d10.dll/ |
13a0 | 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 | ......1164764444..............0. |
13c0 | 20 20 20 20 20 20 32 38 33 20 20 20 20 20 20 20 60 0a 64 86 03 00 1c e5 6c 45 dc 00 00 00 02 00 | ......283.......`.d.....lE...... |
13e0 | 00 00 00 00 00 00 2e 64 65 62 75 67 24 53 00 00 00 00 00 00 00 00 40 00 00 00 8c 00 00 00 00 00 | .......debug$S........@......... |
1400 | 00 00 00 00 00 00 00 00 00 00 40 00 10 42 2e 69 64 61 74 61 24 35 00 00 00 00 00 00 00 00 08 00 | ..........@..B.idata$5.......... |
1420 | 00 00 cc 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 40 c0 2e 69 64 61 74 61 24 34 00 00 | ..................@.@..idata$4.. |
1440 | 00 00 00 00 00 00 08 00 00 00 d4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 40 c0 02 00 | ..........................@.@... |
1460 | 00 00 10 00 09 00 00 00 00 00 09 64 33 64 31 30 2e 64 6c 6c 28 00 13 10 07 00 00 00 d0 00 00 00 | ...........d3d10.dll(........... |
1480 | 00 00 00 00 08 00 00 00 27 c6 12 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 4c 49 4e 4b 00 00 00 | ........'..Microsoft.(R).LINK... |
14a0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 63 6f 6d 70 2e 69 64 27 c6 7b 00 ff ff 00 00 03 00 | ..............@comp.id'.{....... |
14c0 | 00 00 00 00 04 00 00 00 00 00 00 00 02 00 00 00 02 00 1b 00 00 00 7f 64 33 64 31 30 5f 4e 55 4c | .......................d3d10_NUL |
14e0 | 4c 5f 54 48 55 4e 4b 5f 44 41 54 41 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 | L_THUNK_DATA..d3d10.dll/......11 |
1500 | 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 39 | 64764444..............0.......59 |
1520 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 27 00 00 00 00 00 04 00 44 33 | ........`.......d...lE'.......D3 |
1540 | 44 31 30 43 6f 6d 70 69 6c 65 45 66 66 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 | D10CompileEffectFromMemory.d3d10 |
1560 | 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 | .dll..d3d10.dll/......1164764444 |
1580 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 39 20 20 20 20 20 20 20 20 | ..............0.......49........ |
15a0 | 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 1d 00 00 00 01 00 04 00 44 33 44 31 30 43 6f 6d 70 69 | `.......d...lE........D3D10Compi |
15c0 | 6c 65 53 68 61 64 65 72 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 | leShader.d3d10.dll..d3d10.dll/.. |
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1600 | 20 20 20 20 34 36 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 1a 00 00 00 | ....46........`.......d...lE.... |
1620 | 02 00 04 00 44 33 44 31 30 43 72 65 61 74 65 42 6c 6f 62 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 | ....D3D10CreateBlob.d3d10.dll.d3 |
1640 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 | d10.dll/......1164764444........ |
1660 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 38 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......48........`....... |
1680 | 64 86 1c e5 6c 45 1c 00 00 00 03 00 04 00 44 33 44 31 30 43 72 65 61 74 65 44 65 76 69 63 65 00 | d...lE........D3D10CreateDevice. |
16a0 | 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 | d3d10.dll.d3d10.dll/......116476 |
16c0 | 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 | 4444..............0.......60.... |
16e0 | 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 28 00 00 00 04 00 04 00 44 33 44 31 30 43 | ....`.......d...lE(.......D3D10C |
1700 | 72 65 61 74 65 44 65 76 69 63 65 41 6e 64 53 77 61 70 43 68 61 69 6e 00 64 33 64 31 30 2e 64 6c | reateDeviceAndSwapChain.d3d10.dl |
1720 | 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 | l.d3d10.dll/......1164764444.... |
1740 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 38 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......58........`... |
1760 | ff ff 00 00 64 86 1c e5 6c 45 26 00 00 00 05 00 04 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 | ....d...lE&.......D3D10CreateEff |
1780 | 65 63 74 46 72 6f 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c | ectFromMemory.d3d10.dll.d3d10.dl |
17a0 | 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 | l/......1164764444.............. |
17c0 | 30 20 20 20 20 20 20 20 36 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 | 0.......62........`.......d...lE |
17e0 | 2a 00 00 00 06 00 04 00 44 33 44 31 30 43 72 65 61 74 65 45 66 66 65 63 74 50 6f 6f 6c 46 72 6f | *.......D3D10CreateEffectPoolFro |
1800 | 6d 4d 65 6d 6f 72 79 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | mMemory.d3d10.dll.d3d10.dll/.... |
1820 | 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1164764444..............0..... |
1840 | 20 20 35 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 20 00 00 00 07 00 | ..52........`.......d...lE...... |
1860 | 04 00 44 33 44 31 30 43 72 65 61 74 65 53 74 61 74 65 42 6c 6f 63 6b 00 64 33 64 31 30 2e 64 6c | ..D3D10CreateStateBlock.d3d10.dl |
1880 | 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 | l.d3d10.dll/......1164764444.... |
18a0 | 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 33 20 20 20 20 20 20 20 20 60 0a 00 00 | ..........0.......53........`... |
18c0 | ff ff 00 00 64 86 1c e5 6c 45 21 00 00 00 08 00 04 00 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 | ....d...lE!.......D3D10Disassemb |
18e0 | 6c 65 45 66 66 65 63 74 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 | leEffect.d3d10.dll..d3d10.dll/.. |
1900 | 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 | ....1164764444..............0... |
1920 | 20 20 20 20 35 33 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 21 00 00 00 | ....53........`.......d...lE!... |
1940 | 09 00 04 00 44 33 44 31 30 44 69 73 61 73 73 65 6d 62 6c 65 53 68 61 64 65 72 00 64 33 64 31 30 | ....D3D10DisassembleShader.d3d10 |
1960 | 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 | .dll..d3d10.dll/......1164764444 |
1980 | 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 20 20 20 20 | ..............0.......60........ |
19a0 | 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 28 00 00 00 0a 00 04 00 44 33 44 31 30 47 65 74 47 65 | `.......d...lE(.......D3D10GetGe |
19c0 | 6f 6d 65 74 72 79 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 | ometryShaderProfile.d3d10.dll.d3 |
19e0 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 | d10.dll/......1164764444........ |
1a00 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 36 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......66........`....... |
1a20 | 64 86 1c e5 6c 45 2e 00 00 00 0b 00 04 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 41 6e 64 4f 75 | d...lE........D3D10GetInputAndOu |
1a40 | 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 | tputSignatureBlob.d3d10.dll.d3d1 |
1a60 | 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 | 0.dll/......1164764444.......... |
1a80 | 20 20 20 20 30 20 20 20 20 20 20 20 35 37 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 | ....0.......57........`.......d. |
1aa0 | 1c e5 6c 45 25 00 00 00 0c 00 04 00 44 33 44 31 30 47 65 74 49 6e 70 75 74 53 69 67 6e 61 74 75 | ..lE%.......D3D10GetInputSignatu |
1ac0 | 72 65 42 6c 6f 62 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 | reBlob.d3d10.dll..d3d10.dll/.... |
1ae0 | 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 | ..1164764444..............0..... |
1b00 | 20 20 35 38 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 26 00 00 00 0d 00 | ..58........`.......d...lE&..... |
1b20 | 04 00 44 33 44 31 30 47 65 74 4f 75 74 70 75 74 53 69 67 6e 61 74 75 72 65 42 6c 6f 62 00 64 33 | ..D3D10GetOutputSignatureBlob.d3 |
1b40 | 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 | d10.dll.d3d10.dll/......11647644 |
1b60 | 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 37 20 20 20 20 20 20 | 44..............0.......57...... |
1b80 | 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 25 00 00 00 0e 00 04 00 44 33 44 31 30 47 65 74 | ..`.......d...lE%.......D3D10Get |
1ba0 | 50 69 78 65 6c 53 68 61 64 65 72 50 72 6f 66 69 6c 65 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 | PixelShaderProfile.d3d10.dll..d3 |
1bc0 | 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 | d10.dll/......1164764444........ |
1be0 | 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 34 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 | ......0.......54........`....... |
1c00 | 64 86 1c e5 6c 45 22 00 00 00 0f 00 04 00 44 33 44 31 30 47 65 74 53 68 61 64 65 72 44 65 62 75 | d...lE".......D3D10GetShaderDebu |
1c20 | 67 49 6e 66 6f 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 | gInfo.d3d10.dll.d3d10.dll/...... |
1c40 | 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 | 1164764444..............0....... |
1c60 | 34 36 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 1a 00 00 00 10 00 04 00 | 46........`.......d...lE........ |
1c80 | 44 33 44 31 30 47 65 74 56 65 72 73 69 6f 6e 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e | D3D10GetVersion.d3d10.dll.d3d10. |
1ca0 | 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 | dll/......1164764444............ |
1cc0 | 20 20 30 20 20 20 20 20 20 20 35 38 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 | ..0.......58........`.......d... |
1ce0 | 6c 45 26 00 00 00 11 00 04 00 44 33 44 31 30 47 65 74 56 65 72 74 65 78 53 68 61 64 65 72 50 72 | lE&.......D3D10GetVertexShaderPr |
1d00 | 6f 66 69 6c 65 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 | ofile.d3d10.dll.d3d10.dll/...... |
1d20 | 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 | 1164764444..............0....... |
1d40 | 35 32 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 20 00 00 00 12 00 04 00 | 52........`.......d...lE........ |
1d60 | 44 33 44 31 30 50 72 65 70 72 6f 63 65 73 73 53 68 61 64 65 72 00 64 33 64 31 30 2e 64 6c 6c 00 | D3D10PreprocessShader.d3d10.dll. |
1d80 | 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 | d3d10.dll/......1164764444...... |
1da0 | 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 34 39 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff | ........0.......49........`..... |
1dc0 | 00 00 64 86 1c e5 6c 45 1d 00 00 00 13 00 04 00 44 33 44 31 30 52 65 66 6c 65 63 74 53 68 61 64 | ..d...lE........D3D10ReflectShad |
1de0 | 65 72 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 | er.d3d10.dll..d3d10.dll/......11 |
1e00 | 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 30 | 64764444..............0.......50 |
1e20 | 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 1e 00 00 00 14 00 04 00 44 33 | ........`.......d...lE........D3 |
1e40 | 44 31 30 52 65 67 69 73 74 65 72 4c 61 79 65 72 73 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 | D10RegisterLayers.d3d10.dll.d3d1 |
1e60 | 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 | 0.dll/......1164764444.......... |
1e80 | 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 | ....0.......60........`.......d. |
1ea0 | 1c e5 6c 45 28 00 00 00 15 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 | ..lE(.......D3D10StateBlockMaskD |
1ec0 | 69 66 66 65 72 65 6e 63 65 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 | ifference.d3d10.dll.d3d10.dll/.. |
1ee0 | 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 | ....1164764444..............0... |
1f00 | 20 20 20 20 36 30 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 28 00 00 00 | ....60........`.......d...lE(... |
1f20 | 16 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 41 6c | ....D3D10StateBlockMaskDisableAl |
1f40 | 6c 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 | l.d3d10.dll.d3d10.dll/......1164 |
1f60 | 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 34 20 20 | 764444..............0.......64.. |
1f80 | 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 2c 00 00 00 17 00 04 00 44 33 44 31 | ......`.......d...lE,.......D3D1 |
1fa0 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 44 69 73 61 62 6c 65 43 61 70 74 75 72 65 00 64 33 | 0StateBlockMaskDisableCapture.d3 |
1fc0 | 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 | d10.dll.d3d10.dll/......11647644 |
1fe0 | 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 39 20 20 20 20 20 20 | 44..............0.......59...... |
2000 | 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 27 00 00 00 18 00 04 00 44 33 44 31 30 53 74 61 | ..`.......d...lE'.......D3D10Sta |
2020 | 74 65 42 6c 6f 63 6b 4d 61 73 6b 45 6e 61 62 6c 65 41 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 00 0a | teBlockMaskEnableAll.d3d10.dll.. |
2040 | 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 | d3d10.dll/......1164764444...... |
2060 | 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 36 33 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff | ........0.......63........`..... |
2080 | 00 00 64 86 1c e5 6c 45 2b 00 00 00 19 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d | ..d...lE+.......D3D10StateBlockM |
20a0 | 61 73 6b 45 6e 61 62 6c 65 43 61 70 74 75 72 65 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 | askEnableCapture.d3d10.dll..d3d1 |
20c0 | 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 | 0.dll/......1164764444.......... |
20e0 | 20 20 20 20 30 20 20 20 20 20 20 20 36 30 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 | ....0.......60........`.......d. |
2100 | 1c e5 6c 45 28 00 00 00 1a 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 47 | ..lE(.......D3D10StateBlockMaskG |
2120 | 65 74 53 65 74 74 69 6e 67 00 64 33 64 31 30 2e 64 6c 6c 00 64 33 64 31 30 2e 64 6c 6c 2f 20 20 | etSetting.d3d10.dll.d3d10.dll/.. |
2140 | 20 20 20 20 31 31 36 34 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 | ....1164764444..............0... |
2160 | 20 20 20 20 35 39 20 20 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 27 00 00 00 | ....59........`.......d...lE'... |
2180 | 1b 00 04 00 44 33 44 31 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 49 6e 74 65 72 73 65 63 74 | ....D3D10StateBlockMaskIntersect |
21a0 | 00 64 33 64 31 30 2e 64 6c 6c 00 0a 64 33 64 31 30 2e 64 6c 6c 2f 20 20 20 20 20 20 31 31 36 34 | .d3d10.dll..d3d10.dll/......1164 |
21c0 | 37 36 34 34 34 34 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 35 35 20 20 | 764444..............0.......55.. |
21e0 | 20 20 20 20 20 20 60 0a 00 00 ff ff 00 00 64 86 1c e5 6c 45 23 00 00 00 1c 00 04 00 44 33 44 31 | ......`.......d...lE#.......D3D1 |
2200 | 30 53 74 61 74 65 42 6c 6f 63 6b 4d 61 73 6b 55 6e 69 6f 6e 00 64 33 64 31 30 2e 64 6c 6c 00 0a | 0StateBlockMaskUnion.d3d10.dll.. |