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/*
* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#ifndef BGFX_OVR_H_HEADER_GUARD
#define BGFX_OVR_H_HEADER_GUARD
#include "bgfx_p.h"
#if BGFX_CONFIG_USE_OVR
# include <OVR_Version.h>
# define OVR_VERSION_(_a, _b, _c) (_a * 10000 + _b * 100 + _c)
# define OVR_VERSION OVR_VERSION_(OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION, OVR_MINOR_VERSION)
# define OVR_VERSION_042 OVR_VERSION_(0, 4, 2)
# define OVR_VERSION_043 OVR_VERSION_(0, 4, 3)
# define OVR_VERSION_044 OVR_VERSION_(0, 4, 4)
# define OVR_VERSION_050 OVR_VERSION_(0, 5, 0)
# if OVR_VERSION < OVR_VERSION_050
# include <OVR.h>
# else
# include <OVR_CAPI.h>
# endif // OVR_VERSION < OVR_VERSION_050
# if BGFX_CONFIG_RENDERER_DIRECT3D11
# if OVR_VERSION < OVR_VERSION_050
# define OVR_D3D_VERSION 11
# include <OVR_D3D.h>
# else
# include <OVR_CAPI_D3D.h>
# endif
# endif // BGFX_CONFIG_RENDERER_DIRECT3D11
# if BGFX_CONFIG_RENDERER_OPENGL
# if OVR_VERSION < OVR_VERSION_050
# include <OVR_GL.h>
# else
# include <OVR_CAPI_GL.h>
# endif
# endif // BGFX_CONFIG_RENDERER_OPENGL
namespace bgfx
{
struct OVR
{
OVR();
~OVR();
bool isInitialized() const
{
return NULL != m_hmd;
}
bool isEnabled() const
{
return m_isenabled;
}
bool isDebug() const
{
return m_debug;
}
void init();
void shutdown();
void getViewport(uint8_t _eye, Rect* _viewport);
bool postReset(void* _nwh, ovrRenderAPIConfig* _config, bool _debug = false);
void postReset(const ovrTexture& _texture);
void preReset();
bool swap(HMD& _hmd);
void recenter();
void getEyePose(HMD& _hmd);
void getSize(uint32_t& _width, uint32_t& _height) const
{
_width = m_rtSize.w;
_height = m_rtSize.h;
}
ovrHmd m_hmd;
ovrFrameTiming m_timing;
ovrEyeRenderDesc m_erd[2];
ovrRecti m_rect[2];
ovrPosef m_pose[2];
ovrTexture m_texture[2];
ovrSizei m_rtSize;
bool m_warning;
bool m_isenabled;
bool m_debug;
};
} // namespace bgfx
#else
namespace bgfx
{
struct OVR
{
OVR()
{
}
~OVR()
{
}
bool isInitialized() const
{
return false;
}
bool isEnabled() const
{
return false;
}
bool isDebug() const
{
return false;
}
void init()
{
}
void shutdown()
{
}
void getViewport(uint8_t /*_eye*/, Rect* _viewport)
{
_viewport->m_x = 0;
_viewport->m_y = 0;
_viewport->m_width = 0;
_viewport->m_height = 0;
}
bool swap(HMD& _hmd)
{
_hmd.flags = BGFX_HMD_NONE;
getEyePose(_hmd);
return false;
}
void recenter()
{
}
void getEyePose(HMD& _hmd)
{
_hmd.width = 0;
_hmd.height = 0;
}
void getSize(uint32_t& _width, uint32_t& _height) const
{
_width = 0;
_height = 0;
}
};
} // namespace bgfx
#endif // BGFX_CONFIG_USE_OVR
#endif // BGFX_OVR_H_HEADER_GUARD
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