blob: d641b90d9b0d1bd910f3336c96701493dc7f8874 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
$input v_color0, v_color1, v_texcoord0
/*
* Copyright 2011-2022 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
*/
#include "bgfx_shader.sh"
SAMPLER2D(s_texColor, 0);
void main()
{
vec4 color = mix(v_color1, v_color0, texture2D(s_texColor, v_texcoord0).xxxx);
if (color.w < 1.0/255.0)
{
discard;
}
gl_FragColor = color;
}
|