blob: 02054e3ef2882a5ab3ae6a5d4da2355c5ec3175c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
$input a_position
$output v_view, v_world
/*
* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include <bgfx_shader.sh>
void main()
{
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
v_view = mul(u_modelView, vec4(a_position, 1.0) ).xyz;
v_world = mul(u_model[0], vec4(a_position, 1.0) ).xyz;
}
|