Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | | | Fix netlist build (nw) | 2015-08-17 | 1 | -2/+2 | ||
| | | | ||||||
* | | | comments on mrdrilrg (nw) | 2015-08-17 | 1 | -3/+11 | ||
| | | | ||||||
* | | | tntell/vocaid: able to get overlay code from external artwork file | 2015-08-17 | 1 | -3/+7 | ||
| | | | ||||||
* | | | New games marked as GAME_NOT_WORKING | 2015-08-16 | 4 | -2/+68 | ||
| | | | | | | | | | | | | | | | ------------------------------------ Fruit Paradise (V214) [Guru, iq_132] | |||||
* | | | New games marked as GAME_NOT_WORKING | 2015-08-16 | 2 | -11/+64 | ||
| | | | | | | | | | | | | | | | ------------------------------------ Dino Dino [Guru] | |||||
* | | | k051960: implement nmi, vblank. update chqflag to use the new support, | 2015-08-16 | 13 | -69/+71 | ||
| | | | | | | | | | | | | | | | add raw screen params. update the rest of the drivers to supply the screen tag so that they can read vblank | |||||
* | | | aliens: raw screen params, use new k051960 irq support | 2015-08-16 | 2 | -12/+6 | ||
| | | | ||||||
* | | | ajax: raw screen params, use new k051960 irq support | 2015-08-16 | 3 | -13/+6 | ||
| | | | ||||||
* | | | konendev: Add nvrams. Patch flash checksum for now (nw) | 2015-08-16 | 1 | -5/+72 | ||
| | | | ||||||
* | | | template_driver.c: fix compilation | 2015-08-16 | 1 | -1/+1 | ||
| | | | ||||||
* | | | New games marked as GAME_NOT_WORKING | 2015-08-16 | 2 | -0/+689 | ||
| | | | | | | | | | | | | | | | ------------------------------------ Joy Stand Private [Luca Elia, Guru] | |||||
* | | | tmp68301.c: fix masking of parallel data register | 2015-08-16 | 2 | -3/+9 | ||
| | | | ||||||
* | | | intelfsh.c: add support for TMS29F040 variant | 2015-08-16 | 2 | -6/+34 | ||
| | | | ||||||
* | | | MT 05965 | 2015-08-16 | 1 | -11/+12 | ||
| | | | ||||||
* | | | blockhl: use new k052109 support, add raw params | 2015-08-16 | 1 | -13/+6 | ||
| | | | ||||||
* | | | k052109: start adding irq/firq/nmi support | 2015-08-16 | 2 | -7/+64 | ||
| | | | ||||||
* | | | k051960: irq enable is actually irq ack | 2015-08-16 | 2 | -14/+5 | ||
| | | | ||||||
* | | | crimfght/simpsons: add note about correct dotclock | 2015-08-16 | 2 | -0/+4 | ||
| | | | ||||||
* | | | monzagp.c updates (part 2): [Sandro Ronco] | 2015-08-16 | 2 | -62/+198 | ||
| | | | | | | | | | | | | | | | | | | - fixed gfx RAM - added 7-seg artwork - added my car sprite | |||||
* | | | Fix debug build. (nw) | 2015-08-16 | 2 | -4/+4 | ||
| | | | ||||||
* | | | audio/targ.c: fixed MT05217 (nw) | 2015-08-16 | 1 | -3/+14 | ||
| | | | ||||||
* | | | deco16ic.c: Documentation update - NW | 2015-08-16 | 1 | -5/+7 | ||
| | | | ||||||
* | | | Add PCB layout for Fighter's History... | 2015-08-15 | 1 | -0/+54 | ||
| | | | | | | | | | Stole the Guru's pretty Night Slasher's one and "slightly" corrected it for Fighter's History to call it my own hahahahaha.... | |||||
* | | | deco32.c: Verified and corrected the rom labels for the Fighter's History ↵ | 2015-08-15 | 1 | -55/+38 | ||
| | | | | | | | | | | | | (World ver 43-07, DE-0380-2 PCB) set. [Charles MacDonald] | |||||
* | | | new clones | 2015-08-16 | 2 | -0/+38 | ||
| | | | | | | | | | | | | | | | | | | Meteors [Andrew Welburn, Trevor Brown] It's a clone of Space Force, but Horizontal, not Vertical, also the outputs are swapped around (irq enable moved for example) | |||||
* | | | Fixed setname size for MSX Moonsound to fall within range for other setnames ↵ | 2015-08-15 | 1 | -1/+1 | ||
| | | | | | | | | | | | | that require roms (nw) | |||||
* | | | increased MAX_TEXTURE_SCALES to 16 | 2015-08-15 | 1 | -1/+1 | ||
| | | | ||||||
* | | | new clones | 2015-08-15 | 2 | -9/+85 | ||
| | | | | | | | | | | | | | | | | | | Fighter's History (US ver 42-09, DE-0396-0 PCB) [Brian Troha, The Dumping Union] seems to be the newest revision, uses a Z80 as a sound CPU instead of the HuC6280, like several games seems to miss sound commands sometimes (I tried using the more complex assert_line hookup in here that nslashers uses and it made it worse) | |||||
* | | | changed karatblzj gamename | 2015-08-15 | 1 | -1/+1 | ||
| | | | ||||||
* | | | ATTN mmicko - reverted wav output fix "video.c : recompute_speed even if we ↵ | 2015-08-15 | 1 | -1/+1 | ||
| | | | | | | | | | | | | | | | skip frame, makes wav's output same for any frameskip (nw)" This broke auto-frameskipping. MAME was unable to correct itself after a hickup and would continue frameskipping and fluctuate speed between 95 and 105%. | |||||
* | | | Added seconds() and attoseconds() to attotime and prefixed members with | 2015-08-15 | 61 | -193/+206 | ||
| | | | | | | | | | | | | | | | | | | | | | m_. Rewrote code accessing members to use seconds() and attoseconds(). The changes were triggered by a test how gcc __int128_t would perform as the internal representation. This test revealed that the current implementation is still faster. (nw) | |||||
* | | | crimfght: add screen raw params, use new k051960 irq support | 2015-08-15 | 2 | -12/+3 | ||
| | | | ||||||
* | | | k051960: start adding irq/firq/nmi callback support | 2015-08-15 | 2 | -2/+68 | ||
| | | | ||||||
* | | | simpsons: raw screen params | 2015-08-15 | 1 | -4/+1 | ||
| | | | ||||||
* | | | fix out of bounds priority check | 2015-08-15 | 1 | -6/+6 | ||
| | | | ||||||
* | | | added aim65 bezel | 2015-08-14 | 2 | -34/+69 | ||
| | | | ||||||
* | | | attempt 1 at fixing the initial coefficient index values (nw) | 2015-08-14 | 2 | -12/+51 | ||
| | | | ||||||
* | | | Some netlist_time maintenance. Straightened code using it and added | 2015-08-14 | 7 | -53/+83 | ||
| | | | | | | | | | | | | | | | support for 128 bit resolution on systems supporting it. This is however disabled since all platforms I know don't have native support but emulate 128 bit. (nw) | |||||
* | | | crimfght: audio cpu irq is cleared by the irq ack cycle | 2015-08-14 | 2 | -5/+6 | ||
| | | | ||||||
* | | | blockhl: plug in xtal values from pcb picture | 2015-08-14 | 1 | -4/+3 | ||
| | | | ||||||
* | | | crimfght.c: bankdev (nw) | 2015-08-14 | 5 | -54/+39 | ||
| | | | ||||||
* | | | c128: PARTNER 128 WIP. (nw) | 2015-08-14 | 6 | -87/+251 | ||
| | | | ||||||
* | | | astrocde.c: convert profpac & friends to bankdev (nw) | 2015-08-14 | 3 | -75/+63 | ||
| | | | ||||||
* | | | crimfght: verify some things from the schematics | 2015-08-14 | 2 | -79/+126 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - full memory map for the audio cpu - proper irq set/clear for the audio cpu - add mirrors for watchdog/coincount/audioirq ports (address decoding pals need to be dumped for more improvements) - add coin b settings, not used in game but can be verified in service mode - the system can read back some bankswitch port values using the port shared with dsw3, emulating this fixes the wrong status display of the service mode dipswitch in service mode (previously inverted) | |||||
* | | | blockhl: audiocpu runs in im1, no point setting an interrupt vector | 2015-08-14 | 1 | -1/+1 | ||
| | | | ||||||
* | | | blockhl: remove note, graphics are fine, just looks weird | 2015-08-14 | 1 | -2/+0 | ||
| | | | ||||||
* | | | astrocde.c: reduce tagmap lookups (nw) | 2015-08-14 | 3 | -24/+74 | ||
| | | | ||||||
* | | | naomi: reduce tagmap lookups (nw) | 2015-08-14 | 8 | -13/+32 | ||
| | | | ||||||
* | | | lethalj.c: reduce tagmap lookups (nw) | 2015-08-14 | 3 | -9/+32 | ||
| | | | ||||||
* | | | harddriv.c: reduce tagmap lookups (nw) | 2015-08-14 | 5 | -111/+134 | ||
| | | |