| Commit message (Collapse) | Author | Age | Files | Lines |
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New systems marked not working
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Flashback [James Wallace, BuyItFixIt]
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New working clones
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Puzz Loop 2 (Japan 010201 Publicity) [Team Japump!!!]
Janpai Puzzle Choukou (Japan 010820 Publicity) [Team Japump!!!]
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Also initialise data members, filled in some of the lhb2 DIP switch
settings that aren't drawn properly from a hardware screenshot, cleaned
up slightly, and updated known issues comment for lhb3.
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MAME no longer hangs when exiting Sonic the Fighters service menu
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serial interface (#13662)
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New working clones
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Touch and Go (non North America, 16/Nov/1995, checksum 056533F0) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C2336) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C138F) [Josep Quingles, Recreativas.org]
Touch and Go (North America, 14/Nov/1995) [Josep Quingles, Recreativas.org]
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Also identified the auto reach DIP switch for lhb2/lhb3 and cleaned up
some code.
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-bmc/koftball.cpp: Improved I/O:
* Identified take/w-up/high/low for koftball.
* Make known inputs match test mode for kaimenhu and jxzh.
* Added hopper for kaimenhu and jxzh.
* Identified in-game music DIP switch for kaimenhu and jxzh.
* Identified odds rate DIP switches for jxzh.
* Added credits in/out counters for kaimenhu and jxzh.
* Corrected DIP switch polarity for kaimenhu and jxzh.
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- Sorted out and added more default DIP switches.
- Added technical and game notes about the stealth systems.
- Added instructions to play and switch the games.
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klxyj104cn.
Also added a more detailed comment explaining mahjong panel controls for
tct2p.
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It's kind of similar to Tarzan Chuang Tianguan 2 Jiaqiang Ban, but with
different button assignments, particularly in mahjong panel mode.
Not promoting to working as they regularly give "hopper empty" errors in
"joystick" mode, possibly due to not liking the timings from our hopper
device. The games are playable if you use Key-Out to pay out winnings.
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than current channel (MT09160).
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Kuai Le Xi You Ji (V102CN) [little0]
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Not promoting to working as I think sound may still be bad.
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saved states.
* emu/device.cpp: Removed device_sound_interface from mixins that
require device to register members for saved states.
* emu/machine.cpp: Finalise saved state registrations before loading
configuration - network devices no longer leak timers.
* emu/validity.cpp: Added check for systems marked as supporting saved
states that use devices lacking saved state support (besides slot
cards).
* machine/mc6852.cpp: First device marked as not supporting saved
states.
* osd/interface/audio.h: Avoid unnecessary float/double conversions.
-igs/igs_m027.cpp: Added I/O for ccly.
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before sound rewrite"
This reverts commit 99fc7b2c7f45562a10dea68c754015c29173b537.
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outputs can be sent to a sound device single input (probably can be done to other drivers too, i only did arcade games)
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sound rewrite
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- implement internal serial interrupt for V50
- support alternate screen dimensions for HD44352
New NOT_WORKING machine
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Casio FZ-1 Digital Sampling Synthesizer [Rainer Buchty, Devin Acker]
New NOT_WORKING clone
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Casio FZ-10M Digital Sampling Synthesizer Module [Tom Virostek, Devin Acker]
Casio FZ-20M Digital Sampling Synthesizer Module [BCM, Devin Acker]
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chip type [Brian Troha]
- igs/igs017.cpp: added NVRAM support to most sets
- seta/simple_st0016.cpp: added controls for dcrown [Brian Troha]
- seta/st0016.cpp: adjusted some visible areas, added some notes
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+/- 0.1, hold ctrl for +/- 10)
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[R. Belmont]
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controls (left/right while holding Shift)
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