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* Clean-ups and version bumpmame0143u8 Angelo Salese2011-10-2348-1312/+1313
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* Missed this Angelo Salese2011-10-231-516/+277
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* I've told you more reverts ... Angelo Salese2011-10-234-2252/+1620
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* More reverts, added missing file Angelo Salese2011-10-231-0/+148
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* Reverted toaplan2.c, nw Angelo Salese2011-10-231-1919/+1261
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* new clones Angelo Salese2011-10-232-0/+64
| | | | | | --------------- Alpha Mission 2 (prototype) [Brian Hargrove] Burning Fight (prototype) [Brian Hargrove]
* Made some fixes/additions to the input system [kanikani] Angelo Salese2011-10-2342-6159/+7897
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Added the possibility to press contradictory direction digital joystick input at the same time (i.e. up-down, left-right); * Added the possibility to set an arbitrary value for coin impulses; * fixed a bug with loop lever routine * fixed a bug with analog joystick routine Various fixes in tnzs.c driver [kanikani] * Plump Pop - update DIPSW item (collision between each players' child) - added DIPLOCATION * Extermination * Arkanoid Revenge of DOH * Dr.Toppel * Kageki * Chuka Taisen * The Newzealand Story - added DIPLOCATION * Kabuki Z - fixed difficulty DIPSW (EASY and MEDIUM is reversed) - added DIPLOCATION * Insector X - fixed difficulty DIPSW (based on manual) - added DIPLOCATION Various fixes in tmnt.c driver [kanikani] * T.M.N.T. - fixed visible area (garbage on each side is correct (verified on PCB)) - fixed DIPSW - added DIPLOCATION * Golfing Greats - fixed inputs - fixed DIPSW - added DIPLOCATION * Trigon * Cuebrick * M.I.A. * Punk Shot - fixed DIPSW - added DIPLOCATION * Premiere Soccer - added DIPLOCATION Various fixes in ninjaw.c driver [kanikani] * Ninja Warriors - added DIPSW notes * Darius II - fixed DIPSW - fixed game description Various fixes in twin16.c driver [kanikani] * Majuu no Oukoku - fixed inputs - fixed DIPSW - added DIPLOCATION * Gradius II * Hard Puncher * M.I.A. * Cuebrick - fixed DIPSW - added DIPLOCATION Fixed DIPSW in Darius II [kanikani] Fixed DIPSW in Ninja Ryuukenden / Ninja Gaiden [kanikani] Fixed inputs and DIPSW in toaplan1.c, toaplan2.c, twincobr.c, wardner.c drivers [kanikani] Various fixes in galaga.c driver [kanikani] * Bosconian - fixed DIPSW - fixed DIPLOCATION * Galaga * Xevious * DigDug - fixed DIPLOCATION Fixed DIPSW and DIPLOCATION in segas24.c driver [kanikani] Fixed DIPSW and DIPLOCATION in segas18.c driver [kanikani] Fixed DIPSW in segag80r.c driver [kanikani] Fixed DIPSW in segag80v.c driver [kanikani] Fixed DIPSW in segald.c driver [kanikani] Fixed DIPSW in Ninjakun and Penguin-Kun Wars [kanikani] Various fixes in dec0.c driver [kanikani] * Heavy Barrel - fixed DIPSW - fixed DIPLOCATION * Birdie Try * Dragon Ninja * Fighting Fantasy * Midnight Resistance - fixed DIPSW * Robocop - fixed DIPLOCATION Fixed coinage DIPSW using Sega common setting in segaybd.c, segaorun.c, segaxbd.c, segahang.c, segae.c, segac2.c, segas16a.c and segas16b.c drivers [kanikani] Fixed coinage DIPSW using Konami common setting in chqflag.c, pooyan.c and rockrage.c drivers [kanikani] Various fixes in sega16b.c driver [kanikani] * Ace Attacker - added I/O board read routine * Dunk Shot - fixed DIPLOCATION * Sukeban Janshi Ryuko - added DIPSW * Time Scanner - fixed DIPSW Various fixes in sega16a.c driver [kanikani] * Ace Attacker - changed to use analog device * Sukeban Janshi Ryuko - added DIPSW * Time Scanner - fixed DIPSW Fixed / added comments in ninjakd2.c driver [kanikani] Made some video optimizations in toypop.c driver [kanikani] Fixed inputs and DIPSW in djmain.c driver [kanikani] Fixed DIPLOCATION in Pop'n Stage [kanikani]
* nvram devices each have their own file. smf-2011-10-231-36/+62
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* New games added as GAME_NOT_WORKING R. Belmont2011-10-221-1/+27
| | | | | | ----------------------------------- Racing Jam DX [Tomas Dahlgren]
* sprite code cleanup, no emulation changes Michaël Banaan Ananas2011-10-221-114/+88
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* oops Michaël Banaan Ananas2011-10-221-0/+1
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* remove extra romregion from prev commit Michaël Banaan Ananas2011-10-221-46/+18
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* fix buffer overflow, thanks DigiGhost Michaël Banaan Ananas2011-10-221-1/+1
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* don't save the whole 135MB flash to .nv file but just the modified flash pages Michaël Banaan Ananas2011-10-221-13/+69
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* changing ibarablk back to 2006, titlescreen copyright year is to 1st release ↵ Michaël Banaan Ananas2011-10-221-4/+4
| | | | of 'parent' ibara
* forgot to change this too Michaël Banaan Ananas2011-10-221-2/+2
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* Fixed compile under GCC 4.6 (no whatsnew) Miodrag Milanovic2011-10-221-2/+4
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* ymz770: remove useless extra coefficient now that the real bug is fixed (nw) Olivier Galibert2011-10-221-1/+1
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* ymz770: flush stream before writes, various cleanup, save state support. R. Belmont2011-10-222-13/+39
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* New games marked as GAME_NOT_WORKING Scott Stone2011-10-213-0/+70
| | | | | ------------------------------------ Speed Driver [XingXing]
* Added more stepper reel coding and a bunch of debug locations in case ↵ Jim Stolis2011-10-211-39/+264
| | | | someone else looks at the driver (nw).
* Fix debug build Phil Bennett2011-10-211-2/+0
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* YMZ770: Fixed out-of-bounds loop access [O. Galibert] R. Belmont2011-10-211-2/+4
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* YMZ770: sample and sequence looping [MetalliC] R. Belmont2011-10-211-6/+27
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* Various improvements to Magic the Gathering: Armageddon [Phil Bennett] Phil Bennett2011-10-211-42/+837
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* YMZ770: Workaround MinGW problem, add simple sequence support + per-channel ↵ R. Belmont2011-10-212-5/+62
| | | | volume control [MetalliC]
* Funworld driver: Documented hopper motor line (temporarily added Roberto Fresca2011-10-211-18/+63
| | | | | | as an extra lamp). Better documentation of output ports... Novo Play Multi Card: Added PIAs connections layout, added 'Allow Autohold' DIP switch. [Roberto Fresca, Rob Ragon]
* OG can't count to 512 (nw) R. Belmont2011-10-211-3/+3
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* Preliminary emulation of the YMZ770 sound chip [R. Belmont, O. Galibert] R. Belmont2011-10-215-53/+1004
| | | | | | (not-for-whatsnew section) Note: extremely preliminary. No music, just sfx. No per-voice volume/panning. No attempts to optimize. Lots of hardcoding for how the CV1000 uses the chip. I will fix all of these later, but I gotta get to sleep now ;-)
* Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW Brian Troha2011-10-211-10/+4
| | | The other half ;-p
* Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW Brian Troha2011-10-211-1/+2
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* aw, prev commit broke mystic riders, so unbreak it Michaël Banaan Ananas2011-10-211-8/+9
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* Fix comments.... Roberto Fresca2011-10-211-1/+1
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* cavesh3.c: Minor clean up, gamedef alignment ect... - NW Brian Troha2011-10-201-66/+66
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* segaybd.c: add "B" in the rom name for the Galaxy Force II set Brian Troha2011-10-201-2/+2
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* JPM IMPACT changes that make the display at least work now, and some more M1 ↵ Scott Stone2011-10-203-68/+377
| | | | set splitting [James Wallace]
* small cleanup + trying to figure out videocontrol reg, this update makes ↵ Michaël Banaan Ananas2011-10-202-16/+35
| | | | some screen transitions look better (especially nbbatman)
* (gunforc2 title correction) Michaël Banaan Ananas2011-10-201-2/+2
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* Novo Play Multi Card / Club Card improvements: [Roberto Fresca] Roberto Fresca2011-10-204-2/+187
| | | | | | | * Added proper button-lamps support and layout. * Added default NVRAM, necessary to boot. * Added technical notes.
* New working game... Roberto Fresca2011-10-202-0/+89
| | | | | | New games added or promoted from NOT_WORKING status --------------------------------------------------- Novo Play Multi Card / Club Card [Roberto Fresca, Rob Ragon]
* Finished modernization Haze started. Fixes MT 04497. Driver no longer hangs ↵ Jim Stolis2011-10-201-129/+76
| | | | | during initialization. Boots to same point I documented on my blog. (No Whatsnew) Can someone with MT access please update the db for me?
* (add xtals) Michaël Banaan Ananas2011-10-201-6/+6
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* (small cleanup) Michaël Banaan Ananas2011-10-201-4/+6
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* improved and optimized super22 fog Michaël Banaan Ananas2011-10-202-74/+170
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* Fixed colors to Witch Card (Video Klein CPU box, set 2) [Roberto Fresca] Roberto Fresca2011-10-191-8/+14
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* Golden Poker driver improvements. [Roberto Fresca] Roberto Fresca2011-10-192-11/+67
| | | | | | | | | | | | | | | | * Mapped the Dallas DS1210 for Video Klein sets that have one. * Mapped the 2800-2fff range as RAM for the non-Dallas Video Klein sets. * Some minor fixes. New clones added ---------------- Witch Card (Video Klein CPU box, set 2) [Roberto Fresca, Team Europe] New games marked as GAME_NOT_WORKING ------------------------------------ Witch Game (Video Klein, set 2) [Roberto Fresca, Team Europe]
* New driver for Kasino '89 6-players roulette series. Roberto Fresca2011-10-194-1/+1053
| | | | | | | | | A kind of MSX2 hardware on steroids... New games added or promoted from NOT_WORKING status --------------------------------------------------- Kasino '89 [Roberto Fresca, Rob Ragon, Tomasz Slanina]
* super22 depth cueing progress Michaël Banaan Ananas2011-10-191-27/+71
| | | | whatsnew note: namcos22.c: improved flat shading and depth cueing [hap]
* Haze: Some SH4 clean-ups after the earlier refactoring, should be no ↵ Miodrag Milanovic2011-10-191-351/+144
| | | | functional change. (no whatsnew)
* Haze: Built a jump table for all opcodes, reducing it all to a single level ↵ Scott Stone2011-10-191-178/+146
| | | | of indirection. (nw)