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* Clean-ups and version bumpmame0143u8 Angelo Salese2011-10-2348-1312/+1313
* Missed this Angelo Salese2011-10-231-516/+277
* I've told you more reverts ... Angelo Salese2011-10-234-2252/+1620
* More reverts, added missing file Angelo Salese2011-10-231-0/+148
* Reverted toaplan2.c, nw Angelo Salese2011-10-231-1919/+1261
* new clones Angelo Salese2011-10-232-0/+64
* Made some fixes/additions to the input system [kanikani] Angelo Salese2011-10-2342-6159/+7897
* nvram devices each have their own file. smf-2011-10-231-36/+62
* New games added as GAME_NOT_WORKING R. Belmont2011-10-221-1/+27
* sprite code cleanup, no emulation changes Michaël Banaan Ananas2011-10-221-114/+88
* oops Michaël Banaan Ananas2011-10-221-0/+1
* remove extra romregion from prev commit Michaël Banaan Ananas2011-10-221-46/+18
* fix buffer overflow, thanks DigiGhost Michaël Banaan Ananas2011-10-221-1/+1
* don't save the whole 135MB flash to .nv file but just the modified flash pages Michaël Banaan Ananas2011-10-221-13/+69
* changing ibarablk back to 2006, titlescreen copyright year is to 1st release ... Michaël Banaan Ananas2011-10-221-4/+4
* forgot to change this too Michaël Banaan Ananas2011-10-221-2/+2
* Fixed compile under GCC 4.6 (no whatsnew) Miodrag Milanovic2011-10-221-2/+4
* ymz770: remove useless extra coefficient now that the real bug is fixed (nw) Olivier Galibert2011-10-221-1/+1
* ymz770: flush stream before writes, various cleanup, save state support. R. Belmont2011-10-222-13/+39
* New games marked as GAME_NOT_WORKING Scott Stone2011-10-213-0/+70
* Added more stepper reel coding and a bunch of debug locations in case someone... Jim Stolis2011-10-211-39/+264
* Fix debug build Phil Bennett2011-10-211-2/+0
* YMZ770: Fixed out-of-bounds loop access [O. Galibert] R. Belmont2011-10-211-2/+4
* YMZ770: sample and sequence looping [MetalliC] R. Belmont2011-10-211-6/+27
* Various improvements to Magic the Gathering: Armageddon [Phil Bennett] Phil Bennett2011-10-211-42/+837
* YMZ770: Workaround MinGW problem, add simple sequence support + per-channel v... R. Belmont2011-10-212-5/+62
* Funworld driver: Documented hopper motor line (temporarily added Roberto Fresca2011-10-211-18/+63
* OG can't count to 512 (nw) R. Belmont2011-10-211-3/+3
* Preliminary emulation of the YMZ770 sound chip [R. Belmont, O. Galibert] R. Belmont2011-10-215-53/+1004
* Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW Brian Troha2011-10-211-10/+4
* Enable Iron Clad NeoGeo proto as it's been documented and we have the roms. - NW Brian Troha2011-10-211-1/+2
* aw, prev commit broke mystic riders, so unbreak it Michaël Banaan Ananas2011-10-211-8/+9
* Fix comments.... Roberto Fresca2011-10-211-1/+1
* cavesh3.c: Minor clean up, gamedef alignment ect... - NW Brian Troha2011-10-201-66/+66
* segaybd.c: add "B" in the rom name for the Galaxy Force II set Brian Troha2011-10-201-2/+2
* JPM IMPACT changes that make the display at least work now, and some more M1 ... Scott Stone2011-10-203-68/+377
* small cleanup + trying to figure out videocontrol reg, this update makes some... Michaël Banaan Ananas2011-10-202-16/+35
* (gunforc2 title correction) Michaël Banaan Ananas2011-10-201-2/+2
* Novo Play Multi Card / Club Card improvements: [Roberto Fresca] Roberto Fresca2011-10-204-2/+187
* New working game... Roberto Fresca2011-10-202-0/+89
* Finished modernization Haze started. Fixes MT 04497. Driver no longer hangs ... Jim Stolis2011-10-201-129/+76
* (add xtals) Michaël Banaan Ananas2011-10-201-6/+6
* (small cleanup) Michaël Banaan Ananas2011-10-201-4/+6
* improved and optimized super22 fog Michaël Banaan Ananas2011-10-202-74/+170
* Fixed colors to Witch Card (Video Klein CPU box, set 2) [Roberto Fresca] Roberto Fresca2011-10-191-8/+14
* Golden Poker driver improvements. [Roberto Fresca] Roberto Fresca2011-10-192-11/+67
* New driver for Kasino '89 6-players roulette series. Roberto Fresca2011-10-194-1/+1053
* super22 depth cueing progress Michaël Banaan Ananas2011-10-191-27/+71
* Haze: Some SH4 clean-ups after the earlier refactoring, should be no function... Miodrag Milanovic2011-10-191-351/+144
* Haze: Built a jump table for all opcodes, reducing it all to a single level ... Scott Stone2011-10-191-178/+146