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* Cleanups and version bump.mame0135u2 Aaron Giles2009-11-30153-752/+752
* From:CD-i Fan Aaron Giles2009-11-301-1/+3
* Memory regions now use a tagmap for lookups. Aaron Giles2009-11-301-33/+39
* Added save states to funybubl.c, galaxi.c, gaiden.c and rocnrope.c Fabio Priuli2009-11-3020-766/+1145
* Joker's Wild: implemented bare minimum to allow it to go into gameplay and fi... Angelo Salese2009-11-291-28/+114
* Joker's Wild: bypassed the rng test [Angelo Salese] Angelo Salese2009-11-291-6/+12
* hng64: implemented screen disable when the visible area regs are equal to zer... Angelo Salese2009-11-292-17/+37
* Figured out 2 dipswitch setting for Sigma Submarine (sub.c), Demo Sounds and ... Brian Troha2009-11-291-6/+6
* New clone added: Super Puzzle Fighter II Turbo (Hispanic 960531) Brian Troha2009-11-293-3/+3
* Make use of AM_BASE_SIZE_MEMBER macros. Aaron Giles2009-11-2961-134/+134
* same as 7449 (less cputag calls during emulation and no generic sizes for str... Fabio Priuli2009-11-2915-63/+122
* Cleaned up many driver data structs to obtain two results: Fabio Priuli2009-11-29221-527/+1018
* New games added or promoted from NOT_WORKING status Tomasz Slanina2009-11-292-37/+176
* Added missing includes for r7445 Phil Bennett2009-11-284-0/+104
* Added AM_BASE_SIZE_MEMBER() macro for specifying both base and size Aaron Giles2009-11-2814-30/+27
* From: Atari Ace <atari_ace@verizon.net> Aaron Giles2009-11-2818-341/+265
* New clone added (not working): Super Puzzle Fighter II Turbo (Hispanic 960529) Brian Troha2009-11-283-0/+25
* Fixed i386 REP prefix to use segment:SI when address size is 16-bit (ie: when... Phil Bennett2009-11-281-2/+2
* New clones added Phil Bennett2009-11-282-8/+61
* New games marked as GAME_NOT_WORKING Phil Bennett2009-11-282-0/+100
* New clones added Phil Bennett2009-11-282-0/+27
* hng64: Start to document 3d / framebuffer video registers, implemented a quic... Angelo Salese2009-11-282-27/+53
* hng64: implemented dynamic visible area [Angelo Salese] Angelo Salese2009-11-281-27/+46
* * Renamed kimblejp to kimbldhl. Changed game description to Kimble Double Hi... Roberto Fresca2009-11-282-31/+60
* 03553: extdwnhl: Game does not start [Phil Bennett] Phil Bennett2009-11-281-0/+1
* Purged remaining globals from video/generic.c and audio/generic.c Aaron Giles2009-11-2820-116/+117
* Removed global videoram, colorram, paletteram, and spriteram. Aaron Giles2009-11-281058-4908/+5169
* Added driver data struct to freekick.c Fabio Priuli2009-11-275-166/+238
* Added driver data struct and save states to fitfight.c, flstory.c and funkybee.c Fabio Priuli2009-11-2713-551/+853
* Actually use the speaker interface if provided. Curt Coder2009-11-271-2/+15
* Intel 8255A: clear input latch after reading it Curt Coder2009-11-271-0/+6
* New clones added Phil Bennett2009-11-272-9/+60
* Temp fix for namcos23.c validity check warning Phil Bennett2009-11-271-9/+10
* Added driver data struct and save states to btime.c and scregg.c Fabio Priuli2009-11-275-509/+670
* Added driver data struct and save states to fantland.c and firetrap.c Fabio Priuli2009-11-278-374/+618
* Added driver data struct to dday.c Fabio Priuli2009-11-273-86/+145
* Added driver data struct to bwing.c and slightly simplified the video code (b... Fabio Priuli2009-11-273-164/+305
* On behalf of Dave, added tc ram popmessage debug logging Angelo Salese2009-11-271-5/+28
* Added driver data struct and save states to the following drivers: chinagat.c... Fabio Priuli2009-11-2720-972/+1392
* Introduced a generic_pointers structure within machine that is Aaron Giles2009-11-26512-2002/+2119
* Just minor cosmetic changes to get the thing aligned. Roberto Fresca2009-11-261-6/+6
* Fixed regression in magicard.c driver [Angelo Salese] Angelo Salese2009-11-261-32/+7
* hng64: Implemented sprite disable bit [David Haywood] Angelo Salese2009-11-261-22/+34
* DEVCB_INPUT_PORT(tag) can be used for write callbacks. smf-2009-11-261-2/+28
* Added Magic Card Jackpot and Magic Lotto Export to Impera Magic Card driver. Roberto Fresca2009-11-262-31/+173
* Improvements to Noraut Poker driver: Roberto Fresca2009-11-262-286/+902
* hng64: slight optimization to the tile dirty marking [David Haywood] Angelo Salese2009-11-261-24/+52
* hng64: Implemented preliminary additive blending [David Haywood] Angelo Salese2009-11-261-2/+107
* CF clear after binary operations on Intel 8008 CPU core Miodrag Milanovic2009-11-261-2/+9
* hng64: re-implemented zooming in Fatal Fury WA, and added alternative zooming... Angelo Salese2009-11-261-26/+20