| Commit message (Expand) | Author | Age | Files | Lines |
| * | Cleanups and version bumpmame0142u6 |  Angelo Salese | 2011-06-19 | 3 | -51/+51 |
| * | Cassette device modernized (no whatsnew) |  Miodrag Milanovic | 2011-06-15 | 1 | -6/+7 |
| * | HLSL Updates: [Ryan Holtz, Bat Country Entertainment] |  Ryan Holtz | 2011-06-13 | 4 | -178/+534 |
| * | Next time feel free to apply the obvious fix, no whatsnew :-) |  Ryan Holtz | 2011-06-12 | 1 | -0/+1 |
| * | HLSL Cleanup, no whatsnew: |  Ryan Holtz | 2011-06-11 | 8 | -395/+281 |
| * | sdlsocket: workaround for a problem in the detection of tcp/ip socket address... |  Fabio Priuli | 2011-06-08 | 3 | -3/+19 |
| * | Added image devices menu to debugger (windows only for now) [Miodrag Milanovic] |  Miodrag Milanovic | 2011-06-08 | 2 | -3/+256 |
| * | HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere] |  Ryan Holtz | 2011-06-06 | 3 | -13/+18 |
| * | Cleanups and version bumpmame0142u5 |  Angelo Salese | 2011-06-05 | 4 | -6/+6 |
| * | Memory leak fix, nwn |  Ryan Holtz | 2011-06-03 | 1 | -0/+3 |
| * | Fix for performance regression and slider regression in HLSL, also re-enablin... |  Ryan Holtz | 2011-06-03 | 2 | -85/+81 |
| * | De-regressing HLSL performance on certain resolutions of game, nwn |  Ryan Holtz | 2011-06-02 | 1 | -2/+0 |
| * | Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into... |  Ryan Holtz | 2011-06-02 | 6 | -2487/+3017 |
| * | nwn: bad printf, bad! |  Ryan Holtz | 2011-06-01 | 1 | -2/+0 |
| * | Kill height-based HLSL prescaling, only prescale based on frame width. Brings... |  Ryan Holtz | 2011-06-01 | 1 | -2/+2 |
| * | Keep HLSL prescaling from blowing out VRAM when regular prescaling is enabled. |  Ryan Holtz | 2011-05-31 | 1 | -2/+2 |
| * | NWN: Fixing the NTSC codec. Oops. |  Ryan Holtz | 2011-05-31 | 1 | -3/+6 |
| * | No whatsnew |  Ryan Holtz | 2011-05-31 | 3 | -48/+46 |
| * | nwn, reducing default scanline brightness offset to 0 |  Ryan Holtz | 2011-05-31 | 1 | -3/+3 |
| * | Fixed scanlines, nwn. This took much longer to fix than it should have. :[ |  Ryan Holtz | 2011-05-31 | 3 | -42/+27 |
| * | Fixing some scanline-alignment issues. |  Ryan Holtz | 2011-05-31 | 1 | -0/+7 |
| * | Moved "color floor" functionality to occur after scanlines but before shadow ... |  Ryan Holtz | 2011-05-30 | 1 | -3/+3 |
| * | HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] |  Ryan Holtz | 2011-05-30 | 13 | -188/+1309 |
| * | Should fix osd keys. |  Aaron Giles | 2011-05-30 | 2 | -18/+18 |
| * | (Finally found the time to finish this....) |  Aaron Giles | 2011-05-30 | 9 | -125/+128 |
| * | GCC 4.6 "Variable assigned but not used" fixes, part 6 (no whatsnew) |  R. Belmont | 2011-05-30 | 1 | -4/+6 |
| * | GCC 4.6 "Variable assigned but not used" fixes, part 5 (no whatsnew) |  R. Belmont | 2011-05-30 | 1 | -2/+5 |
| * | Robbbert port from MESS, nw! |  Angelo Salese | 2011-05-29 | 2 | -3/+3 |
| * | Fix -nohlsl |  Ryan Holtz | 2011-05-24 | 1 | -16/+16 |
| * | Internal HLSL cleanup - removed aux texcoords, restored software vertex proce... |  Ryan Holtz | 2011-05-24 | 1 | -78/+25 |
| * | HLSL bugfxes, nwn |  Ryan Holtz | 2011-05-24 | 1 | -5/+5 |
| * | Cleanups and version bumpmame0142u4 |  Angelo Salese | 2011-05-24 | 2 | -53/+53 |
| * | Initial frameworking for upcoming artwork updates [Mr. Do] |  Angelo Salese | 2011-05-23 | 1 | -0/+8 |
| * | Call off the dogs, the OSD routing for OSD-side sliders has been fixed. nwn |  Ryan Holtz | 2011-05-23 | 5 | -12/+17 |
| * | Oops. |  Ryan Holtz | 2011-05-23 | 5 | -5/+5 |
| * | Fixing broken Red Power slider |  Ryan Holtz | 2011-05-23 | 1 | -1/+1 |
| * | HLSL Updates: [Ryan Holtz, Bat Country Entertainment] |  Ryan Holtz | 2011-05-22 | 8 | -89/+643 |
| * | Fixed MSVC warning. (nw) |  Curt Coder | 2011-05-22 | 1 | -1/+1 |
| * | NULL crash fix, nwn |  Ryan Holtz | 2011-05-22 | 1 | -2/+9 |
| * | Fixing multiscreen games, nwn |  Ryan Holtz | 2011-05-22 | 1 | -7/+51 |
| * | Made texture_create display a verbose message if texture creation fails, as t... |  Ryan Holtz | 2011-05-22 | 1 | -0/+1 |
| * | HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat... |  Ryan Holtz | 2011-05-22 | 3 | -82/+90 |
| * | Fix for -noyiq issues, nw |  Ryan Holtz | 2011-05-20 | 1 | -1/+1 |
| * | HLSL Updates [Ryan Holtz, Bat Country Entertainment] |  Ryan Holtz | 2011-05-20 | 3 | -14/+82 |
| * | Link to DLL version of SDL since the static version is hard to come by. |  Aaron Giles | 2011-05-20 | 1 | -1/+1 |
| * | Update needed for new toolchain. |  Aaron Giles | 2011-05-20 | 1 | -15/+9 |
| * | Change default value/maximum setting for audio_latency in SDL to match that o... |  Scott Stone | 2011-05-19 | 2 | -2/+2 |
| * | HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg] |  Ryan Holtz | 2011-05-19 | 3 | -147/+231 |
| * | HLSL Updates [Ryan Holtz, Bat Country Entertainment] |  Ryan Holtz | 2011-05-18 | 3 | -172/+299 |
| * | Enable Visual Studio basic run-time checks in non-optimized builds [Oliver S... |  Miodrag Milanovic | 2011-05-17 | 2 | -0/+8 |