index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
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nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
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save-experiments
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script-eof-marker
shangha3_drop
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time-experiments
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ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
/
windows
/
video.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-521
/
+0
*
don't include it if you don't want it (nw)
Cowering
2015-07-08
1
-0
/
+2
*
Fix/extend parsing of -resolution command line arg
Daniel Lopez
2015-06-14
1
-1
/
+7
*
Cleanups and version bump
mame0161
Miodrag Milanovic
2015-04-29
1
-1
/
+1
*
Make sure monitor refresh is called when switchres is used (SDL). Remove
couriersud
2015-04-21
1
-1
/
+0
*
Fix repetitive monitor updates. By design, MAME has an issue setting
couriersud
2015-04-20
1
-2
/
+2
*
fix a leak (nw)
Miodrag Milanovic
2015-04-20
1
-0
/
+2
*
Fixed non-unicode builds (nw)
Miodrag Milanovic
2015-04-06
1
-1
/
+1
*
don't crash if malloc fails (nw)
Peter Ferrie
2015-03-02
1
-1
/
+1
*
Some more alignment. (nw)
couriersud
2015-03-01
1
-40
/
+48
*
Aligned monitor handling between sdl and baseline. [Couriersud]
couriersud
2015-03-01
1
-52
/
+38
*
Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code
couriersud
2015-03-01
1
-4
/
+5
*
OpenGL on windows now supports glsl options. This worked out of the box
couriersud
2015-02-28
1
-7
/
+64
*
Merged sdl_video_config and win_video_config
couriersud
2015-02-28
1
-2
/
+2
*
C++'d more of window.c (nw)
couriersud
2015-02-26
1
-1
/
+1
*
Moved opengl related stuff to modules/opengl
couriersud
2015-02-26
1
-5
/
+8
*
More alignment of code:
couriersud
2015-02-22
1
-2
/
+2
*
Make OpenGL renderer available in mainline build as well. This needs to
couriersud
2015-02-22
1
-50
/
+52
*
More code alignment for windows and renderer. (nw)
couriersud
2015-02-12
1
-17
/
+13
*
Added BGFX as video output. For now rendering info shown only (nw)
Miodrag Milanovic
2015-02-01
1
-0
/
+2
*
Cleanups and version bump
mame0155
Miodrag Milanovic
2014-10-15
1
-5
/
+5
*
Added window to osd_interface (nw)
Miodrag Milanovic
2014-09-01
1
-15
/
+30
*
For windows auto is now same as d3d, till video part is redone (nw)
Miodrag Milanovic
2014-05-08
1
-0
/
+2
*
-Made osd_interface base class for OSD and moved initialization for each subs...
Miodrag Milanovic
2014-04-25
1
-16
/
+12
*
reverting to classic ui due to lot of issues, as much as I hate reverting som...
Miodrag Milanovic
2014-04-17
1
-0
/
+28
*
we anyway do not support win95 for a time :) (nw)
Miodrag Milanovic
2014-04-16
1
-5
/
+0
*
Moved eminline and related files into /src/osd since it's system related (nw)
Miodrag Milanovic
2014-04-16
1
-5
/
+5
*
Merge of new menubar code
Nathan Woods
2014-04-12
1
-28
/
+0
*
Moved src/emu/ui.? ==> src/emu/ui/ui.?, changed to follow MAME OOP convention...
Nathan Woods
2014-01-29
1
-1
/
+1
*
Bulk convert files that already had standard BSD license in my name
Aaron Giles
2013-10-16
1
-35
/
+2
*
"put HLSL back ..." fix build etc.
David Haywood
2013-06-06
1
-0
/
+12
*
As this project is clearly now run by people who care more about "feelings" a...
Ryan Holtz
2013-06-06
1
-12
/
+0
*
debugqt: prevent threading deadlock in win32 with qt debugger (nw)
cracyc
2013-06-04
1
-1
/
+1
*
Cleaned a bit Carl's solution for optional QT debugger for Windows (nw)
Miodrag Milanovic
2013-05-30
1
-1
/
+1
*
- d3dhlsl.c: Made HLSL switchable at runtime, Ctrl+Alt+F12. [MooglyGuy]
Ryan Holtz
2013-01-13
1
-0
/
+4
*
less ugly way to silence gcc 4.6 (no whatsnew)
Miodrag Milanovic
2011-12-15
1
-2
/
+2
*
Fixed warnings found by GCC 4.6.2 without change of h63484.c since that one i...
Miodrag Milanovic
2011-09-22
1
-0
/
+2
*
HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42]
Ryan Holtz
2011-05-30
1
-0
/
+8
*
Switch to using delegates for some callbacks:
Aaron Giles
2011-04-27
1
-1
/
+1
*
BIG update.
Aaron Giles
2011-03-29
1
-14
/
+14
*
Converted core_options to a class. Removed a bunch of marginal
Aaron Giles
2011-03-03
1
-47
/
+31
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-35
/
+35
*
Cleaned OSD windows and emu part from NEWUI dependencies (no whatsnew)
Miodrag Milanovic
2011-01-13
1
-11
/
+0
*
Incorporate MESS change into MAME core.
Scott Stone
2010-11-06
1
-2
/
+2
*
Create new class osd_interface to house OSD callbacks. Added new
Aaron Giles
2010-10-21
1
-8
/
+6
*
Fix crash when specifying -effect.
Aaron Giles
2010-10-16
1
-44
/
+0
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-1
/
+1
*
Split mame.c into mame.c and machine.c, the latter containing the
Aaron Giles
2010-06-30
1
-20
/
+20
*
Remove stray bitmap_free's.
Aaron Giles
2010-06-08
1
-2
/
+1
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-2
/
+1
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