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path: root/src/osd/windows/video.c
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-521/+0
* don't include it if you don't want it (nw) Cowering2015-07-081-0/+2
* Fix/extend parsing of -resolution command line arg Daniel Lopez2015-06-141-1/+7
* Cleanups and version bumpmame0161 Miodrag Milanovic2015-04-291-1/+1
* Make sure monitor refresh is called when switchres is used (SDL). Remove couriersud2015-04-211-1/+0
* Fix repetitive monitor updates. By design, MAME has an issue setting couriersud2015-04-201-2/+2
* fix a leak (nw) Miodrag Milanovic2015-04-201-0/+2
* Fixed non-unicode builds (nw) Miodrag Milanovic2015-04-061-1/+1
* don't crash if malloc fails (nw) Peter Ferrie2015-03-021-1/+1
* Some more alignment. (nw) couriersud2015-03-011-40/+48
* Aligned monitor handling between sdl and baseline. [Couriersud] couriersud2015-03-011-52/+38
* Fix clipping bug (e.g. apparent in neogeo) for video accel. Minor code couriersud2015-03-011-4/+5
* OpenGL on windows now supports glsl options. This worked out of the box couriersud2015-02-281-7/+64
* Merged sdl_video_config and win_video_config couriersud2015-02-281-2/+2
* C++'d more of window.c (nw) couriersud2015-02-261-1/+1
* Moved opengl related stuff to modules/opengl couriersud2015-02-261-5/+8
* More alignment of code: couriersud2015-02-221-2/+2
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-50/+52
* More code alignment for windows and renderer. (nw) couriersud2015-02-121-17/+13
* Added BGFX as video output. For now rendering info shown only (nw) Miodrag Milanovic2015-02-011-0/+2
* Cleanups and version bumpmame0155 Miodrag Milanovic2014-10-151-5/+5
* Added window to osd_interface (nw) Miodrag Milanovic2014-09-011-15/+30
* For windows auto is now same as d3d, till video part is redone (nw) Miodrag Milanovic2014-05-081-0/+2
* -Made osd_interface base class for OSD and moved initialization for each subs... Miodrag Milanovic2014-04-251-16/+12
* reverting to classic ui due to lot of issues, as much as I hate reverting som... Miodrag Milanovic2014-04-171-0/+28
* we anyway do not support win95 for a time :) (nw) Miodrag Milanovic2014-04-161-5/+0
* Moved eminline and related files into /src/osd since it's system related (nw) Miodrag Milanovic2014-04-161-5/+5
* Merge of new menubar code Nathan Woods2014-04-121-28/+0
* Moved src/emu/ui.? ==> src/emu/ui/ui.?, changed to follow MAME OOP convention... Nathan Woods2014-01-291-1/+1
* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-35/+2
* "put HLSL back ..." fix build etc. David Haywood2013-06-061-0/+12
* As this project is clearly now run by people who care more about "feelings" a... Ryan Holtz2013-06-061-12/+0
* debugqt: prevent threading deadlock in win32 with qt debugger (nw) cracyc2013-06-041-1/+1
* Cleaned a bit Carl's solution for optional QT debugger for Windows (nw) Miodrag Milanovic2013-05-301-1/+1
* - d3dhlsl.c: Made HLSL switchable at runtime, Ctrl+Alt+F12. [MooglyGuy] Ryan Holtz2013-01-131-0/+4
* less ugly way to silence gcc 4.6 (no whatsnew) Miodrag Milanovic2011-12-151-2/+2
* Fixed warnings found by GCC 4.6.2 without change of h63484.c since that one i... Miodrag Milanovic2011-09-221-0/+2
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] Ryan Holtz2011-05-301-0/+8
* Switch to using delegates for some callbacks: Aaron Giles2011-04-271-1/+1
* BIG update. Aaron Giles2011-03-291-14/+14
* Converted core_options to a class. Removed a bunch of marginal Aaron Giles2011-03-031-47/+31
* mame_file is now emu_file and is a class. It is required Aaron Giles2011-02-121-35/+35
* Cleaned OSD windows and emu part from NEWUI dependencies (no whatsnew) Miodrag Milanovic2011-01-131-11/+0
* Incorporate MESS change into MAME core. Scott Stone2010-11-061-2/+2
* Create new class osd_interface to house OSD callbacks. Added new Aaron Giles2010-10-211-8/+6
* Fix crash when specifying -effect. Aaron Giles2010-10-161-44/+0
* Converted render.c objects into C++ objects. Updated all callers. Aaron Giles2010-10-131-1/+1
* Split mame.c into mame.c and machine.c, the latter containing the Aaron Giles2010-06-301-20/+20
* Remove stray bitmap_free's. Aaron Giles2010-06-081-2/+1
* WARNING: There are likely to be regressions in both functionality and Aaron Giles2010-06-081-2/+1