index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
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src
/
osd
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sdl
Commit message (
Expand
)
Author
Age
Files
Lines
*
Correctly apply -keepaspect with -unevenstretchx/y. (#8209)
antonioginer
2021-07-02
1
-6
/
+2
*
srcclean for release
Vas Crabb
2021-05-23
1
-1
/
+1
*
-attach_window support for SDLMAME (#8070)
npwoods
2021-05-20
3
-4
/
+65
*
Disable sleep when using -bench.
Aaron Giles
2021-03-31
1
-0
/
+1
*
-A few incremental UI code improvements:
Vas Crabb
2021-03-12
1
-11
/
+8
*
-getaway.cpp: Fixed steering control.
Vas Crabb
2021-01-23
1
-1
/
+1
*
ATTR_UNUSED, do you welcome C++17 in your heart and mind?
Olivier Galibert
2021-01-22
1
-1
/
+1
*
-osd/windows: Minimise full-screen windows on losing focus (#2997).
Vas Crabb
2021-01-21
2
-8
/
+1
*
Much more core std::string_view modernization
AJR
2021-01-20
2
-4
/
+5
*
osdwindow.cpp: Centralize basic functions; de-virtualize various getters
AJR
2021-01-04
2
-104
/
+31
*
Remove keepaspect and fullstretch members of osd_video_config
AJR
2020-12-16
2
-5
/
+7
*
Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu...
AJR
2020-12-17
1
-16
/
+2
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-1
/
+1
*
osd/modules/input: Fixed a couple of X11 resource leaks.
Vas Crabb
2020-11-16
1
-16
/
+17
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
2
-6
/
+5
*
Drop MASK from taputil.sh (#7162)
Rhett Aultman
2020-08-31
1
-2
/
+2
*
use C++ library includes (nw)
firewave
2020-01-22
1
-1
/
+1
*
video: higher maximum prescale (nw)
hap
2020-01-05
1
-1
/
+1
*
osd/sdl/window.cpp: Remove misleading comments. (nw)
couriersud
2019-11-27
1
-14
/
+0
*
netlist: Revert development code committed by accident. (nw)
couriersud
2019-11-26
1
-3
/
+0
*
netlist: move nl_examples to src/lib/netlist/examples. (nw)
couriersud
2019-11-25
1
-0
/
+3
*
UI input menu: treat codes containing a postive and negative of the same thin...
Vas Crabb
2019-11-21
1
-1
/
+1
*
SDL: -video auto on macOS now selects BGFX rather than OpenGL for future-proo...
arbee
2019-11-16
1
-3
/
+3
*
Remove up to one frame of input latency. (#5901)
antonioginer
2019-11-16
3
-7
/
+13
*
Make osd_printf_* use util/strformat semantics.
Vas Crabb
2019-09-26
2
-4
/
+9
*
Fix build in newer Emscripten versions (nw)
Justin Kerk
2019-08-08
1
-1
/
+1
*
Creating an -attach_window command line parameter on Windows to attach to an ...
npwoods
2019-08-04
1
-0
/
+10
*
Disable WII Lightgun hack by default (#5056)
Kiall Mac Innes
2019-05-14
1
-1
/
+1
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-0
/
+1
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-1
/
+0
*
Show video-mode option 'accel' in help and GUI
Andreas Müller
2019-02-17
1
-0
/
+1
*
clean up and improve option descriptions
Vas Crabb
2018-12-13
1
-5
/
+5
*
Disable setting the SDL_WINDOW_OPENGL extra flag if -video none is set. This...
Dustin Stahlback
2018-10-09
1
-1
/
+1
*
Fix debug assert failure when using SDL fullscreen toggle (nw)
AJR
2018-08-06
1
-1
/
+1
*
How to remove unwanted macros, or: getting out of discovered "check" (nw)
AJR
2018-06-29
1
-0
/
+1
*
abusing include guards is bad mckay (nw)
smf-
2017-12-26
1
-1
/
+0
*
Fixed an options overhaul regression (#2530)
npwoods
2017-10-06
1
-0
/
+10
*
Attempted to sanitize/rationalize how we access UTF-8 command line arguments ...
npwoods
2017-09-18
1
-7
/
+1
*
Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1...
Miso Kim
2017-08-23
1
-0
/
+3
*
sdl: Add SDL_WINDOW_BORDERLESS for fullscreen, required by some window manage...
Olivier Galibert
2017-06-25
1
-1
/
+1
*
Overhaul to how MAME handles options, take two (#2341)
npwoods
2017-06-25
1
-6
/
+4
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-2
/
+2
*
Revert "Overhaul to how MAME handles options (#2260)"
Vas Crabb
2017-05-07
1
-4
/
+6
*
Overhaul to how MAME handles options (#2260)
npwoods
2017-05-05
1
-6
/
+4
*
srcclean (nw)
Vas Crabb
2017-03-26
1
-1
/
+1
*
Fixed SDL build on win32 and zexall build (nw)
Miodrag Milanovic
2017-03-26
1
-2
/
+8
*
Move special windows.h include directives to build defines (nw)
Brad Hughes
2016-12-28
2
-2
/
+0
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
2
-20
/
+20
*
final srcclean
mame0179
Vas Crabb
2016-10-26
1
-1
/
+1
*
SDL: fixed alt-tab from locking up the window system on Linux and Mac. [Hans ...
Olivier Galibert
2016-10-24
1
-1
/
+1
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